I really like the idea of seeing entire TDC.
At the same time I also like your last mock-up. Hard to beat this look. http://www.mediafire.com/imgbnc.php/...fad15e4c6g.jpg Will the intigrated levels (Fuel, Battery, Compressed Air, Co2) be added. |
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You remember the dials Makman used in his Interface??? This will be the 4 Dials that will apear when you scroll your mouse over the togglemode button for silent running in the left side of the console. Is one of the many points to hook up Regards DrJones |
Just below the TAI-MAP there are 4 buttons. Are those controlls for verticle tubes to launch mines from VIIC/41?
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this has to be the best single develoment for SH5 I have seen yet, no offense to the many amazing mods and modders. Makman is a genius for designing this GUI and DR Jones you are a technical maestro for adapting and implementing this. Hats off to both of you:salute:
oh and of course reaper too:rock: |
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The 2nd of the left is to call the Big Compass the 3rd of the left is to call the Options Menu... Regards DrJones |
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Certainly is Pretty !
I like the "Cleaner" look, Great Stuff ! Be Well............. :up: |
Torpedo Controls - LUT
I don't see any Topredo controls for LUT setting. Is this part of UI a Pop-Up when clicking a button or do we have to use Big TDC UI for that?:06:
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Today i had some time to create a control panel for the tube control.:salute:
http://www.mediafire.com/imgbnc.php/...c1809d706g.jpg For each tube you have to flood it before you can open it. there are also some digits to tell you about the loading status of the tubes. Stormfly gave me some sounds for flooding and opening it. My idea is for the time sound is playing to create a blink for the lamps. I just have to figure out now, how i can implement this. has anybody an idea how it is possible to implement a switch between the visible index from a static bitmap array controlled by time got from playing lenght of the sound and the times it has to blink. Still didn't find a way Best Regards DrJones |
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This was the code - may be of use: :up: Its in my TorpedoSolution.py script Code:
def StadimeterAct( sender ): |
Simply superb DrJones!
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Regards DrJones |
looks good,
I realy like the switches ! The lamps should have the same texture structure but different colors. Would be nice seeing this placed into the whole picture, maybe you could use some photoshop layers from Magui for it ? Regarding the loading status, i personal wont like it to much, i wouldnt miss them. ...if you manage all this blinking fitting with sound (blinking could also start 2 seconds before the sound play, end 1 second after the sound is finished) that would be awesome ! :rock: |
I find this control panel absolutely perfect for this U-Boat sim! Really love this! I canīt wait to try it:yep:
When your famous sound mod, Stormfly, will be compatible with this UI mod, SH5 will turn a whole lot better! |
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