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-   -   [REL] Extended campaign: Open Horizons 1943-1945 (https://www.subsim.com/radioroom/showthread.php?t=178257)

binzy62 03-23-11 07:46 AM

Thanks for your quick reply stoianm much appreciated .

Zedi 03-23-11 08:35 AM

Quote:

Originally Posted by binzy62 (Post 1626036)
Hello everyone , just a quick question about Open Horizons ... can you install this anytime (obviously before black may) or do you have to start a new campaign ? ....

This is actually Black May, but extended to 3 years instead of 3 month originally built in BM and added new missions to cover the new timeframe. So if you install this mod before ending Black Pit, you will automatically enter in this campaign without loosing your renown points or anything else.

This mod have very low tonnage requirements and is intended for those who play with high realism. If you finish the tonnage missions before the year ends, just go out and patrol &have some fun. Also, you are not forced to hunt capital ships, all missions are built for subs, not for battleships.

The mod is now uploaded to subsim.com so no more broken link and downtime.

Wilcke 03-23-11 10:00 AM

Quote:

Originally Posted by stoianm (Post 1626045)
no.. you will not lose it... just install this mod at the end of yours JGSME

stoianm,

I just want to thank you for the great work you have done on the SH5 tutorials. I subscribed to your You Tube channel to stay updated. Keep up the good work, it brings a wealth of enjoyment to playing SH5.

I highly recommend these tutorials to all folks running SH5!

Thanks!

stoianm 03-23-11 10:26 AM

Quote:

Originally Posted by Wilcke (Post 1626131)
stoianm,

I just want to thank you for the great work you have done on the SH5 tutorials. I subscribed to your You Tube channel to stay updated. Keep up the good work, it brings a wealth of enjoyment to playing SH5.

I highly recommend these tutorials to all folks running SH5!

Thanks!

thanks

binzy62 03-23-11 06:00 PM

Ah ok Zedi so i can install this .... thank you very much indeed for helping me out on this one . I am looking forward to this ....
Does anyone know if this is being updated in the near future ? ....
Thanks once again for your help

Zedi 03-24-11 02:09 AM

Quote:

Originally Posted by binzy62 (Post 1626440)
...
Does anyone know if this is being updated in the near future ? ....
...

Updated? :06:

binzy62 03-24-11 03:48 AM

Quote:

Originally Posted by Zedi (Post 1626623)
Updated? :06:

Is Open Horizons still WIP or is it finished ?

Zedi 03-24-11 07:02 AM

Finsihed, but not entirely tested just because there is 3 year to play, up to May 45. So far, I dont know anybody who passed the summer 44, including myself. There are few things left to be polished, is mentioned in the first post.

But overall, the mod is working very good and its a real joy to play it. I would need to implement mines, nets and even icebergs in the future sometime. This mod have icebergs implemented, but you will meet them only in September 44 while doing Operation Leuthen. I posted few screens with my encounter with the icebergs, was an amazing sight.

Also, there are plenty of wolfpacks, huge convoys with fierce escorts, amazing AI vs AI battles and all kinda surprises all over the campaign. And of course, access to the C/41 sub with the best weaponry available in the game. There is really no reason to skip this campaign and do the original 3 month only BM instead.

Meldric 03-24-11 07:14 AM

Reading this brings me to the question: Will this mod still work if I do not have the Icebergs installed?

stoianm 03-24-11 07:20 AM

Quote:

Originally Posted by Meldric (Post 1626725)
Reading this brings me to the question: Will this mod still work if I do not have the Icebergs installed?

yes

TheBeast 03-24-11 07:21 AM

Quote:

Originally Posted by Meldric (Post 1626725)
Reading this brings me to the question: Will this mod still work if I do not have the Icebergs installed?

Yes, from what I can tell. Only the Black May campaign files are changed.

binzy62 03-24-11 07:21 AM

Quote:

Originally Posted by Zedi (Post 1626715)
Finsihed, but not entirely tested just because there is 3 year to play, up to May 45. So far, I dont know anybody who passed the summer 44, including myself. There are few things left to be polished, is mentioned in the first post.

But overall, the mod is working very good and its a real joy to play it. I would need to implement mines, nets and even icebergs in the future sometime. This mod have icebergs implemented, but you will meet them only in September 44 while doing Operation Leuthen. I posted few screens with my encounter with the icebergs, was an amazing sight.

Also, there are plenty of wolfpacks, huge convoys with fierce escorts, amazing AI vs AI battles and all kinda surprises all over the campaign. And of course, access to the C/41 sub with the best weaponry available in the game. There is really no reason to skip this campaign and do the original 3 month only BM instead.

Thanks for all that information , its looking very good for the future . I`m sure in time we will have the sub nets and mines included . Something else to look forward to .
Once again Zedi thanks for your help

Zedi 03-24-11 08:48 AM

Quote:

Originally Posted by TheBeast (Post 1626728)
Yes, from what I can tell. Only the Black May campaign files are changed.

There is a problem with that General. The core files of this mod are still named black_may, just because is hardcoded and cannot be changed. So again, this is actually the Black May, but extended to 3 year and 7 more missions added to fill the new timeframe.

Now, if your mod will overwrite this one, Open Horizons will not work.. most probably the game will crash. If OH is installed over your mod, your mod will not work because it miss the environement.mis

I had in plan to add mines, nets and all that goodies to OH, but had no time to finish it. An easy way would be to combine/adapt your mod to OH, would require less time than doing everything from scratch. This would be a fast fix, but will require a fresh start.

Next week as I will have a bit more time, I wanna take a closer look into this. I also need mines to add for one of the new missions in this campaign, it was planned, but at the time when I was working on this mod there was no way to bring mines into the game. By the way.. did you added mines and nets to Gibraltar area?

HanSolo78 03-24-11 12:17 PM

@Zedi

Is it possible that there is a config file for c3 middleton in the american roster file is missing??? I am just working to adopt my harbour add mod to your campaign and I was just confronted with this missing file when trying to open the black may project file in the ME.

greetings
Han

Zedi 03-24-11 01:49 PM

Yes, is possible. It might be due a installed mod I had when was working on OH, like Cerberus Additional Merchant Ships. TDW once mentioned something similar when he opened the mod in ME. If so, ME will fail to open the mod and the faulty entry need to be edited with Notepad.

I will take a look next week with a fresh install of SH5 and I will also add mines, nets &stuff.


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