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I'd also be cool with a VATS system in TES V. A lot of NPC enemies wear mismatched armor, so it would make for sense to take a swing (or aim for us marksmen) at the fur greaves on the maurader's legs rather than the iron cuirass on his chest. Also, I'd like to see the idea of crippled limbs imported as well. I've lost count of the number of times that I have crippled a deathclaw's legs to slow him down; a tactic that would be very useful to me against some of the more powerful Elder Scrolls enemies.
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Moar screenies: http://www.rockpapershotgun.com/2011...kyrim-screens/
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Hey look, something that is ticking down to 0: http://www.bethsoft.com/elder_council_wallpaper/
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:sunny:
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First look video!
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I do think that was rather epic. Will be great to hear more from this. :yep:
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I liked the sneaky throat-slit move, always loved that feature in the combat moves mod for Oblivion. Finally a move to finish off an enemy if you are stealthy enough. Always tend to play thief/murderer in Oblivion.
Which brings me to another thing: Shops/houses/hotels better restock after you've nicked everything. In stock Oblivion, being a thief was only good for so long as there was something to steal, the stuff never got restocked, fortunately mods fixed this. |
I'm really looking forward to this next installment of TES. Been playing the series since Daggerfall, and have loved every minute of it. Granted, Oblivion did need the help of some mods to flesh out/improve it. Sounds familiar though, trying to think of a couple of Sub-Sims that had some issues fixed with mods......
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Year keeps getting better and better. :) |
http://www.rockpapershotgun.com/2011...-about-skyrim/
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watched the E3 Demo like 40 minutes ago, i cant wait :C
http://www.youtube.com/watch?v=X20s1EkwJSk There it is. |
A bit more Skrim news...sounds promising:
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Raw Skyrim gameplay footage:
http://www.youtube.com/watch?v=5iQ17r9xUwI :o I...I think I'm going to take a vacation day off of work on 11/11/11 |
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