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-   -   [REL] 3D TDC and Radar Range Unit (https://www.subsim.com/radioroom/showthread.php?t=170944)

razark 07-05-10 06:18 PM

Quote:

Originally Posted by John Channing (Post 1436128)
I have the radar to the point where I can set up a pretty accurate plot so now I am onto the TDC.

Alright, folks! This guy seems to have quite a handle on this radar stuff. How do we convince him to write up a great how-to manual so the rest of us can learn it?

Nisgeis 07-05-10 06:28 PM

Quote:

Originally Posted by razark (Post 1436375)
Alright, folks! This guy seems to have quite a handle on this radar stuff. How do we convince him to write up a great how-to manual so the rest of us can learn it?

Have you tried the mod? If you have had any problems, then I can answer any questions.

razark 07-05-10 06:41 PM

Quote:

Originally Posted by Nisgeis (Post 1436380)
Have you tried the mod? If you have had any problems, then I can answer any questions.

Not yet. I loaded it to look at it, and it looks nice. After my current campaign, I'll probably try it. I just think having a really good, thick manual would help the learning curve.

Nisgeis 07-05-10 07:19 PM

How to use the radar to follow targets is detailed here:

http://www.hnsa.org/doc/radar/part3.htm#pg10

That's the original handbook for the radar and most of it applies when using this mod. That probably covers everything better than I could.

How the plot should be arranged:

http://www.hnsa.org/doc/attack/index.htm#chap05 Scroll down to page 5-36 for a description of an ST periscope radar plot, a stdimeter only plot and a radar range and optical bearing plot (The RADAR plot). The RADAR plot says it is desriable to have one plot every minute, but a plot every 30 seconds is possible. I find it fairly easy to plot every minute. You get a great plot. I'll post one some time.

Reading the real manuals will give you far better info than I could post, plus I'd just be reapeating it all anyway.

Did you want a 'how to plot in game' tutorial as well?

John Channing 07-05-10 08:54 PM

Quote:

Originally Posted by razark (Post 1436375)
Alright, folks! This guy seems to have quite a handle on this radar stuff. How do we convince him to write up a great how-to manual so the rest of us can learn it?

I accept cash as well as all major credit cards!

Read through the stuff Nisgeis has listed below. If you need help translating real world to game then give me a shout.

Best idea is to dive in and try it. It's an amazing sense of satisfaction when this...

http://www.subsim.com/radioroom/pict...pictureid=2456


Leads to this...

http://www.subsim.com/radioroom/pict...pictureid=2457
JCC

Hitman 07-06-10 02:20 AM

This little tool I did might simplify considerably the task of plotting: http://www.subsim.com/radioroom/showthread.php?t=138514

It is now stored here: http://www.mediafire.com/?d4dmjqh115z

:salute:

irish1958 07-06-10 08:09 AM

Mod works great and really adds to the experience. The cited manuals are interesting. I have read a bit of them but almost 200 pages will take a bit of time. This mod has elevated SH4 to a must have sim.
I really don't like stock SH4 v.1.5; any chance of getting a TMO 2.0 version?

elanaiba 07-06-10 08:31 AM

Nisgeis... how the hell did you do all this ?!

Amazing stuff.

John Channing 07-06-10 08:41 AM

And while you two are talking see if you can help him hook a button on the radar page that would send the data (range and bearing) directly to the TDC.

:D

JCC

zero2005 07-06-10 09:48 AM

So there is going to be a TMO release? what about for the other boats? im runnin TMO 2.0 + RSRD and experimenting with this, seemed good last night when i played with it for like 10 minutes - but my green numbers werent clicking, just the white, and the 3d TDC was spinning madly round and round.

Nisgeis 07-06-10 02:50 PM

Quote:

Originally Posted by elanaiba (Post 1436805)
Nisgeis... how the hell did you do all this ?!

Amazing stuff.

A lot of research into how the TDC and range unit actually worked, a bit of lateral thinking so cunning you could stick a tail on it and call it a fox and then massive abuse of dial controllers and the radar scope screen model and then a whole lot of work. The main credit should go to skwas and S3D, without which I'd never have even attempted it. In total there's over 5,000 new nodes to get it all to work (about five times what the original interior had in total). I'd never had hex editted all that in.

BTW, Can I use that quote in my promotional literature? :DL

EDIT: If you're interested in these machines, which I know you are, then it's actually quite something to stand there and watch the situation develop on the TDC, without anything else.

Quote:

Originally Posted by John Channing (Post 1436815)
And while you two are talking see if you can help him hook a button on the radar page that would send the data (range and bearing) directly to the TDC.

:D

JCC

That would be super useful, but I don't think there is a way.

Quote:

Originally Posted by zero2005 (Post 1436877)
So there is going to be a TMO release? what about for the other boats? im runnin TMO 2.0 + RSRD and experimenting with this, seemed good last night when i played with it for like 10 minutes - but my green numbers werent clicking, just the white, and the 3d TDC was spinning madly round and round.

The green numbers are the generated range that the Position Keeper part of the TDC is tracking. If the PK isn't on, then it won't change. And yeah the TDC will appear to spin madly until you start the PK and work out what each dial means. Some will spin madly, because they are changing rapidly.

TMO version soon (TM).

elanaiba 07-06-10 05:04 PM

Quote:

Originally Posted by Nisgeis (Post 1437153)
EDIT: If you're interested in these machines, which I know you are, then it's actually quite something to stand there and watch the situation develop on the TDC, without anything else.

Aye! Interest in all this stuff is the number one thing that got me into simulation as a player, and later as a developer. Its the stuff that made me dig deep in the German TDC for SH3, and so on.

But this stuff... I know what it was supposed to do :) but hell, still amazing to see it done. By a modder!

Hat's off to you.

AVGWarhawk 07-08-10 03:35 PM

Bump

Nisgeis 07-08-10 06:30 PM

Quote:

Originally Posted by AVGWarhawk (Post 1439075)
Bump

Have you been to the Torsk recently, hint hint? :D

AVGWarhawk 07-08-10 07:10 PM

Quote:

Originally Posted by Nisgeis (Post 1439218)
Have you been to the Torsk recently, hint hint? :D


Actually no. What do you need? Pic of the TDC in the con? Can do if you want it.


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