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-   -   [REL]OM V40X Beta (https://www.subsim.com/radioroom/showthread.php?t=139909)

lurker_hlb3 08-02-08 12:51 PM

OM V40X Beta 2 is up. Check first post for download link

Many thanks to the following beta testers who provided feed back during Beta 1 testing

Anteater
Cuxlammy73
Pifer
Orion2012
HUNter_Richmond
W4chund
Herr_Pete
leorfeo

Orion2012 08-02-08 01:01 PM

When: Sept 2nd 1939
Where: Kiel (7th Flotilla
Problem: Torpedo Loadout Still seems to default back to the .sim file settings. I have looked at the upcge as mentioned in the tutorial, and the problem still exists.

I'm going to test somethings. Any idea's anyone.

Edit: seems as if some files are still named incorrectly, for example the type VIIB may say "Door_2_xxx_FLD" while the upcge has the same tube listed as "Door_2_XXX_B_" I'm going to change them around as in the tutorial and see what happens.

Seems to just be happening to the type VIIB, but I haven't tested more.

W4chund 08-02-08 02:33 PM

Quote:

Originally Posted by lurker_hlb3
OM V40X Beta 2 is up. Check first post for download link

Many thanks to the following beta testers who provided feed back during Beta 1 testing

Anteater
Cuxlammy73
Pifer
Orion2012
HUNter_Richmond
W4chund
Herr_Pete
leorfeo

Im glad to testing this Mod. It takes over 2 Years till SH3 were made playable by Modding Crews, so i have to learned to be patient. :)

Maybe its an good Idea to set the "Outside Habour Startpoint" from Kiel at a Position after crossing the North - Ostsea Canal. I saw this in the Atlantikcampaign 24F.

And now back to Testing, new Carreer awaits. :)


EDIT:

Startdate/ Type: Sept. 39 / IX

Switching to Attack Map. Select Salve and both Reartubes V/VI. Gyroangle Switch starting to whirl around.
This Effect is also displayed in the Com. Center.

leorfeo 08-02-08 02:41 PM

Bug Report for the Beta 1 (if this has been adressed in Beta 2 ignore this post)

I attacked a convoy on 16.11.1939 at position 37°N - 11° W (roughly near Gibraltar) Time of screenshoot 16:07 ingame.

There is one british battleship escorting the convoy and some areas are white...

http://www.250kb.de/u/080802/j/t/b14bdb01.jpg

Maybe this has been resolved with the Beta 2...im currently downloading.

leorfeo

lurker_hlb3 08-02-08 05:42 PM

Quote:

Originally Posted by leorfeo
Bug Report for the Beta 1 (if this has been adressed in Beta 2 ignore this post)

I attacked a convoy on 16.11.1939 at position 37°N - 11° W (roughly near Gibraltar) Time of screenshoot 16:07 ingame.

There is one british battleship escorting the convoy and some areas are white...

http://www.250kb.de/u/080802/j/t/b14bdb01.jpg

Maybe this has been resolved with the Beta 2...im currently downloading.

leorfeo


Noted and corrected. Wrong date in the *.cfg file

lurker_hlb3 08-02-08 06:42 PM

Quote:

Originally Posted by W4chund
Startdate/ Type: Sept. 39 / IX

Switching to Attack Map. Select Salve and both Reartubes V/VI. Gyroangle Switch starting to whirl around.
This Effect is also displayed in the Com. Center.


Unable to recreate

Orion2012 08-02-08 06:57 PM

Still getting the wierd torpedo loadout with the VIIB out of the 7th flotilla on sept 2, 1939.

I have verified that the UPCGE file matches the .sim file and the problem still persists.

lurker_hlb3 08-02-08 08:11 PM

Quote:

Originally Posted by Orion2012
Still getting the wierd torpedo loadout with the VIIB out of the 7th flotilla on sept 2, 1939.

I have verified that the UPCGE file matches the .sim file and the problem still persists.


Quote:

the wierd torpedo loadout
You want to "define" werid loadout

shackman 08-02-08 09:43 PM

http://img135.imageshack.us/img135/8484/viibcn3.th.jpg

Might be already a known issue because it's just an eyecandy thingy and therefore not fixed yet.. anyway... found these little glitches on the VIIb (7th Flottilla, Kiel, 3rd of Sept '39).

Cheers and thnx for this mod :up:

stabiz 08-03-08 04:47 AM

Chose late 1944, VIIC and loaded it with all the heaviest flaks and propped it full of torpedoes, started mission and CTD. (It CTD`ed while loading) Earlier 1944 worked.

W4chund 08-03-08 05:59 AM

Quote:

Originally Posted by lurker_hlb3
Quote:

Originally Posted by W4chund
Startdate/ Type: Sept. 39 / IX

Switching to Attack Map. Select Salve and both Reartubes V/VI. Gyroangle Switch starting to whirl around.
This Effect is also displayed in the Com. Center.

Unable to recreate

The same Effect with VIIb if i chosing the Reartube, the 2 Gyroangle Switch jumping between 210 till 150 degrees, if you compare it with a Compass Rose. Every Second 2 Jumps. I have deactivate Manual Targeting and no Target lock. Sorry i don´t know how to explain it correctly in English, cause i´m German. Maybe i write it in German and somebody can Translate it?

Also:

Ich gehe zur Angriffskarte um Torpedoeinstellungen vorzunehmen, habe allerdings noch kein Ziel aufgeschaltet. Wähle eines oder beide Rückwärtungen Torpedorohre, je nach Typ per Salve oder durch anklicken. Sobald ein hinteres Rohr ausgewählt wurde fangen die Regler für den "Gyroangel" an zu tanzen. Der linke springt immer von 210 bis 150 Grad, der andere im selben Takt. Wenn ich in der Commando Zentrale bin springen die beiden Anzeigen genauso.
Manuelle Zielbrechnung ist nicht aktiviert.
Mehr ist es eigentlich nicht, ich wundere mich halt nur über die "Tanzenden" Regler. :)

Und wo es grad so schön ist, wäre Super wenn man es einbauen könnte die durchquerung des Nord- Ostsee Kanales zu überspringen und Brunsbüttel als Startpunkt hat, wenn Kile der Heimathafen ist und man ausserhalb des Hafen starten möchte. Im Moment ist es sehr mühselig durch den Kanal zu kommen.

AntEater 08-03-08 06:17 AM

Schreib mal los

Another bug: 10th Flotilla still causing a CTD in 1943
Btw, how did you (or anyone else) get compressed air back into the game?
I crept up a convoy in my IX and inavertedly used up all my compressed air running at 1 knot for about an hour. When I had to evade, I had to use ahead full to keep depth and the escorts spotted and sank me
realistic, but how did this get into the game? It didnt work in SH3 nor in SH4, so why now suddenly?
Re the equipment of conning towers and such, this is second priority, but it still bugs me. How can I remove all that fancy radar?
Also, I'd suggest increasing the lethality of aircraft bombs/depth charges and increase the detection range of aircraft radar.
Sofar I've often had metox contact with planes that obviously didn't detect me.
And if they attacked I often had heavy damage, but never fatal damage. It seems still that japanese aircraft are more lethal than british, which is the wrong way around.

Also, where are the accoustic guided torpedoes??

lurker_hlb3 08-03-08 07:22 AM

Quote:

Originally Posted by stabiz
Chose late 1944, VIIC and loaded it with all the heaviest flaks and propped it full of torpedoes, started mission and CTD. (It CTD`ed while loading) Earlier 1944 worked.


What Flotilla ?
What date?
What weapons ( by name )

lurker_hlb3 08-03-08 07:24 AM

Quote:

Originally Posted by AntEater
Schreib mal los

Another bug: 10th Flotilla still causing a CTD in 1943
Btw, how did you (or anyone else) get compressed air back into the game?
I crept up a convoy in my IX and inavertedly used up all my compressed air running at 1 knot for about an hour. When I had to evade, I had to use ahead full to keep depth and the escorts spotted and sank me
realistic, but how did this get into the game? It didnt work in SH3 nor in SH4, so why now suddenly?
Re the equipment of conning towers and such, this is second priority, but it still bugs me. How can I remove all that fancy radar?
Also, I'd suggest increasing the lethality of aircraft bombs/depth charges and increase the detection range of aircraft radar.
Sofar I've often had metox contact with planes that obviously didn't detect me.
And if they attacked I often had heavy damage, but never fatal damage. It seems still that japanese aircraft are more lethal than british, which is the wrong way around.

Also, where are the accoustic guided torpedoes??


Quote:

Another bug: 10th Flotilla still causing a CTD in 1943

Exact date please

AntEater 08-03-08 07:52 AM

July 1943 career start

And what about the accoustics? I suppose you removed them for operation monsun, and forgot to put them back in...


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