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I hope this mod is compatilbe when you still have gwx version 1.04 because i want to finish my career before i update up to gwx 2.1
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Hi mates,
I just arrived at my house again and will start to post replies. And thanks for the comments about the mod. Yet today at night I will post a link for the first complete uboat, the Type IXD2, and then you will see it in action on your PC! itīs much better than the youtube video!;) @Wolfehunter: i will reply your PM soon. @Jimbuna: in my tweaked version of RB's exaust the smoke is very tin (much more than in his last work on the matter) and very realistic. You will see! Anyway is easy to not use the exaust if someone really donīt want it.:up: @PT: Fala Parceiro!!! Hello mate! We are very sad about yours problems with your PC and i wish that you get a powerful one soon! And thanks by your comments on youtube mate! the type VIIC/B will be the next! @oscar: yes, this mod is actually compatible with GWX1.03 and GWX 2.0. Quote:
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WOW! I cant wait for this to be downloadable!! This looks great!!:rock::up:
one question though? would it be possible to have water run off the connig tower deck and over the side when the boat surfaces?:hmm: that would be really cool!:rock: |
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Like i said I didnīt found any trigger/controller until now that could be usefull for "the water stream always draining" issue. But i have hope that Privateer will find one (or one way). About that shake effect...hummm...i will leave it for my next research (next week?) but letīs continue to talk about it...Iīm sure that early or late we will find something on the matter.;) |
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Your work Rubini is excellent as usual. :up:
Can hardly wait till this is available.:yep: |
trigger or no trigger, i watch the video on youtube and it is verry wel done :rock:
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The VIDIO ist FANTASTIC:o - RUBINI (Sea Lord) is FANTASTIC:up: ,PRIVATEER is FANTASTIC:up:
You ALL are FANTASTIC :rock: - You make me so happy !!! That is a MEGA MOD !!!! :rock: GREAT WORK !!!:rock: :rock: :sunny: |
Well done Rubini :up:
RDP |
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the concussion/shake effect does actualy work whilst submerged and does respond to DC explosions close to the conning tower (very close tho) so the basics are there....i did mess around with the zones.cfg and DC explosive radius a long while back and managed to get it to work with those two edits...BUT the amount of times that a DC hit close enough to the conning tower to trigger the effect was virtualy nil in normal gameplay the real joy comes from the fact that the screen shake and blurred vission and sound effects that come with it ARE visable from the interior of the Uboat .so you get the same effects as on the bridge whilst in the command room interior...and my goodness do you jump out of your skin when it does actualy happen LOL:up: another side effect of it is that you are unable to issue comands etc or navigate thru the sub easily whilst the effect lasts (just the same as when a shell hits on the bridge) so that it not only has huge dramatic effect , it also has a genuine concussive effect on your ability to command the boat...now then if this was triggered every time a DC hit close by the sub as a whole AND if it were possible to also trigger the "near crush depth" effects to co-incide with the concussive effects such as the lights blinking on and off and dials breaking etc etc then the overall experience of a close hit by a DC would be extreme to say the least.. boat tipping from side to side lights going out dails breaking pipes bursting the concussive "BLANG" noise screen shake and blur player is briefly incapacitated and cannot really control the boat crew shouting distorted by the sound "blur" damage reports etc as above very very effective hope you can crack it.. bit beyond my editing skills- more's the pity- but can't help but see the impact it would have on the gameplay and dare i say it realism too? (as that does seem to be an issue) :hmm: thanks for looking into it..:sunny: |
First post updated with the link for download! Go! :D
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Nice work on the release, I love this effect in SH4, never thought I would see it here,
folks will like this big time :yep: RDP |
It's nearly 02:00 o'clock in the morning and I was just about to go to bed when I read that the first version of this mod ist out.
So thanks to you, Rubini, I will stay up a half an hour longer :hmm: |
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