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Ran into this , on the way to the Eye Candy store...
So far these "seem" to be the only mods, (for me anyway) that didn't want to live with ROW.
but then again I'm guessing the ones with the stars are in part built into it anyway. I'm going to miss "SS 1.2c" though I've always felt this is one of those "Thats the way "they" should have done it in the first place" kinda mods. Kosh Reduced Floaters Apr 28 SILENT SERVICE 1.2c GRAPHICS MOD Living Breathing Ocean(LBO) with 9KM visability mod and 30m underwater visabili(*) Smoke On The Water -beta5-(*) Krillers terrain and harbor upgrade1(*) Ultimate Sound Pack Looking forward to the final product , when all the dust settles... |
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Thanks for all the nice feedback! I had this problem to with a new carreer with a heavily modded SH4 with RFB, reinstalled SH4 and had no problems after installing ROW on top of new install. /Kriller2 |
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The floaters are also reduced in the mod If you want the soundpack no problem, enable it after you enable ROW. (you will lose the hollywood effect, if you want to keep it. Copy the soundfiles in your soundpack). Silent service mod.. I do not use it. But I think it gives conflict because there is a menu screen in the ROW mod. Just enable it with JGSME after you did ROW. If anybody disagree, please speak up.. :up: |
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Like this one too.. http://www.oldsmobile1958.com/extra/mis13.jpg This is what you get when you spend some money on your PC :yep: |
The silent service mod works fine
Just the Load screen is changed other wise it is not touched at all!
The reduced floaters are there stock is nut's we just didn;t make them black kept the green color and then reduced the amount of them by 75% at least. I only added the other sounds out of respect to one of the testers that asked me to place them in the mod because he loved them and thought it was part of the environment. Some are sounds that were introduced in mod's from many moons ago and I didn;t know if people could still find them. A lot of those sounds were enhanced by me. And some from the Die Slowly mod that just blew me away and thanks to Redwine for them. |
:cry: :cry: :cry: save won't load. gettin an error report to send:damn: . dunno if it's cuz of another mod, tho i think that's why, or the save size, about 15MB:o . i can run a quick mission, tho, but that doesn't really do RoW justice imo
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there is no reason for a save to not work that I know of
I have gone back to before the Patrol I am on now and then to all other saves inbetween with no problems what so ever. None of the files that are in this mod should cause that kind of problem because they do not touch the Campaign layers at all nor does it change any date's of when ships or subs come's into play. So there is no reason for a save not working with this mod. I have checked and double checked that end of it to no end over and over again and time and time again.
JSGME does not self refresh so if you deactivate a mod first and do not close the program before making changes to the files then starting it back up to activate them there can be problems. |
I had JSGME lock up on me while it was installing the last mod, the hollywood sounds. As a result I think I have a botched install. I had ultimate sound mod which I told it to overwrite. After the lockup I removed Ultimate Sound Mod and I think I'm missing some sounds now. I did some tests and sounds like crashing into land or Back Emergency seem to be gone.
The JSGME crash seemed to have something to do with batch selecting all the ROW mods and installing them in one shot. I'm surprised it could crash on something as simple as moving files around. |
The office no longer pans around. Not a big deal, but the radio is less visible for noobs .
tater |
Thanks for this fabulous enhancement. I look forward to seeing it running, once the download is complete.
John:sunny: |
At the bottom of the First Post there is a download
For a revised Scene file for the color texture fix for the sky people didn't like.
And also thanks to FooFighters for noticing the missing wake torpedo file They are both JSGME ready unless you want to add them manualy to the files you already have. And what tater about the cam? |
Anyone notice how the new cameras allow you to go so high in the air, you can see the curvature of the earth?
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After this one I am going to glue my F11 key to the keyboard..
I can't stop making screenies.. it's so beautiful :sunny: http://www.oldsmobile1958.com/extra/row.jpg http://www.oldsmobile1958.com/extra/row1.jpg http://www.oldsmobile1958.com/extra/row2.jpg http://www.oldsmobile1958.com/extra/row3.jpg |
well, as a test i started a new career and there were no probs with pretty much the same mods. one i disabled was the environment mod, just in case there was a conflict. looks like i'm going to have to delete all my current saves to run RoW, which ain't exactly a bad thing, but i was sooo close to winning the war:(
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Let me try and help, but others will if you ask.
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I'm a Bilge Rat too, although I learned about Jones soft when enjoying SH3. The one thing I have learned here is never be afraid to ask a specific question, the more experienced captains will never turn you down. If you open the Forums and then visit the SH4 Mod forum, you will find plenty of explanations in the 'Sticky' Threads there. However here is the link to a pack, that will give you lots of Mods, including the Jones Soft add-on, that makes applying and removing Mods, so simple, just a few clicks. You will find also that most Mods, come with really good help files, but as I said; Dont be afraid to ask, as people here are really great. Heres the link:- http://www.subsim.com/radioroom/showthread.php?t=109854 The link is for Filefront near the bhottom of the thread. I hope this helps you. John:up: |
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