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Im glad you sorted out, just remember that allthough the targets are better looking they are still very lethal! ;) ( why does that reminds me of my wife? :hmm: ) |
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A couple of observations:
http://www.combinedfleet.com/taiho01.jpg Keep up the good work! |
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just remember that allthough the targets are better looking they are still very lethal! ;) ( why does that reminds me of my wife? :hmm: ) [unquote] :rotfl::rotfl::rotfl: :o I'm sure her better looks are not the result of your modding. There must be limits even to your skill, Krill.:-j:rock: |
can't seem to d/l it off that site - all I get is ads :(
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RDP |
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Now there is a new download mirror for rapidshare try that if you are still having problems downloading. |
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Kriller, here's the image I was talking about. It comes from combinedfleet.com (a great reference site for Japanese Navy info):
http://img.photobucket.com/albums/v2...H4/taiho01.jpg Some other ideas: Kongo Class: http://www.combinedfleet.com/kongo01.jpg Naka Class: http://www.combinedfleet.com/jintsu01.jpg Kuma Class: http://www.combinedfleet.com/kuma01.jpg Mutsuki Class (sans lettering): http://www.combinedfleet.com/mutsuk01.jpg http://www.combinedfleet.com/mutsuk_c.htm |
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When I enable the "Warships_retextured_v1_3" Mod in JSGME, I also do not get any report about replacing previous ship files (*.dds). Am I doing something wrong? Are all the new textures being implemented in spite of JSGME not reporting any overwrites of *.dds files during the enabling process? |
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See post #71 about this issue. |
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I guess I can stop worrying about it, as long as I definitely see the new skins... Could I possibly see a screencap of your current/latest Yamato skin compared to the stock/default Yamato? ...I'd like to confirm that I have the new texture/skin working. Thanks. |
@Doolittle: The retextured Yamato looks like the picture in posting No. 57, smaller portholes higher up in the hull front section. The originals were lower down, huge & ugly.
You had obviously made the same mistake as I had done: [quote]Yes, I moved the "warships_retextured_v1_3" to the MODS folder and enabled it - to no effect, really.:nope: Being in a hurry to see the new beauties in action, I did not look inside and pick the "Warships retextured_install1_3" instead.:oops:[unquote] |
Question about two ship files in this mod...
nd_kuma & nd_naka those ships do not correspond to anything in the stock files.... but they come close to the stock files of: NCL_Kuma and NCL_Naka does it matter? |
Excellent!
Any new textures for merchants?:up: |
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