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Well here is my opinion on the new contact system that going to be included in GWX 1.4.
As a matter of true i liked it a lot, yes i agreed that the tactic of interseption of convoy or single ship need to be changed (well at least in my case). But thise is chalenging, aspecially when you play 100% realism. The matter of " If my solution was right, and if my torpidoes going to find they mark" will become more and more important in the next update, and i can`t wait :up: :rock: |
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That airship looks really cool!:up:
Too bad a reworked version of the LRT mod will not be included, as I believe the roughly 3 minutes repair times in GWX/stock is way to short (and yes 32 hours on the contrary, is too much). But I can understand that it would cause problems regarding all the files it alters, and with the original LRT-modder not around any more. However, I have no doubt that you guys will take the GWXperience many steps further (with or without LRT) with your upcoming release!! :D:sunny: |
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It simply contains optional modifications. No further optional mods will be added to that folder. The only change is that the "Reduced Positive Bouyancy" will become default as it is a refinement of the original... and that optional mod will be deleted. Regarding being user friendly to alter... that isn't a question I can really answer any differently than before. Any post release changes made by the user will be done at their own risk. The GWX dev team is not responsible for assisting each user with changes to suit individual preferences. |
Woh nice blimp. Will they be escorting convoys? Because thwey actuly did escort a few convoys.
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According to the official record....'no merchant was ever lost to a submarine whilst being escorted by an airship' :arrgh!:
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If a " blimp " is teathered to a ship and the ship sinks, What happens to said blimp?
http://i46.photobucket.com/albums/f1...Lehmann/bb.jpg |
Well if the ship sinks in port nothing happens to the blimp apart from dropping lower
It remains tethered to the ship In open water not sure as not sunk one but I imagine tis the same till the blimp hits water then should disappear Will check that though with Privateer They do have a damage model IIRC |
Thx BBW matey :up:
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Well if you ask me... I rekcon the blimp should work like a flotation device... which irritatingly stops the ship completely sinking.:lol:
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:rotfl: Somehow I think you guys wouldn't appreciate that much. |
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