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Quote:
And now a hair loss commercial just came on the tv.. amazing.. hehe. |
Correction:
To get rid of the green lines at the edge of the screen when using AA, uncheck the option Adaptive AntiAliasing in your graphics card properties. It works for me on a Radeon X1650 (Catalyst 7.3 drivers). Be advised, you may have to trade in some graphical quality. I was under the false impression that Adaptive AA and Temporal AA were the same. |
Holy crap thanks Johan I was under the impression that I simply had to pick between aa with green line or no aa. I really like adaptive aa though. It is very good to know this and now I can stop messing around with it.
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hey great news about this patch. the new res looks great!
here are a couple of screenies, with Fraps running. i decided to shoot them at 16xAAq, 8x AF, gamma AA, multisampling. max sliders @1680x150 and yes AA works. normally it would be unwise to run at 16x, so i normall run at 4x and it performs and looks flawless. just wanted the best screenie hehe:D nice to see most of the major bugs fixed, a few still left but hey it looks great! so we should be able to forgive http://img3.freeimagehosting.net/uploads/1549a71f33.jpg http://img3.freeimagehosting.net/uploads/dc90e6bb48.jpg frames still good even at that high AA. have a 8800640mb GTS @ 615/1960 cant wait for my core 2 to come next week. this s939 4400 is bottlenecking my new gpu a bit in benchmarks and even games... |
I ran it on my 2GB E6800 Core 2 with BFG 8800 GTS at 1600 * 1200, with all card graphics maxed out and all game graphic options maxed out.
It looked spankingly amazing but I can't show you people a pic cos, well, you'll all be sick weith envy :yep: |
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