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God kväll!
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http://img183.imageshack.us/img183/1...lenwandew4.png It can be used to get the right scale used ingame. You may download it at my FileFront Site/ModdingTools. Quote:
Regards, DD |
Or does this have anything to do with the "import" settings maybe...
http://i10.photobucket.com/albums/a1...ORTSETTING.jpg AHHHHH CHEEERS! was posting as you posted :p. Dam its great to have some 3D veterans around when U need em :up: |
Once you're done with rocks, have a go at a reef :D
tater |
HAHAHA. man I am taking baby steps here :p
@DivingDuck, revert/flip...faces DHO!...quick walkthrough or maybe a link...Searching on my own here OF COURSE! but...maybe a push in the right direction. Cheers! |
@CC
these are the import settings I use: http://img503.imageshack.us/img503/4...port001vm8.jpg Regards, DD |
Hi UBoat,
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Regards, DD |
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HM, flipping vertexes is for sure not my strongest discipline at the mo...DAM! I am used to complicated software but there is always a point when you just want to to this to the keyboard :damn: ...trying to grasp them :88)
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THIS IS A SMALL STEP FOR...MAN, but a huge rock for CAPTAIN COX!
MAN I COULD KISS YOU...if I was not a guy:oops: :rock: :rock: :rock: @DivingDuck LOVE YOU MAN....I REALLY DO! http://i10.photobucket.com/albums/a1...ox/ROCKBIG.jpg Gonna get going on this...work in the morn..half day but, and the Mrs is going to Swe for the WEKEED...oh glorious modding days indeed :) |
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You´re welcome any time. Glad I could help you. Keep on modding. Regards, DD |
Thanks
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BEST REGARDS UBOAT234 |
OK so I hit a wall with this. I think I need some HEXING as the file I am trying to run is bigger then the original=crashing. I know privateer wrote a tut on how to do this...been searching my ass off but can't find it again :( I basically just modified the officers hats to look more realistic in 3D MAX but as i said when loading the game it crashes, so it must be the size or something. Any hint/link would be very welcome!
Cheers guys! |
Hi CC,
did you just import the new hat or did you hex edit it into the *.dat? If importing the vertex data by hex you have to adjust the data block size indicating bytes as well. Regards, DD |
Hi man.
No i basically just did what i did to the rock but i tweaked some surfaces etc. I the simply imported back as i did the rocks. No hex editing so far, just import/tweaked/export/....crash :p. Never did any "importing the vertex data by hex" or "data block size indicating bytes"...actually sound like classical Greek to me...if there is a tut or explanation of this stuff...please link:oops: ...please! |
Did you try to import back the original object? I don´t think it is your model that causes the problem. If you don´t succeed you could send me your modded *.dat file. I´ll have a look at it sunday night.
Regards, DD |
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