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-   Dangerous Waters (https://www.subsim.com/radioroom/forumdisplay.php?f=181)
-   -   1.04 reluctance? (https://www.subsim.com/radioroom/showthread.php?t=105093)

goldorak 02-06-07 03:17 PM

Quote:

Originally Posted by Captain Sub
I know what you are doing + all your arguments have errors in it, one time you talk about realism another time you mention it to be fairplay in the same TOPIC, so realism=not balance
It just shows up there is something major wrong with this.


You're not completely rational either.
First you don't accept 1.04 because of so-called gameplay balance problems.
Now you criticise Luftwolf for his mod, which has NOTHING TO DO WITH 1.04.
So precisely what is your recrimination ?

Captain Sub 02-06-07 03:25 PM

Quote:

Originally Posted by goldorak
Quote:

Originally Posted by Captain Sub
I know what you are doing + all your arguments have errors in it, one time you talk about realism another time you mention it to be fairplay in the same TOPIC, so realism=not balance
It just shows up there is something major wrong with this.

You're not completely rational either.
First you don't accept 1.04 because of so-called gameplay balance problems.
Now you criticise Luftwolf for his mod, which has NOTHING TO DO WITH 1.04.
So precisely what is your recrimination ?

what is your point putting those two statements of mine together, they're mine opinions and they have to do less context.

So i guess your point is bringing me down with so-called arguments?

XabbaRus 02-06-07 04:11 PM

You know I might do a Gizzmoe and close this thread as it is going no where.

suBB 02-06-07 04:20 PM

Quote:

Originally Posted by LuftWolf
Quote:

Originally Posted by Bera
Quote:

Originally Posted by Molon Labe
You know, when you just post the same message 3 times, including twice in the same thread, it's pretty obvious that you're not participating in the discourse but that you're just trolling.:down:

Wow! Not many friendly simmers around this topic (or in this forum, after all)...

I think it's worth noting that this thread reflects a forum invasion by members of certain fleet with a bone to pick. You'll notice that most people on one side of the conversation have less than 30 posts here, and most are about this topic.

I wouldn't let it reflect on Subsim at large.

Cheers,
David


THAT is the very reason why g.s. was / is in such a desolate state.

no one really has time or the energy for the unecessary lip from SSN, or from anyone for that matter.

And don't mind rocky, they're all programmed to think and act that way, to be confrontational, hasty, and in some cases just plain @^%king rude. Well I should say the encounters I had with various SSN members at G.S. I chose to pay attention to.

Their outfit is really good for novice level introduction to DW, which is good for newcomers. Ya know they sit down and teach the basics, nothing sophisticated, nothing special, straightforward, nothing tedious, minimal to 0 thought process.

I think there would be more satisfaction to be had in SP lwami vs AI than a server full sharks, that obviously don't have much bite.

Guys, waste no more energies with SSN, find something better to do with your time.

fatty 02-06-07 04:34 PM

Phew! I never intended this thread to go so downhill. We're all still friends, right?

goldorak 02-06-07 04:37 PM

Quote:

Originally Posted by fatty
Phew! I never intended this thread to go so downhill. We're all still friends, right?

Sure :yep: , there is nothing more exciting than a healthy debate. :D

LuftWolf 02-06-07 04:47 PM

And we got a chance to show Frying Tiger exactly what he signed up for. :)

Welcome to the forum!

Cheers,
David

Molon Labe 02-06-07 04:50 PM

Quote:

Originally Posted by Captain Sub
are you trying to scare me now by your shine-mightyness or what?

I know what you are doing + all your arguments have errors in it, one time you talk about realism another time you mention it to be fairplay in the same TOPIC, so realism=not balance
It just shows up there is something major wrong with this.

Rocky, there is no one single factor that determines if a sim is good or not (although some certainly deserve greater weight than others). Both the game designers and the modders have to take multiple factors into account, and reach a decsion based on maximizing all of them whenever possible, and striking an appropriately weighted balance between those factors when they are in conflict.

"The long and short of that" (to borrow LW's favorite phrase of late) is that there is nothing erroneous about discussing both realism and fairplay/balance in the same discussion. They both matter.

Bill Nichols 02-06-07 05:01 PM

Quote:

Originally Posted by XabbaRus
You know I might do a Gizzmoe and close this thread as it is going no where.

Beat you to it
:arrgh!:


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