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-   -   [REL] Merchant Fleet mod (Onealex mod version) (https://www.subsim.com/radioroom/showthread.php?t=250819)

kyle9154 11-17-22 03:21 PM

Quote:

Originally Posted by Doolar (Post 2838377)
Thanx Again kyle, for improving an already fantastic Mod.

My pleasure, i'm just glad people use and enjoy it. If any crashes happen and you can't load up your last save then let me know the date and type of boat you were in plus the area on the map you were and i'll test some more but I played 7 different patrols at different times of the war so all should be well.

P.S. If you really want to show your appreciation for this submod then rate up this thread, id very much appreciate it ;)

CapZap1970 11-17-22 07:47 PM

Thanks a lot Kyle!!!! :Kaleun_Salute::Kaleun_Thumbs_Up::Kaleun_Cheers:
Been waiting for this for a very looooong time! :up:

CapZap1970 11-19-22 06:46 PM

kyle9154, once again, thank you very much for the add-on, been using it extensively this weekend and it works fine! :up::salute:
The only weird thing I've noticed is that the KCS=Large Merchant type 06 (NKCS) has the flag upside down....

https://i.postimg.cc/D0K8c0Kg/SH3-Im...-17-20-727.jpg
https://i.postimg.cc/B6FjDDRb/SH3-Im...9-17-37-77.jpg


Perhaps you can fix it and re upload the mod, or if it is too much trouble, I would appreciate if you can guide me on how to fix it by myself.
Anyway, thank you very much for your work and help if possible! :salute::salute:

kyle9154 11-19-22 07:42 PM

Quote:

Originally Posted by CapZap1970 (Post 2838669)
kyle9154, once again, thank you very much for the add-on, been using it extensively this weekend and it works fine! :up::salute:
The only weird thing I've noticed is that the KCS=Large Merchant type 06 (NKCS) has the flag upside down....

https://i.postimg.cc/D0K8c0Kg/SH3-Im...-17-20-727.jpg
https://i.postimg.cc/B6FjDDRb/SH3-Im...9-17-37-77.jpg


Perhaps you can fix it and re upload the mod, or if it is too much trouble, I would appreciate if you can guide me on how to fix it by myself.
Anyway, thank you very much for your work and help if possible! :salute::salute:

Yes i'm aware of it, its the only ship that has an issue and I do not know how to fix it, my knowledge with modding sh3 is not as good as you may think. I just add ship models I find from various mods that are not in the Onealex compilation then test them through many campaigns and Museum. If you know someone who can fix it by all means let them. It was too nice of a model for me to keep out of the mod for the sake of a little upside down flag.:k_confused:

P.S. If someone could fix the flag so its right side up then i'll give all credits to them for it, all I know is its something you edit in the ships' .dat file. Onealex will be optimizing a few of these models and adding them to his next version so that they'll be better suited to his settings/environment etc which I am grateful for as his skills are extraordinary.

VonDos 11-19-22 10:17 PM

Quote:

Originally Posted by kyle9154 (Post 2838671)
P.S. If someone could fix the flag so its right side up then i'll give all credits to them for it, all I know is its something you edit in the ships' .dat file. Onealex will be optimizing a few of these models and adding them to his next version so that they'll be better suited to his settings/environment etc which I am grateful for as his skills are extraordinary.

Hi!
If you want, send her to me.

Best regards,
Vd

kyle9154 11-20-22 02:59 AM

Quote:

Originally Posted by VonDos (Post 2838681)
Hi!
If you want, send her to me.

Best regards,
Vd

Thanks so much Von Dos, i'll send the NKCS Sea folder over to you in PM.:Kaleun_Thumbs_Up:

Alex.B 11-20-22 08:41 AM

Quote:

Originally Posted by CapZap1970 (Post 2838669)
kyle9154, once again, thank you very much for the add-on, been using it extensively this weekend and it works fine! :up::salute:
The only weird thing I've noticed is that the KCS=Large Merchant type 06 (NKCS) has the flag upside down....

https://i.postimg.cc/D0K8c0Kg/SH3-Im...-17-20-727.jpg
https://i.postimg.cc/B6FjDDRb/SH3-Im...9-17-37-77.jpg


Perhaps you can fix it and re upload the mod, or if it is too much trouble, I would appreciate if you can guide me on how to fix it by myself.
Anyway, thank you very much for your work and help if possible! :salute::salute:

open Silent 3ditor and change the values...

https://i5.imageban.ru/out/2022/11/2...ec5591c11.webp

https://i4.imageban.ru/out/2022/11/2...dd0d2f5a3.webp

kyle9154 11-20-22 08:44 AM

Quote:

Originally Posted by Alex.B (Post 2838733)

See everyone this is the type of direction I need, picture diagrams explaining what to do, thanks so much Alex B. I wait eagerly in anticipation for your attack transport, now i'll be able to remember this in case it happens in the future. :Kaleun_Applaud:

Update: After making the value in the Z axis box the same as the X axis, everything looks perfect now with the flag, thanks again Alex B!!!

CapZap1970 11-20-22 02:58 PM

Thank you very much for the clear instruction!!! :Kaleun_Salute:

However,, if I put the value 180 as shown in the screenshot, the flag is in diagonal, so what I did was copy the original value displayed on Rotation "X" upon opening the DAT file with S3D (3.141593) to Rotation "Z" instead of 180.

https://i.postimg.cc/15bf5DYz/NKCS.jpg

That solved the problem. Anyway, thank you very much AlexB since you showed us the solution to this problem!

Alex.B 11-20-22 06:01 PM

Quote:

Originally Posted by CapZap1970 (Post 2838791)
...However,, if I put the value 180 as shown in the screenshot, the flag is in diagonal, so what I did was copy the original value displayed on Rotation "X" upon opening the DAT file with S3D (3.141593) to Rotation "Z" instead of 180...

180 is degrees.
180 degrees = 3.14 radians

kyle9154 11-20-22 06:31 PM

Hey guys, just letting you know that the Onealex Mod discord is growing everyday and if you like to get up-to-date news on the mod and engage with the community easily then come join us on the discord.

:Kaleun_Wink:https://discord.gg/bKCdQekE4W:Kaleun_Thumbs_Up:

@Cap Zap @Jerry @Alex B @Fifi, get your asses on Onealex's discord because it will be so much easier to talk to each other about the mod and other such subsim things. If you don't want to then I understand but trust me once you start using discord you'll never go back to the old inconvenient subsim messaging. Mardigan, Dieselglock, Fubar, Black Swan, Von Dos etc are already over there. ;)

CapZap1970 11-20-22 09:11 PM

Quote:

Originally Posted by Alex.B (Post 2838804)
180 is degrees.
180 degrees = 3.14 radians

Thanks for clarifying that, it was driving me crazy... I suppose there is an option to change rad/Degrees inside S3d, right?
Edit: Found it!!!

kyle9154 11-21-22 07:15 AM

Next version will include some editing out of some ships that will be included in Onealex's upcoming 1.53 version and some ship name changes but the big improvement is they all have water reflections and have their ship speeds changed to have at least a max speed of 12 so they don't fall behind convoys or impede ships behind them in convoy because of Onealex's increased convoy speeds.

Mister_M 11-21-22 12:44 PM

Quote:

Originally Posted by kyle9154 (Post 2838734)
See everyone this is the type of direction I need


Or X=0, Y=180, Z=0 (turn the flag around the Y axis)

kyle9154 11-26-22 02:29 PM

New version updated/uploaded

- All the ships now have a minimum max speed of 12 knots (convoys go as fast as 12 knots in onealex mod) so now ships won't fall behind convoys or impede ships behind them.

- New 'lite' version of the mod which has half the amount of ships for those who have older computers or longer load times.

- Fixed NKCS ship having its flag upside-down

- Various ship name changes to organize the rec manual more

Community units for Onealex Mod (Full) - https://1drv.ms/u/s!Apf4S8iaE41MhIE1...2zqwQ?e=UPdVae Updated Nov 26th/2022
Community units for Onealex Mod (Lite) -https://1drv.ms/u/s!Apf4S8iaE41MhJJa...F1SxA?e=b6ou8u Updated Nov 26th/2022


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