![]() |
Quote:
P.S. If you really want to show your appreciation for this submod then rate up this thread, id very much appreciate it ;) |
Thanks a lot Kyle!!!! :Kaleun_Salute::Kaleun_Thumbs_Up::Kaleun_Cheers:
Been waiting for this for a very looooong time! :up: |
kyle9154, once again, thank you very much for the add-on, been using it extensively this weekend and it works fine! :up::salute:
The only weird thing I've noticed is that the KCS=Large Merchant type 06 (NKCS) has the flag upside down.... https://i.postimg.cc/D0K8c0Kg/SH3-Im...-17-20-727.jpg https://i.postimg.cc/B6FjDDRb/SH3-Im...9-17-37-77.jpg Perhaps you can fix it and re upload the mod, or if it is too much trouble, I would appreciate if you can guide me on how to fix it by myself. Anyway, thank you very much for your work and help if possible! :salute::salute: |
Quote:
P.S. If someone could fix the flag so its right side up then i'll give all credits to them for it, all I know is its something you edit in the ships' .dat file. Onealex will be optimizing a few of these models and adding them to his next version so that they'll be better suited to his settings/environment etc which I am grateful for as his skills are extraordinary. |
Quote:
If you want, send her to me. Best regards, Vd |
Quote:
|
Quote:
https://i5.imageban.ru/out/2022/11/2...ec5591c11.webp https://i4.imageban.ru/out/2022/11/2...dd0d2f5a3.webp |
Quote:
Update: After making the value in the Z axis box the same as the X axis, everything looks perfect now with the flag, thanks again Alex B!!! |
Thank you very much for the clear instruction!!! :Kaleun_Salute:
However,, if I put the value 180 as shown in the screenshot, the flag is in diagonal, so what I did was copy the original value displayed on Rotation "X" upon opening the DAT file with S3D (3.141593) to Rotation "Z" instead of 180. https://i.postimg.cc/15bf5DYz/NKCS.jpg That solved the problem. Anyway, thank you very much AlexB since you showed us the solution to this problem! |
Quote:
180 degrees = 3.14 radians |
Hey guys, just letting you know that the Onealex Mod discord is growing everyday and if you like to get up-to-date news on the mod and engage with the community easily then come join us on the discord.
:Kaleun_Wink:https://discord.gg/bKCdQekE4W:Kaleun_Thumbs_Up: @Cap Zap @Jerry @Alex B @Fifi, get your asses on Onealex's discord because it will be so much easier to talk to each other about the mod and other such subsim things. If you don't want to then I understand but trust me once you start using discord you'll never go back to the old inconvenient subsim messaging. Mardigan, Dieselglock, Fubar, Black Swan, Von Dos etc are already over there. ;) |
Quote:
Edit: Found it!!! |
Next version will include some editing out of some ships that will be included in Onealex's upcoming 1.53 version and some ship name changes but the big improvement is they all have water reflections and have their ship speeds changed to have at least a max speed of 12 so they don't fall behind convoys or impede ships behind them in convoy because of Onealex's increased convoy speeds.
|
Quote:
Or X=0, Y=180, Z=0 (turn the flag around the Y axis) |
New version updated/uploaded
- All the ships now have a minimum max speed of 12 knots (convoys go as fast as 12 knots in onealex mod) so now ships won't fall behind convoys or impede ships behind them. - New 'lite' version of the mod which has half the amount of ships for those who have older computers or longer load times. - Fixed NKCS ship having its flag upside-down - Various ship name changes to organize the rec manual more Community units for Onealex Mod (Full) - https://1drv.ms/u/s!Apf4S8iaE41MhIE1...2zqwQ?e=UPdVae Updated Nov 26th/2022 Community units for Onealex Mod (Lite) -https://1drv.ms/u/s!Apf4S8iaE41MhJJa...F1SxA?e=b6ou8u Updated Nov 26th/2022 |
All times are GMT -5. The time now is 09:09 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.