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-   -   [REL/WIP] Z-plan (https://www.subsim.com/radioroom/showthread.php?t=172561)

Schwieger 06-26-11 02:15 PM

Looks like a pretty hefty margin of weight difference. I've it downloaded - trying to get used to its size :)

Brewster 06-26-11 05:10 PM

Quote:

Originally Posted by Karle94 (Post 1691695)
Yamato is 263 meter long, 39 meter wide. Armed with nine 18 inch guns, weights 72000 tons full load. H-44 is 345 meter long, 54 meter wide, armed with 8 20 inch guns and weights 131000 tons standard weight. H-45 will never be made by me. I wasn`t even supposed to make the H-44 either, but a couple of friends convinced me to make it.


I have a good mind changing effect on people Haha.

MSpencer 06-27-11 04:24 PM

Hi, love these addons so far, had great fun with the Hipper raiding convoys, and then took out the H39 to do some raiding prior to Op. Weserubung. I made short work of a Revenge class BB and her escorts... very cool. Later I tried to raid Scapa Flow though, and got wiped out by a few shells from a Revenge and a light cruiser, so perhaps something's up with the damage model?

Also, the O class seems to have no guns except the main cannon controlled by the user. I've got OM 720 and OMEGU 3.00 installed, and using the O-class alone (no other ships enabled at the same time), so I'm not sure what it could be.

Schwieger 06-27-11 04:35 PM

Hit magazine maybe?

MSpencer 06-27-11 05:44 PM

Quote:

Originally Posted by Schwieger (Post 1692705)
Hit magazine maybe?

Possibility, that's how I killed the first ship, but I had largely knocked out the Revenge class and was mostly taking fire from the cruiser at that point. First time it's gotten close though, I was a bit over-confident and was blinded by the desire to sink a carrier, didn't notice the battleship until I was committed and didn't have room to turn around.


Also I tried combining the H39 and O-class files (without replacing anything) to see if it was just some missing resources present in the H39 files, and still no joy with the O-class turrets.

Gruvn 06-29-11 08:36 PM

I've tried for the life of me to get the H-39 to work and the hipper. Can't seem to find them in the campaign. I am running latest OM as well. No other mods installed.

nvm figured it out gonna give her a test :)

chrysanthos 07-13-11 03:55 PM

karle your ships are great bu i am afraid that i have to face that problem....i am refering to 1 shot kill you know...on shell hit and the ship explodes....

Brewster 07-13-11 04:45 PM

Quote:

Originally Posted by chrysanthos (Post 1704049)
karle your ships are great bu i am afraid that i have to face that problem....i am refering to 1 shot kill you know...on shell hit and the ship explodes....

then its you're aim..

Try if its a insta kill when you hit the rudder.

Karle94 07-13-11 04:52 PM

Quote:

Originally Posted by chrysanthos (Post 1704049)
karle your ships are great bu i am afraid that i have to face that problem....i am refering to 1 shot kill you know...on shell hit and the ship explodes....

Witch ship are you using? and what ship is exploding, playable ship or AI?

Brewster 07-13-11 06:35 PM

i never have this problem...

Arma2_SH4_Fan 07-26-11 02:20 PM

Cool ships! Thx .... even if it never existed! :up:

Brewster 07-27-11 07:38 AM

Quote:

Originally Posted by Arma2_SH4_Fan (Post 1713551)
Cool ships! Thx .... even if it never existed! :up:

There were building plans :up:

Karle94 08-29-11 11:08 AM

I am going to update my H-39. I am currently making a new 3D model based on the Bismarck from SHV. If there are anything you want added then by all means, make requests.

Karle94 08-29-11 03:56 PM

This won`t be a replacement if you guys think the old one is better.


Here are some pics of what I`ve got so far:


http://i777.photobucket.com/albums/y...2-49-18-73.jpg


http://i777.photobucket.com/albums/y...2-49-46-81.jpg

http://i777.photobucket.com/albums/y...2-49-54-58.jpg

Fish In The Water 11-02-11 02:12 AM

Some really terrific work in here. Congratulations and thanks for sharing with the community! :yeah:


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