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Yes, i don't forget about them anymore, now!:yep:
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please tell me what is the mod for creew bar in the botom of the screen?:hmmm::hmmm:
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I don't mean to be overly critical as I really like the changes to the abilities in this mod, they make a lot more sense than in vanilla, yet I'm only 2 weeks into a patrol, I've sunk 7 ships for 41k tons and not received a scratch in return, yet all my officers' morale is at zero, which just doesn't seem remotely realistic.
So if I go to the GAMEPLAY_Shipsunk file and change Code:
strategy ShipSunkDefault(Event) Code:
strategy ShipSunkDefault(Event) that would presumably then give me 1 morale for sinking each ship, right? Or wrong? Probably equally unrealistic tbh, but that's UBI's fault, and I'd personally rather have a crew be happy about success than mutiny against it. That's just my personal preference though, so tell me if I'm right (or if I'm not tell me how to do it) and I'll shut up :O: Otherwise great work on this mod. As I said, the reworked abilities make a lot more sense than UBI's BS :up: |
hiiiiiiiiii!!!!ç
what is Vanilla?? bye. xD |
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An unmodded game. ok. I did not know this. thanks. "Do not will go to sleep without knowing a more thing" "No te acostarás sin saber una cosa más" es que en español no se conoce así. jeje. |
Don't know if it a problem in my configuration or a mod problem, or a translation problem, but can someone with the english version of the game tell me if the bar progression of the bosco (first ability) work with reworked moral and abilities.
This a vanilla version screenshoot, with the mod the bar stay at 50/100, no matter the number of point put in his first abilities. http://uppix.net/6/6/4/acb3a8ff6eb2b...47306f62tt.jpg edit : It's the mod which broke the game menu, I just start with the vanilla game + this mod, So i don't know if the ability still works or not, as all other abilities are correctly detected. |
Couple of quick answers!
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Thanks, for your mod only the bosun bar seems to not work correctly (demoralisation), from time to time the bar move to 54/100 then return to 50/100.
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I have not considered Morale mods since I have started SH5, I had not really noticed them, but now all the wrongs with the stock game have been lit right up.
I am very impressed with this mod, not one part I don't like. Cheers to you! :Kaleun_Cheers: |
Interesting news!
I finally figured out how to make the abilities show up correctly in the crew page: http://i1231.photobucket.com/albums/...-21_115914.jpg Now it's also easier to see how the different abilities affect each other, for example if you have battle stations, boosted repairs and silent running on at the same time, the repair speed is still lower than the default 50. New version coming up sometime in the future! :D |
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