If possible the explosions from bombs dropped from planes could use some work. I'm still at awe every time a torpedo hits a ship. :)
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Is it possible to use this mod with Environment 3.7MOD?
As i saw FX Update overwrites some files like particles and a few others i think. So i wonder how much i will loose from the Environment mod, as it really looks beautifull now. Still i want to have the new FX, any suggestions? oh and it overwrites some zon files already altered by RDA1.04 mod or can i just ignore that, dont know anyway if any rda changes are still active cause i have quite many mods :-? Well i could just try but maybe someone has a tip for me :) |
Install this after Env Mod 3.7, I have not noticed any differences after installing this.
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OK, thanks, I will try that :)
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But still sth else lol i use StormysDBSM and both use the sh.sdl file which i think controls when the sounds are played, how can i modify that, so that all sounds are available? edit: Got it i think :DL |
v0.0.2 of FX_Update mod is adding the missing periscope sprays, wakes, and hopefully waves from the periscope moving through the water. Here I've got the periscope sprays working (boat at ahead flank). Spray changes based on speed of boat. Currently only done for obs scope. Have to add the wake and try to add a wave with it:
http://www.subsim.com/radioroom/pict...pictureid=3060 |
Thank you very much for SH5 created by TDWisoft factory!:yeah:
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Good work!
Next mod which shall be used! |
Great job! The best FX mod to date!:up: Just wish oil burning on the surface mod could be done just like in SH4.:DL
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You are my Hero :DL TheDarkWraith :rock:
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Are the spray/wake effect only eye-candy, or do they actually increase chance of scope being spotted by AI?
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Quote:
http://www.subsim.com/radioroom/pict...pictureid=3061 |
v0.0.2 released. See post #1 for details.
Screenshot of attack periscope looking left at the spray from the radio antenna (@ ahead flank): http://www.subsim.com/radioroom/pict...pictureid=3065 Screenshot of attack periscope looking rear at all the spray from the DF loop, radio antenna, and attack periscope itself (@ ahead flank): http://www.subsim.com/radioroom/pict...pictureid=3066 Aerial shot of spray and wakes from obs scope, DF loop, and radio antenna (@ ahead flank): http://www.subsim.com/radioroom/pict...pictureid=3064 |
It's Christmas Day everyday here at Subsim. Thanks Santa DarkWraith.:DL:yeah:
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Absolutelly perfect !!!
:rock: Is possible to add a lighed smoke to flare effect at night? http://www.rense.com/1.imagesH/flaress.jpg |
Yay just perfect!! thx alot man :DL
lookin forward for new versions and ideas from you :up: |
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