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-   -   MMM - MyMegaMod (https://www.subsim.com/radioroom/showthread.php?t=192236)

Aprils 06-04-12 06:56 AM

Pedrobas!
Thank you very much for your effort. You saved me A LOT OF time and nerves.

vlad29 06-05-12 03:11 PM

Quote:

Originally Posted by TheDarkWraith (Post 1892967)
probably burn-out. I don't think he realized what he was getting himself into :yep:

Pedrobas' last activity - 05/04/2012 No news after that. Another caleun was missed in the action somewhere in the deep and didn't return to the base from patrol:salute:

gap 06-05-12 03:30 PM

Quote:

Originally Posted by vlad29 (Post 1893884)
Pedrobas' last activity - 05/04/2012 No news after that. Another caleun was missed in the action somewhere in the deep and didn't return to the base from patrol:salute:

:o

with all the due respect... :rotfl2:
rest in peace dear friend, may a legion of mermaids take care of your lovely bones! :har:

Silent Steel 06-06-12 04:58 AM

Quote:

Originally Posted by vlad29 (Post 1893884)
Pedrobas' last activity - 05/04/2012 No news after that. Another caleun was missed in the action somewhere in the deep and didn't return to the base from patrol:salute:

To get MIA is an obvious evidence of a jaw dropping ruthlessness and lack of responsibility.
With his experience of the deep and skill this is for sure not a credible explanation of what's going on here.

No one heard any distress signals?
Where are the SAR ships?

I can't believe Pedrobas ever would leave us alone here in a state of unpreceded misery :o

Typhaon 06-06-12 02:29 PM

So finally after upgrading to 64bit I can use SH5... MMM feels just great, but one thing seriously annoys me:

The recognition manual is broken. When I open it, it shows 3 ships... when I click the arrows left or right, it moves to the next ship, but the ship to the other side disappears together with the scroll arrow... in fact both, the ship and the arrow are still there (I can scroll by clicking where the arrow should be), but I cannot see a thing... impossible to recognize the enemy with this type of manual...

SilverFox967 06-07-12 12:58 AM

Just wanted to say, LOVE this. I always seem to balls things up myself, so having this is a godsend. Thanks :)

vlad29 06-08-12 04:50 PM

Quote:

Originally Posted by Silent Steel (Post 1894078)
To get MIA is an obvious evidence of a jaw dropping ruthlessness and lack of responsibility.
With his experience of the deep and skill this is for sure not a credible explanation of what's going on here.

No one heard any distress signals?
Where are the SAR ships?

I can't believe Pedrobas ever would leave us alone here in a state of unpreceded misery :o

'A la guerre comme a la guerre, soldier, there is no place for tears and snot here. More then 2 months there are no any distress signals, no radio messages, no any news from the SAR ships, so a 'lack of responsibility' should be to count on this unit while planning further operations. May be someday we'll see him surfaced, but now lets leave all hopes for the prayers, go to the deep and sink'm'all:arrgh!:

If serious, I'm sure Pedrobas is OK but strange he didn't post any message about his plans re. this megamod (and its update, technical and other support):06:.

Lobo Solitario 06-08-12 07:05 PM

Downloading now.

It looks very good.

hanx91 06-12-12 05:40 PM

More MMM?
 
Thank you all for the mods. I couldn't even play the game until I installed this compilation. I have been at sea ever since. I am really looking for new versions but cannot seem to see any as I look through the forum. Specifically a newer version of the mmm and an AI to help the hopeless enemy who can't even fight back I have yet to be pursued by a Destroyer and Im all up in their buissnes, hell they even run from me, It would be great if I could feel doomed or cornered or ....something

TheDarkWraith 06-12-12 10:44 PM

Quote:

Originally Posted by hanx91 (Post 1896793)
Specifically a newer version of the mmm and an AI to help the hopeless enemy who can't even fight back I have yet to be pursued by a Destroyer and Im all up in their buissnes, hell they even run from me, It would be great if I could feel doomed or cornered or ....something

install my IRAI mod :yep:

hanx91 06-15-12 04:07 PM

mmm
 
Struggling with instabaility after installing mmm, moved to solid state hard drive but still crashing believe problems can be worked out. thank you for responding and helping me. what is needed is a step by step installation guide with screenshots of files in correct configuration, for comp illiterates like myself. currently I'm working on optional mod order and jsgme/mod file configurations. sourced from the "Extras" folder, Oh I do have a question! Do you prefer the documentation be removed from the folders prior to installation or should I lift the data files directly into the jsgme? should all these files entitled Data be allowed to merge in jsgme? (should I rename them?) Was I using an out of date version of jsgme and now that I have installed version 2.whatever will the data files will not merge? I have to go home to find out. work sux. This game that I cannot play is so entertaining. Oh I was using the beta version but I don't think the AI was working. Love Realnav won't play the game without it.

hanx91 06-15-12 10:30 PM

Im rollin.... I mean Flotin
 
I got it going Im off the the north sea. when I get back Im gonna try to fix the hydro

hanx91 07-04-12 11:31 PM

jsgme no longer works
 
or I dont know how to use it anymore it no longer asks to open a mod folder am I screwing up f this game

Killjoy187 07-26-12 11:32 PM

Enjoying every minute of this mod. I wish development would continue. However I have noticed a problem, I have the base mod installed and my deck gun hasn't upgraded :hmm2: ? When I'm at port it says I have the 10.5 installed, then when I look at sub systems it says I have the 8.8.....my upgrades are broken? why? PLEASE help me.

P.S A friend is also playing, he said his sub won't upgrade either. We both have MMM AIO 0.5 installed.

Herr_Pete 07-27-12 11:49 AM

I love the mod but my pc hates it...I'm assuming it's conflicts with the latest OH II updates that's making it somewhat unplayable.


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