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-   -   [REL] Merchant Fleet Mod for Silent Hunter 3 (https://www.subsim.com/radioroom/showthread.php?t=170741)

andypandy1996 01-03-12 08:47 AM

Do i need to download the rar. file or just the 7z files?

SquareSteelBar 01-03-12 09:48 AM

http://www.subsim.com/radioroom/show...&postcount=611

andypandy1996 01-03-12 10:01 AM

Eh, I'll just download all the MFM's i can see.

Thanks for the help.:salute:

iambecomelife 01-03-12 08:22 PM

The main download has been reuploaded and is on the first page of the thread once more (version 3.2).

The skin packs will be uploaded later this evening.

EDIT: The uploads are complete. Again, this is version 3.2, identical to what was available earlier with no changes made. If you already have this version there is no need to download.

http://www.gamefront.com/files/21149...et_Mod_3_2_rar

http://www.gamefront.com/files/21149..._Skin_Packs_7z

Spook27 01-03-12 09:42 PM

Thanks for this wonderful mod, I'm new to SH3 and this gem is a great find!

Turtle01 01-06-12 10:50 AM

Hi Guys,

first I beg your pardon for my bad english but I have a problem to make
this Mop (MFM) running. If I activated this mod with Jgsme I have got
an CTD.
This is my current Modllist so far :


LifeBoats&Debris_v4
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
FM_NewInterior_V1.0
Depthcharge Shake v2.01
Urfischs_ModStrike_Beta1
Waterstream+Exhaust Combi V2.3 for GWX3
New Uboat Guns 1.2
WAC4.1 SubPen_animated_18.02.2010
Supplement to V16A3 (JSGME)
M.E.P v3
Umark
Carotio_SH3_Seafloormod - 256mb
Aces_Multimod_compatability_fix_release_v1.3
Aces' Super Turms v6 for GWX
TorpedoSolutionButton for MaGui F (NYGM-GWX-WAC)
Thomsen's No Instant DeathScreen Mod V1.3
Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on
MaGui 3.4
GWX - Contact Color
Dasboot improve Officer icons by Dimitrius07
Torpedo_HAHD_GWX_version
TheDarkWraith_DC_Water_Disturbance_v1_0_SH3
Diesel Damages V0.9 for V16A3 (JSGME)
FM_NI_Fix_for_MaGui F
Aces' Crew On Deck - Stand alone mod v1 GWX Version
DD_OH_V3.09_Fix_for_NVD_DC_Shake_001
GWX - No Medals on Crew
Merchant_Fleet_Mod_3.2

I play with GWX 3.0 Gold an the Sh3 Commander.
Have anyone of you an Idea why I get an CTD when I am runnig MFM ?

My System is : AMD Athlon(tm) II x3 425
Processor 2.69 GHZ
4 GB (in use 3,25 GB)
Win7 32 Bit

Ps. Jgsme says me that there was an Conflict with GWX Contact Colour and
Urfish Mod Strikeback so i had a try without these Conflict Files but get
even CTD:

Please Help, greets Turtle

Kongo Otto 01-06-12 11:40 AM

Are you running the 4GB patch?
Might be a RAM Problem. :hmmm:

Edit:
From the MFM read me:
Quote:
If you use GWX or another supermod, install this mod AFTER the supermod - it contains important updates for ships that I released earlier, such as the Empire Freighter and the CAM-Ship.

This mod should be compatible with virtually all other mods - it simply adds new ships to the game world and does not change game mechanics or environmental files. If you get error messages, try installing this mod on over a new career and/or clean install.



Turtle01 01-07-12 07:59 AM

Quote:

Originally Posted by Kongo Otto (Post 1816438)
Are you running the 4GB patch?
Might be a RAM Problem. :hmmm:

Edit:
From the MFM read me:
Quote:
If you use GWX or another supermod, install this mod AFTER the supermod - it contains important updates for ships that I released earlier, such as the Empire Freighter and the CAM-Ship.

This mod should be compatible with virtually all other mods - it simply adds new ships to the game world and does not change game mechanics or environmental files. If you get error messages, try installing this mod on over a new career and/or clean install.



Thanks for the replie but I run the 4GB Patch and had run a new career.
MFM doesnt work by me.
Now i have activated "MFM-Interim-Beta" and it works

Isnt it funny, i can play Oblivion with grapfic-Extender, thousend of mods
and tweaks
without any problems in perfomens and so on, but here my system seems to
weak.
Anyway thanks again

uboot556 01-07-12 11:23 AM

scusatemi (forse la domanda è già stata fatta )ma "merchant fleet" è compatibile con GWX 3??

Forse cercavi: scusate (forse la domanda è già stata fatta )ma "merchant fleet" è compatibile con GWX 3??








Digita il testo o l'indirizzo di un sito web oppure traduci un documento.
Annulla


Traduzione da italiano verso inglese


italiano


inglese


spagnolo




excuse me (maybe the question has already been done), but "merchant fleet" is compatible with GWX 3?

Jimbuna 01-07-12 11:33 AM

Yes :yep:

Kongo Otto 01-07-12 11:51 AM

Quote:

Originally Posted by Turtle01 (Post 1816987)
Thanks for the replie but I run the 4GB Patch and had run a new career.
MFM doesnt work by me.
Now i have activated "MFM-Interim-Beta" and it works

Isnt it funny, i can play Oblivion with grapfic-Extender, thousend of mods
and tweaks
without any problems in perfomens and so on, but here my system seems to
weak.
Anyway thanks again


Sink 'em all!! :rock:

Red Heat 01-13-12 09:18 AM

Hello

This mod its full compatible with GWX 3.0 Gold or its only to play sh3 stock game?

frau kaleun 01-13-12 09:49 AM

It is compatible with GWX3, the main issue is usually whether or not your system can run it. It requires a lot of resources, most notably available RAM, to load up all the extra ships it adds.

Red Heat 01-13-12 04:40 PM

Quote:

Originally Posted by frau kaleun (Post 1820538)
It is compatible with GWX3, the main issue is usually whether or not your system can run it. It requires a lot of resources, most notably available RAM, to load up all the extra ships it adds.


Thank you, frau kaleun! :up:

frau kaleun 01-13-12 05:09 PM

No problem. Sink 'em all! :arrgh!:


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