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-   -   MMM - MyMegaMod (https://www.subsim.com/radioroom/showthread.php?t=192236)

Silent Steel 05-12-12 11:01 AM

Quote:

Originally Posted by waderz (Post 1882201)
Please tell me what to do with it
My modlist

MMM v0.5 Base Mod
MMM patch for OH2 v1.8

Privet gospodin waderz :salute:

Make sure the game is patched properly.

When you are in the 'Main Menu' - what number do you see in the upper right corner? (Kakoj nomer v ugole naverchu pravo)
v1.2.0?
If not - run the 'gu.exe' in the 'Support' folder.

Poka

volodya61 05-12-12 11:29 AM

Hi Silent Steel!

Your Russian is good :yeah:

Best regards!

Silent Steel 05-12-12 11:46 AM

Quote:

Originally Posted by volodya61 (Post 1883013)
Hi Silent Steel!

Your Russian is good :yeah:

Best regards!


Pravda li?

Bolsjoe tebe SPASIBO! :D

quink99 05-12-12 12:24 PM

Quote:

Originally Posted by Silent Steel (Post 1882993)
Maybe it hasn't updated to 1.2 properly. It does say 1.2 on the main menu.
Cant find the GU.EXE. Where is this support file?
Make a search in your C:\Ubisoft folder for the gu.exe.
At the moment I can't tell exactly as I'm not at home at my rig... :cry:.

Derick, since Silent Steel is away from his computer I'll try to help him out with this. The path to the SH5 game updater is.........

Silent Hunter 5>Support>GameUpdater>GU.exe

As to your problem, you couldn't be in better hands than with Silent Steel...........Good Luck!

Silent Steel 05-12-12 12:36 PM

Quote:

Originally Posted by quink99 (Post 1883025)
Derick, since Silent Steel is away from his computer I'll try to help him out with this. The path to the SH5 game updater is.........

Silent Hunter 5>Support>GameUpdater>GU.exe

As to your problem, you couldn't be in better hands than with Silent Steel...........Good Luck!


Geee, flatter, flatter :O:

Thanks for the support Quink, oink oink.

Do get back to the e-mail, it began to get sooo interesting :yep:

BTW. First sailing trip for the season completed. Liepaja > Ventspils > Riga and back to home base.
I know you already know but, yes it's Latvia. Great place :up:

Croshy 05-12-12 04:15 PM

Is this mod including or compatible with the Voice Commands? and is that also running in the german versions (Deutschmod for OH for example) ?

Rongel 05-13-12 07:58 AM

Quote:

Originally Posted by tommyz89 (Post 1883290)
-Modded (with MMM activated via JSGME) .exe---> I see no intro movie, then the loading screen, then after the loading just a black screen with the menù music stuck and cycling few musical notes

any idea of what the problem could be?

thanks a lot!

Sounds like it's working allright, just give it time! The MMM adds a LOT of stuff into the game, so the loading times go up as well. Try waiting for example five minutes and see what happens.

g_maZta 05-14-12 01:03 PM

Quote:

Originally Posted by Silent Steel (Post 1882989)


Hei g maZta,

Vi tar det på engelska så att alla förstår :03:

The following two issues could be related to lack of RAM.
-When i have a hight TC, and time of day/light changes, or message is recieved, and I hit TC1 (enter), It sometimes CTD.
-Random CTDs when looking at ships through periscope.

For lagging FPS I suggest you try the 'd3d Antilag' mod. DL here; http://www.gamefront.com/files/user/BadgerFinn
Please note, this is not just 'any' mod and cannot be installed through JSGME. Make sure you read the enclose 'readme.txt' file.

As for Wolfpacks - nope, sorry to say but this is the one. So far. But I'm confident more will come thanks to all modding wizards around here

As for 'Engine/Propeller Noise vs Decoys':

Yes decoys interfer with the enemy's sonar and cause multiple ping responses to aggravate tracking you.
'To what extent' depends on your sub's noise (engine and crew sounds), so to make a successful escape > go deep and slow (silent run).

As for your other questions I'd suggest you ask Pedrobas, could be related to MMM.

This is what I can contribute with for now. Hope it helps you out a bit.


Cheers :salute:

BTW. What are your system specs?








I read the sh5.exe mem fix thing earlier, but I discarded it early as i'm running Steam-version.
As for the CTD when close to port, I also would reckon it's a mem thing.
But i thought i had a pretty decent computer...
PC-specs:

Intel Core i7 860
4GB DDR3 memory (7,99 virtual mem, 5,6 free)
Win 7 64 bit
ATI Radeon HD 5700

i thought this ought to do it.



If i run at lower TC's when rendering busy ports and stuff, I'm all right, usually.

Sometimes it doesnt ctd at all. wOOt!

The torp.tube flip switch ctd, keeps reacurring now and then, but a few reloads and CTDs later, i'm usually ok.
Seems to happen more often on convoys of 4x5 columns or more. But has also happened on lone merchants, and other ships comboes.



and O'glorious Silent Steel, it is peculiar that you say "lose base mod", cause when i remove base, and just rung AIO, i get ubi logo, and stock intro, then ctd. No load screen or anything.

Oh, quick q.
Is the crew skills fixed in MMM (OHII v1.7/1.8)? Anyone?
I dont dare touch the torps guy's stats.

renthewog 05-17-12 12:43 AM

Hey guys thought I'd give sh5 another go after a long year break, been waiting patiently for a megamod to appear, so it takes the hassles out of trying to get mod orders correct etc..we all know the frustrations..:damn:

Anyway, I did exactly as recommended for the MMM mod, I did clean install of sh5, and edited the .exe file to fix hyrdophone etc..

Only have installed MMM base mod and some of extra mods installed on top, anyway seems to be okay except getting constant CTD's when near a port or encounter enemy ships.

It could be because of time compression i had at about 1024+ so not sure if thats causing CTD's

any suggestions? heres the mod list to be sure anyway:

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
MMM v0.5 Base Mod
Super Shadow Improvement Mod by tonschk
sobers see thru wake fix
No Date & No Renown Cost
My Sub VIIC41 for OHII v1.7 v0.5
OH II Minefield map for TDWs Ui
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.7)

Silent Steel 05-17-12 02:45 AM

Quote:

Originally Posted by renthewog (Post 1884801)
Anyway, I did exactly as recommended for the MMM mod, I did clean install of sh5, and edited the .exe file to fix hyrdophone etc..

Only have installed MMM base mod and some of extra mods installed on top, anyway seems to be okay except getting constant CTD's when near a port or encounter enemy ships.
It could be because of time compression i had at about 1024+ so not sure if thats causing CTD's
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
MMM v0.5 Base Mod
Super Shadow Improvement Mod by tonschk
sobers see thru wake fix
No Date & No Renown Cost
My Sub VIIC41 for OHII v1.7 v0.5
OH II Minefield map for TDWs Ui
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.7)

Hi Renthewog,
Good to see you're back

As I don't know anything about your computer's config, please let me know.

But;

Firstly - I'd say you shouldn't run at such high time compressions when near a port. The heavy traffic addons included are rough on CPU and RAM.

Secondly - the 'Super Shadow Improvement Mod by tonschk' mod eats RAM and you could try to;
1. disable this one or even apply another, not so 'super' shadow mod
or even
2. Turn down your shadow settings in the Graphics options on the Main scree

To free some memory (I suppose you run a Win7 64Bit) you could try installing the 4Gb patch;
Download here; http://www.ntcore.com/4gb_patch.php
Let us know if this doesn't help you out.

If you're not running a 64Bit you can't run the 4Gb patch so get back so we can try another option.

:up:

renthewog 05-17-12 10:59 AM

Quote:

Originally Posted by Silent Steel (Post 1884820)
Hi Renthewog,
Good to see you're back

As I don't know anything about your computer's config, please let me know.

But;

Firstly - I'd say you shouldn't run at such high time compressions when near a port. The heavy traffic addons included are rough on CPU and RAM.

Secondly - the 'Super Shadow Improvement Mod by tonschk' mod eats RAM and you could try to;
1. disable this one or even apply another, not so 'super' shadow mod
or even
2. Turn down your shadow settings in the Graphics options on the Main scree

To free some memory (I suppose you run a Win7 64Bit) you could try installing the 4Gb patch;
Download here; http://www.ntcore.com/4gb_patch.php
Let us know if this doesn't help you out.

If you're not running a 64Bit you can't run the 4Gb patch so get back so we can try another option.

:up:


Hi silent steel..yeah I'm not using the 4gb patch, read somewhere it said not to use it of you have a 64-bit operating system and mines 64 bit from what i can tell! Heres my machine specs:

Windows 7 Home Premium 64 bit
Intel Core i7-2600 CPU @ 3.40GHz
RAM 8GB
2 TB HDD
Nvidia GeForce GTX 580

I will remove the shadow mod for now, and install this 4gb patch (if i remember how to do it again) and try getting near those enemy ports again and see what happens.

If this all fails, might just try sobers mega mod list, seems to be a stable list that one..:up:

Slimak81 05-24-12 09:53 AM

I got constant CTD on aproaching to Keil port . Loaded several times but always quits to desktop =(

Quad Phenom 2 X 4 , 4gb ram , Geforce GTS 250, win7

ametlib 05-31-12 11:52 AM

Hello!

As we know the OHII 1.9 is released and we haven't a new patch for MMM - the latest is MMM patch for OHII 1.8...

What can I do - to stay an old version of the OHII or wait a new patch? I like this MMM mod and would like to keep it but I also like OHII and the new version is always better than older so as You see - I have problem.

peebee 06-03-12 09:05 AM

What has happened to Pedrobas he hasn't posted for a long time will be continue with his work on mmm?

TheDarkWraith 06-03-12 12:04 PM

Quote:

Originally Posted by peebee (Post 1892907)
What has happened to Pedrobas he hasn't posted for a long time will be continue with his work on mmm?

probably burn-out. I don't think he realized what he was getting himself into :yep:


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