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-   SH4 ATO Mods (https://www.subsim.com/radioroom/forumdisplay.php?f=234)
-   -   [REQ] 3D torpedo-room: Any modder interested in finishing it? (https://www.subsim.com/radioroom/showthread.php?t=141858)

martes86 04-22-09 06:56 AM

Quote:

Originally Posted by jimbuna (Post 1088450)
He means people will use the type II until you release a type VII version.

Just what I was going to say myself. :DL

Tomi_099 04-22-09 08:30 AM

Quote:

Originally Posted by tonschk (Post 1065123)

THIS ONE !! :salute:

kptn_kaiserhof 04-24-09 05:21 PM

that looks GREAT whens the mod being released???

Tomi_099 04-26-09 04:51 AM

Work in progress !!
 
http://img527.imageshack.us/img527/2023/175w.jpg


http://img527.imageshack.us/img527/5614/177v.jpg






.
http://img527.imageshack.us/img527/1797/178v.jpg





.
http://img527.imageshack.us/img527/373/179a.jpg







.
http://img17.imageshack.us/img17/2906/181lkr.jpg

Kaleu. Jochen Mohr 04-26-09 07:12 AM

:o my goodness, this gives me a good reason to get SH4 again :up:

bratwurstdimsum 04-26-09 07:27 AM

That's scary. especially the second picture! :doh:

Kapitan_Phillips 04-26-09 07:35 AM

http://img218.imageshack.us/img218/336/asjimp01bt7.jpg


I cant wait! :D

Schultz 04-26-09 03:13 PM

It looks very realistic, you've done a great job Tomi

gimpy117 04-26-09 03:16 PM

Quote:

Originally Posted by Kapitan_Phillips (Post 1090938)

did you just jizz in your pants??

Kapitan_Phillips 04-26-09 09:26 PM

Why yes, yes I did.

Archive1 04-27-09 05:15 PM

Tomi:
Any chance you might put together some type of tutorial to expand the cadre of designers that can produce your level of work? It could be written in your own language and translated to reduce the effort required of you. And it could start out very simple with separate modules to layer on development. It would be a wonderful addition to the sub sim modeling world, besides your glorious TypeII. I'm certain several of us would be willing to help with the organization, editing, translation, etc.
-=Archive1=-

Tomi_099 04-27-09 06:25 PM

Left Side
 
http://img136.imageshack.us/img136/4779/183y.jpg



.
http://img136.imageshack.us/img136/4759/190c.jpg
:salute:

Madox58 04-27-09 06:44 PM

Quote:

Originally Posted by Archive1 (Post 1091770)
Tomi:
Any chance you might put together some type of tutorial to expand the cadre of designers that can produce your level of work? It could be written in your own language and translated to reduce the effort required of you. And it could start out very simple with separate modules to layer on development. It would be a wonderful addition to the sub sim modeling world, besides your glorious TypeII. I'm certain several of us would be willing to help with the organization, editing, translation, etc.
-=Archive1=-


It's standard 3D work.
If you find tutorials to the Modeling software you work with?
You can do the samething.

Tomi has just dedicated himself to this certain work.
Much like IMBL did for his Merchant Mod.

Putting all this work in Game touches many other peoples talents.
There's where the real information needs documented
for future Modders.

Tomi_099 04-27-09 06:57 PM

Quote:

Originally Posted by Archive1 (Post 1091770)
Tomi:
Any chance you might put together some type of tutorial to expand the cadre of designers that can produce your level of work? It could be written in your own language and translated to reduce the effort required of you. And it could start out very simple with separate modules to layer on development. It would be a wonderful addition to the sub sim modeling world, besides your glorious TypeII. I'm certain several of us would be willing to help with the organization, editing, translation, etc.
-=Archive1=-



-------------------


Did I read right! :hmmm:

You mean a manual on the construction in 3DS Max with image documentation,
up in the integration into the Silent Hunter IV game Engin until completion of the diesel and the animation, from TYP II .. model.

Was that your question? :06:
Sorry but my English is not the best!

################################################


Habe ich das Richtig verstanden!!

Du meinst ein Handbuch über den Aufbau in 3Ds-Max mit Bild- Dokumentation,
bis hin in die Integration in die Silent Hunter IV Game Engin bis zu Fertigstellung der Diesel Animation und des , Modells .

War das deine Frage??
Entschuldigung aber mein Englisch ist nicht das Beste!!

Madox58 04-28-09 12:35 AM

Quote:

Originally Posted by Kapitan_Phillips (Post 1091236)
Why yes, yes I did.

Oh Crap!!

:nope:

I can never visit this thread again now!
:damn:

I gotta go wash my eyes!
:doh:


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