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-   -   List Your MOD Loadout/Order (https://www.subsim.com/radioroom/showthread.php?t=173193)

TheDarkWraith 12-20-11 07:14 PM

Quote:

Originally Posted by Husksubsky (Post 1808407)
For some reason it s reccomended to always put realnav in the very end.

Two reasons why:
1) documentation states this and
2) to ensure nothing overwrites anything dealing with real nav and causing you to CTD in your game.

Husksubsky 12-20-11 07:31 PM

Quote:

Originally Posted by TheDarkWraith (Post 1808410)
Two reasons why:
1) documentation states this and
2) to ensure nothing overwrites anything dealing with real nav and causing you to CTD in your game.

Agreed. Its just that many mods state the same in their documentation..not taking in consideration what other mods may be present. I shall anyway refrase my post

u-boatluc 12-24-11 07:36 AM

Hey this is my mod list can someone have a look at it and tell me what they think . Everything is working well so far no ctd
Thanks




Antilag
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)

Accurate German Flags
No Damn Bubbles, No Damn Halo Mod
NDB,NDH OM#1 - No Dialog Indicator
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equip_Upgrades_Fix_1_4_AFFOE_151
stoianm pitch&roll for SH5 V1
MightyFine Crew Mod 1.2.1 Stock faces w beards
MCCD_1.04
MCCD_1.04_MFCM_1.2.1_compatible

Grossdeutscher Rundfunk
sobers talking conning crew mod
FX_Update_0_0_19_ByTheDarkWraith
IRAI_0_0_30_ByTheDarkWraith
NewUIs_TDC_6_9_0_ByTheDarkWraith

IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
Manos Scopes-patch for 16x9
OPEN HORIZONS II_full v1.5
OPEN HORIZONS II_full v1.5 3B Patch
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.5)
OPEN HORIZONS II Minefield map
IO_StrategicMap_4_6_for_TDWv690
Minefield Map for IO_StrategicMap_for_CSPMagui
Cerberus62 Historical Ship Equipment 1.3
Shadow Improvement Mod
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
Dynamic Environment SH5 Realistic Colors V2.1
Dynamic Environment SH5 DarkerNights V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Dynamic Environment SH5 Undersea (temperate and polar) V2.1
Dynamic Environment SH5 Sleet For Winter Campaigns V2.1
Dynamic Environment SH5 Atlantic Floor V2.1

stoianm EnvWeather V1 SH5
Trevally Harbour & Kiel Canal Pilot v2.8
Trevally Automated Scripts v0.6
Trevally TDC Help v2
Trevally Tutorial - All v0.2(for OHIIv1.3)

Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
sobers green crew training V3 SH5
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.1 Patch

German U-Boat Crew Language Pack
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional louder engine sounds
Stormys DBSM SH5 v1.3 optional scary creaks
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith

Torpedo splash
Real_Sink_1.0
Critical hits 1.1 Torpedos
Critical hits v 1.2

Sub_Exhaust_1_0_5_byTheDarkWraith
R.E.M_by_Xrundel_TheBeast_1.2
Old Style explosions
SteelViking's Bunker Fixes V1.0

Silent Steel 12-26-11 07:44 AM

Quote:

Originally Posted by u-boatluc (Post 1809951)
Hey this is my mod list can someone have a look at it and tell me what they think . Everything is working well so far no ctd
Thanks

Hi

Here are some
:03: suggestions for your mods list. Changes in bold letters;


Antilag
No Damn Bubbles, No Damn Halo Mod <<< Disable this one
NDB,NDH OM#1 - No Dialog Indicator
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
Accurate German Flags
MightyFine Crew Mod 1.2.1 Stock faces w beards
MCCD_1.04
MCCD_1.04_MFCM_1.2.1_compatible
Grossdeutscher Rundfunk
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_9_0_ByTheDarkWraith
Manos Scopes-patch for 16x9
IO_StrategicMap_4_6_for_TDWv690
Minefield Map for IO_StrategicMap_for_CSPMagui
<< replace with this one; OH II Minefield map
Cerberus62 Historical Ship Equipment 1.3
Shadow Improvement Mod
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
Dynamic Environment SH5 Realistic Colors V2.1
Dynamic Environment SH5 DarkerNights V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Dynamic Environment SH5 Undersea (temperate and polar) V2.1
Dynamic Environment SH5 Sleet For Winter Campaigns V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
stoianm EnvWeather V1 SH5

German U-Boat Crew Language Pack
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional louder engine sounds
Stormys DBSM SH5 v1.3 optional scary creaks

sobers talking conning crew mod
OPEN HORIZONS II_full v1.5
OPEN HORIZONS II_full v1.5 3B Patch
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.5)
OPEN HORIZONS II Minefield map
Trevally Harbour & Kiel Canal Pilot v2.8
Trevally Automated Scripts v0.6
Trevally TDC Help v2
Trevally Tutorial - All v0.2(for OHIIv1.3)
Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
sobers green crew training V3 SH5
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.1 Patch
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith

stoianm pitch&roll for SH5 V1
Torpedo splash
Equip_Upgrades_Fix_1_4_AFFOE_151

IRAI_0_0_30_ByTheDarkWraith

IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
Equipment_Upgrades_Fix_v1_4_byTheBeast

Real_Sink_1.0
Critical hits 1.1 Torpedos
Critical hits v 1.2
Sub_Exhaust_1_0_5_byTheDarkWraith
R.E.M_by_Xrundel_TheBeast_1.2
Old Style explosions
SteelViking's Bunker Fixes V1.0

Cheers

u-boatluc 12-27-11 03:12 AM

Thanks for your help, i dont think my hydrophone is working




Quote:

Originally Posted by Silent Steel (Post 1810622)
Hi

Here are some :03: suggestions for your mods list. Changes in bold letters;



fromhell 12-28-11 05:26 AM

Here is my mods list, seems to work.:D



Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

Ambient Underwater SFX
Capthelms SH5 Audio Mod
Conus' Graphic Mod 1.1
Damage assessment
DBSM_Music_1_0_4
DBSM_Speech_1_0_4
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 BrighterNights V2.1
Dynamic Environment SH5 Sleet For Winter Campaigns V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Dynamic Environmental SH5 Realistic Colors V2.1
EnahncedFunnelSmoke1.2_SH5
FX_Update_0_0_19_ByTheDarkWraith
Grossdeutscher Rundfunk
IRAI_0_0_30_ByTheDarkWraith
IRAI_upgrade_to_v_0_0_31
MoraleMod
MCCD_1.04
No Damn Bubbles, No Damn Halo Mod
No Logo Intro Menu_Animation v. 01.00 by AvM
sobers 3D deck spray mod V7
sobers best ever fog V4 SH5
sobers NO water drops V1
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.1 Patch
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
battlestations
one ship, one torpedo v1.00a
IX BOAT MOD
OPEN HORIZONS II_full v1.6
SH5Lifeboats_2.0
R.E.M_by_Xrundel_TheBeast_1.2
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
Ui-Boat V4.14
R7 HiRes Alt English Panels
Church's SHV 1.01 Keyboard Commands v1.1
Equipment_Upgrades_Fix_1_2_byTheBeast
Corrected_Das Boot Crew Mod For Reaper7
sobers green crew training V3 SH5
Radio_Messages_1_2_0_UI_Boat_v4_14

charognard 12-28-11 12:54 PM

Hi guys, i need to know what are you thinking about this, and if i must move or change something.... Thx.


SteelViking&Com Underwater ModV1.0=1
SteelViking's Interior Mod V1.2=2
SteelViking's Interior Mod V1.2.1 Patch=3
Dynamic Environment SH5 Basemod (realistic version) V2.1=4
Small_trees_SH5_V1=5
sobers 3D deck spray mod V7=6
sobers best ever fog V4 SH5=7
sobers see thru wake fix=8
MightyFine Crew Mod 1.2.1 Alt faces=9
FX_Update_0_0_19_ByTheDarkWraith=10
IRAI_0_0_30_ByTheDarkWraith=11
NewUIs_TDC_6_9_0_ByTheDarkWraith=12
NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision=13
Equipment_Upgrades_Fix_v1_4_byTheBeast=14
IO_StrategicMap_4_6_for_TDWv690=15
EQuaTool 01.01 by AvM - Kriegsmarine Regular Style=16
GWX Compass Rose Grid for SH5=17
SAS special abilities simplified V1 SH5=18
TDW_Sub_Warship_Merchant_Same_Shape_1_1_0=19
TDW_Waypoint_Contacts_No_Tails_1_1_0=20
TDW_No_Contact_Tails_1_1_0=21
TDW_Waypoint_Contacts_Same_Shape_1_1_0=22
TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting_ 1_1_0=23
R.E.M_by_Xrundel_TheBeast_1.2=24
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5=25
Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith=26
Stormys DBSM SH5 v1.3 Basemod=27
Stormys DBSM SH5 v1.3 HOTFIX 3=28
OPEN HORIZONS II_base v1.6=29
OPEN HORIZONS II_enviro v1.6=30
OPEN HORIZONS II_New_Ships v1.6=31
patch campagne fr pour OH II v1.6=32
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1=33
Real_Sink_1.0=34
No Logo Intro Menu_Animation v. 01.00 by AvM=35
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.6)=36

flostt 12-28-11 01:13 PM

charognard,

- I would put Dynamic Environment after New UI (this works for me)

- Do not use OHII base, enviro and new ships together....Why not install the full version?

charognard 12-28-11 01:32 PM

Quote:

Originally Posted by flostt (Post 1811607)
charognard,

- I would put Dynamic Environment after New UI (this works for me)

- Do not use OHII base, enviro and new ships together....Why not install the full version?

I test with the 3 OH2 mods, because i have tested full version yesterday and have a black troop transport ship ( without skin ) and i haven t see any answer about this bug anywhere on subsim...

flostt 12-28-11 06:17 PM

Quote:

Originally Posted by charognard (Post 1811612)
I test with the 3 OH2 mods, because i have tested full version yesterday and have a black troop transport ship ( without skin ) and i haven t see any answer about this bug anywhere on subsim...

hmmm, maybe RAM problem? Have you installed the 4GB Patch?

Silent Steel 12-29-11 02:42 AM

Quote:

Originally Posted by charognard (Post 1811600)
OPEN HORIZONS II_base v1.6=29
OPEN HORIZONS II_enviro v1.6=30
OPEN HORIZONS II_New_Ships v1.6=31 <<< Disable this


Salut,

Disable the OPEN HORIZONS II_New_Ships v1.6

If you want more ships - download and use this one here; mtns

:up:

charognard 12-29-11 03:34 AM

Well after many test yesterday, i have iinstalled again OH2 full and it run correctly without any black ship bug...

here my mod list, i think all is working fine...

Generic Mod Enabler - v2.5.0.150
[D:\Silent Hunter 5\MODS]

SteelViking&Com Underwater ModV1.0
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.1 Patch
Dynamic Environment SH5 Basemod (realistic version) V2.1
Small_trees_SH5_V1
sobers 3D deck spray mod V7
sobers best ever fog V4 SH5
sobers see thru wake fix
MightyFine Crew Mod 1.2.1 Alt faces
FX_Update_0_0_19_ByTheDarkWraith
IRAI_0_0_30_ByTheDarkWraith
NewUIs_TDC_6_9_0_ByTheDarkWraith
NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision
IO_StrategicMap_4_6_for_TDWv690
EQuaTool 01.01 by AvM - Kriegsmarine Regular Style
GWX Compass Rose Grid for SH5
TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting_ 1_1_0
R.E.M_by_Xrundel_TheBeast_1.2
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 HOTFIX 3
Cerberus62 Historical Ship Equipment 1.3
Emtgufs Aspect ratio 16_9
SAS special abilities simplified V1 SH5
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
Equipment_Upgrades_Fix_v1_4_byTheBeast
OPEN HORIZONS II_full v1.6
patch campagne fr pour OH II v1.6
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.6)
No Logo Intro Menu_Animation v. 01.00 by AvM
TDW_Waypoint_Contacts_No_Symbols_1_1_0
TDW_Waypoint_Contacts_No_Tails_1_1_0
TDW_No_Color_Dashed_Contact_Line_1_1_0
Real_Sink_1.0
OH II Minefield map
IO_MapCourseLine_normal pencil_mod

StuG 12-30-11 04:40 PM

Hi everybody, i've just modded my SH5 and everything seems to be fine.
Anyway there's some missing text in characters textbox and sub-textbox, some jpgs to explain:

http://img850.imageshack.us/img850/5291/cattura1b.jpg
http://img202.imageshack.us/img202/130/cattura2by.jpg
http://img441.imageshack.us/img441/3833/cattura3b.jpg

And this is my mod list:

A Fistful of Emblems v1.51=1
A Fistful of Emblems v1.51 (Weathered)=2
Accurate German Flags=3
MightyFine Crew Mod 1.2.1 Stock faces=4
MCCD_1.04_MFCM_1.2.1_compatible=5
FX_Update_0_0_19_ByTheDarkWraith=6
NewUIs_TDC_6_9_0_ByTheDarkWraith=7
Manos Scopes-patch for 8x5=8
Dynamic Environment SH5 Basemod (realistic version) V2.1=9
Dynamic Environment SH5 Waves (realistic version) V2.1=10
Dynamic Environmental SH5 Realistic Colors V2.1=11
Dynamic Environmental SH5 Shallow Waters V2.1=12
Dynamic Environment SH5 Sounds V2.1=13
NewUIs_TDC_6_9_0_jimimadrids_map_tools=14
NewUIs_TDC_6_9_0_AltAdvSpeedGraphics_by_naights=15
NewUIs_TDC_6_9_0_New_radio_messages_German=16
Stormys DBSM SH5 v1.3 Basemod=17
Stormys DBSM SH5 v1.3 HOTFIX 3=18
Equipment_Upgrades_Fix_v1_4_byTheBeast=19
Equip_Upgrades_Fix_1_4_AFFOE_151=20
OPEN HORIZONS II_full v1.6=21
OH II Minefield map=22
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.6)=23
Trevally Harbour & Kiel Canal Pilot v2.8=24
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1=25
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5=26
SteelViking's Interior Mod V1.2=27
SteelViking's Interior Mod V1.2.1 Patch=28
IRAI_0_0_30_ByTheDarkWraith=29
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting=30
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120=31
sobers see thru wake fix=32
Window_Lights_Redone_V1=33

Any suggestion much appreciated :yeah:

Bye!

von Kinderei 12-30-11 07:43 PM

I'm havin' the same issue ... :doh:

THE_MASK 12-31-11 12:24 AM

Look for the mod speech fixes and additions and put after MCCD_1.04_MFCM_1.2.1_compatible
http://www.subsim.com/radioroom/show...t=speech+fixes


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