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Ok got it woking now.
Thank you kind Sir, and I will enjoy your mod =) Edit: I know its Off topic. Are there no Raincoats for the crew in SH5? cruised through the arctic sea with crew in Tshirts =D |
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Other values: Default, minimial values... are locked... :hmmm: http://img441.imageshack.us/img441/3383/dialgrowth.jpg What ever I change the first number and save - it pops up large in game ??? Are you sure it changes zoom level... or just speed of zooming ? :06: What should I set the first number to stop zooming... or slightly zoom. Thanks in advance TDW :o |
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The outside ring is the relative bearing ring and thus should always be at 0. When you then set the compass rose to your heading - you can easily see the true and relative bearings. Making chartwork much easier. |
Did you disable the mod before tweaking the options?
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Many thanks!:up: |
Hi everybody :)
I downloaded and installed this mod properly (i think, lol). Everything in game is alright, Im using SH3 layout. But I have a little problem - when I ask for a depth to keel, I hear a *beep* sound but I don't get any message how far is to the bottom of sea. Please help :( |
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Reasoning: 1. Attack disc contain directions of multiple objects and relations between them. 2. If you lock compass rose to the heading of your boat - it will ruin directions of OTHER objects in relation to compass when you change direction, BUT if you lock only outer ring to our boat heading - relation between direction of enemy ship and compass rose will remain correct. Am I wrong here? :-? |
Most of the information that you will get is from your crew.
Your crew will always report heading, bearing from the bow zero bearing. The only time you need a north bearing is when you are plotting on the map. I think this is why the outer disc must be set at the zero and the compass is your heading. @Luken - if you try using real nav where you maps are blank and every bit of information you get is from your crew using the bow as the zero marker you will see how much better this is. After just re-reading the attack hand book - I can find no example where the A disc should not be anything other that 180 at the top and the B disc is set to your heading (true) |
Hi, I am hoping someone can help me, I am having a problem upgrading from 6.4.0 to 6.9.0. Every version up to 6.4.0 worked flawlessly.
I installed a clean 6.9.0 using JSGME and following the instructions in the first post. It is installed correctly as per the "file validator" and by looking at the SH5 file structure. However, when I go to the "options file editor", it is totally blank. I tried manually pointing the editor to the options text file, but it does not see it. I also tried bypassing it and manually editing the options file myself, as had been the standard practice up to 6.4.0, but that screws up my game. I am planning to do a full reinstal of SH5, since after 2 years of modding and tweaking, I seem to have some problem files, the "validator" warns me of many "errors". However, I want to make sure I instal 6.9.0 properly to the new instal. |
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To use the options editor:- Add TDWs UI to your MODS folder, but do not install. Open the editor and click file Click set path to menu.txt Point it to C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_9_0_ByTheDarkWraith\data\Menu\ menu.txt Click set SH5 install path - here I pointed it to C:\Ubisoft\Silent Hunter 5 Next click open and select TheDarkWraithUserOptions You can now edit the the options - save - and then install the UI mod. You only have to point the editor to these things once. the next time you use it - it will remember your settings. Also post your error from the validator and someone will go through it with you. If you use OHII - post it in that thread and I will check it:up: |
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