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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

Silent Steel 01-28-12 03:14 AM

Quote:

Originally Posted by Luken (Post 1828511)
Hello, could I ask one question? One thing bothers me about "attack disc". Why it is possible to lock compass rose to the uboat heading instead of the outside ring that actually _represents boat heading_ . I... just... can't get it <mind exploded> :06: .

PS. And thanks so much for that great mod! ^^ This community is so talented, that maybe sometime you should try to make a whole game from scrap ;) .

Welcome to the forum Luken :salute:

There is a handbook for the Attack Disc that comes with the TDW's New UIs.
You find it in;
NewUIs_TDC_6_9_0_ByTheDarkWraith\MODS\NewUIs_TDC_6 _9_0_ByTheDarkWraith\Documentation\Attack_Disc_Han dbook.pdf

:up:

Luken 01-28-12 05:38 AM

Quote:

Originally Posted by Silent Steel (Post 1828796)
Welcome to the forum Luken :salute:

There is a handbook for the Attack Disc that comes with the TDW's New UIs.
You find it in;
NewUIs_TDC_6_9_0_ByTheDarkWraith\MODS\NewUIs_TDC_6 _9_0_ByTheDarkWraith\Documentation\Attack_Disc_Han dbook.pdf

:up:

Well, actually I read this and I know how to use Attack Disc, the problem is that I don't see any reason that you would like to change direction of compass rose that tells us TRUE directions, and making it relative is only confusing. You could do everything with static compass rose, and everything would be much clearer (other directions that you would set in relation to static compass rose corresponds to real directions on map). For example: example 4 from this handbook - you can do the same thing without turning compass rose, and it would be much more intuitive. I just don't get it why to make true directions relative :/ .

Adriatico 01-28-12 11:51 AM

I installed new version but one feature I would like to disable.
When I put my cursor over rudder gauge it pops up into large image:
:o
http://img542.imageshack.us/img542/3564/popupu.jpg

Is there any way to disable this feature... ?
Some tip...TDW ?

The rest is simply perfect...

bigbeuzz 01-28-12 10:30 PM

hello all
I want to thank thedarkwait. :salute:

did you really work fabuleus, that you had to take months to realize what mods is unimaginable. :up:
You gave us a very nice gift, congratulations, and thank you again :yeah:

and as stated in our : "tu est du tonnerre" translation = You are thunder

good hunting to all friendly bigbeuzz

THE_MASK 01-29-12 04:11 AM

I noticed while starting BF3 and using Dbgview the game detects memory leaks and dumps them .
00000155 6:10:53 PM [17520] Detected memory leaks!
00000156 6:10:53 PM [17520] Dumping objects ->
00000157 6:10:53 PM [17520] {2053}
00000158 6:10:53 PM [17520] normal block at 0x1A8F4E28, 12 bytes long.
00000159 6:10:53 PM [17520] Data: < O > D0 EC 8E 1A 08 4F 8F 1A 84 0D 00 00
There was quite a lot more .
Could this be done with SH5 ?

TheDarkWraith 01-29-12 11:32 AM

Quote:

Originally Posted by Adriatico (Post 1828981)
I installed new version but one feature I would like to disable.
When I put my cursor over rudder gauge it pops up into large image:
Is there any way to disable this feature... ?
Some tip...TDW ?

The rest is simply perfect...

Yes there is. The OptionsFileEditorViewer app allows you to set the zoom level for this gauge :up:

TheDarkWraith 01-29-12 11:34 AM

Quote:

Originally Posted by sober (Post 1829250)
I noticed while starting BF3 and using Dbgview the game detects memory leaks and dumps them .
00000155 6:10:53 PM [17520] Detected memory leaks!
00000156 6:10:53 PM [17520] Dumping objects ->
00000157 6:10:53 PM [17520] {2053}
00000158 6:10:53 PM [17520] normal block at 0x1A8F4E28, 12 bytes long.
00000159 6:10:53 PM [17520] Data: < O > D0 EC 8E 1A 08 4F 8F 1A 84 0D 00 00
There was quite a lot more .
Could this be done with SH5 ?

Not sure how one would do this...it's beyond my skill level/knowledge currently...I would assume that it has something to do with the C++ runtime :yep:

TheDarkWraith 01-29-12 11:36 AM

Quote:

Originally Posted by Luken (Post 1828511)
Hello, could I ask one question? One thing bothers me about "attack disc". Why it is possible to lock compass rose to the uboat heading instead of the outside ring that actually _represents boat heading_ . I... just... can't get it <mind exploded> :06: .

PS. And thanks so much for that great mod! ^^ This community is so talented, that maybe sometime you should try to make a whole game from scrap ;) .

I'm not following what you're asking :hmmm:

I can make the attack disc do just about anything but I need to understand the whys and hows before I can make/edit something.

Adriatico 01-29-12 12:12 PM

Quote:

Originally Posted by TheDarkWraith (Post 1829420)
Yes there is. The OptionsFileEditorViewer app allows you to set the zoom level for this gauge :up:

Thanks Maestro!
:hmmm:
Could yoy please - present a simple example what shoud i edit? (and how)

Maybe PM ?

Von_Stolzenberg 01-29-12 12:18 PM

Hello Subsim,

I just made an account to ask something about this genius Mod.
Well im not very versed in modding Silent Hunter.
My most Gametime I spend on SH II and 3 was only vanilla.
But well I need more UI to play SH5, otherwise it wont feel like SH

so I installed it and it looked like this:

http://img6.imagebanana.com/img/wo1cpav5/BugSH5.jpg

I think it is not supposed to look like this, am I right?^^

TheDarkWraith 01-29-12 12:24 PM

Quote:

Originally Posted by Von_Stolzenberg (Post 1829454)
H
I think it is not supposed to look like this, am I right?^^

That's correct, it's not.

You have either installed the mod incorrectly, not patched to v1.2 of the game, or you edited the options file manually vice using the options editor/viewer app. It's one or a combination of those things :yep:

Von_Stolzenberg 01-29-12 12:29 PM

Well I got the game trough a (german) Magazine, and it was described as "patched" and it Says 1.05 or so, I geuss its not the right version.
gu.exe does not find any resource files, so I may search for an Manual update.

I hope I can fix it

Anyway, thanks for the quick reply

TheDarkWraith 01-29-12 12:36 PM

Quote:

Originally Posted by Von_Stolzenberg (Post 1829461)
Well I got the game trough a (german) Magazine, and it was described as "patched" and it Says 1.05 or so, I geuss its not the right version.
gu.exe does not find any resource files, so I may search for an Manual update.

I hope I can fix it

Anyway, thanks for the quick reply

Under your Silent Hunter 5 folder is a folder called Support. Inside that folder is an exe file called gu.exe. Run that to update your game to 1.2

TheDarkWraith 01-29-12 12:37 PM

Quote:

Originally Posted by Adriatico (Post 1829447)
Thanks Maestro!
:hmmm:
Could yoy please - present a simple example what shoud i edit? (and how)

Maybe PM ?

http://www.subsim.com/radioroom/pict...pictureid=5322


:up:

Michael13 01-29-12 12:37 PM

Quote:

Originally Posted by Adriatico (Post 1829447)
Thanks Maestro!
:hmmm:
Could yoy please - present a simple example what shoud i edit? (and how)

Maybe PM ?

Go to ../data/applications/OptionsFileEditorViewer and open exe.
There File -> Set path to menu.txt (search in data/menu)
and File -> Set installing path.
After File -> Open -> ../data/scripts/menu
And you will see this:
http://img267.imageshack.us/img267/2136/dials.jpg

Best to uninstall mod via JSGME before all this operations and install again after. But if you uninstalled - search all files in ../MODS/NewUIs_TDC_6_9_0_ByTheDarkWraith/data/.. folders.


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