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In OHII - we changed some of the ship types so that we could get a set of ships that would only be found near the coast. The hog and N3SA1 were used for this and set to type 108 in OHII. |
luka
predivno uradjeno
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You are still a skilled modder and you are making a really good work here:up:...but your community behavior is quiet awful:nope:... ...more i don't have to add here...:yep: Regards DrJones:salute: |
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This is because OHII changes the cfg files of these two ships as above. Other than that - both these mods will work well together:up: thanks for a great mod Reaper7:salute: |
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Sidmo001, is your game patched?
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Greetings from Basque country. |
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Some reason Jsgme can not bring the orginal back if you disable the mod. So make always a backup of that 2 files. |
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Can anyone running V5.02 when ingame Alt-Tab out of the game, you should see a error message from the script manager - stating whats causing the error. |
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Modders should work together not against eachother. In the end Ubisoft owns the code. |
Ok Guys - News for those having Issues running Ui-Boat V5.02.
I've just done a fresh Install of Sh5 to another of my PC's (lower spec - but just about runs it). This PC never had SH5 installed to it so no chance of errors due to same files etc. Installed JGSME then added the Mod as uploaded to Subim of Ui-Boat V5.02. Activated the Mod and ran the Sim. Ui-Boat V5.02 ran perfectly no errors in any scripts or any other misbehaving. So looks like the issues people are having may be due to JGSME not actually copying over all the Files due to similarities to those from V5.01 still in its history. Not sure how this is rectified, any one have any experience with JSGME in this area??? At least we know that V5.02 is working as intended :yep: |
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Perhaps it's an issue regarding file paths or language? I use a German Windows 7 and have installed SH5 into "c:\silent hunter 5". |
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