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-   -   [REL] Jyunsen B, Kaichu and kaidai IJN mod (https://www.subsim.com/radioroom/showthread.php?t=137761)

dyshman 10-11-10 01:57 PM

there are updates to my Type C1 model:
-added torpedo toobes hatches
-revised aftplanes (old had too many polygons)
-added 5 deck hatches
-added new antennas and conning-tower interiors.
whole sub:
http://s54.radikal.ru/i146/1010/bc/90e2e4a32473t.jpg
conning tower interior:
http://s03.radikal.ru/i176/1010/a0/249443bc2dd7t.jpg
http://s48.radikal.ru/i119/1010/19/18a624940fbat.jpg

keltos01 10-11-10 02:25 PM

http://img405.imageshack.us/img405/483/dyshmanc1.jpg

Dyshman, such a beautiful model deserves a bigger picture !:yeah:

keltos

keltos01 10-12-10 02:23 AM

http://img535.imageshack.us/img535/2...018box1200.jpg

http://img524.imageshack.us/img524/9...nmodelsi19.jpg

they had some trouble translating the model in .obj hence the partly missing tower..

http://img708.imageshack.us/img708/8...lsi19stern.jpg

the stern

http://img153.imageshack.us/img153/7...lsi19tower.jpg

middle of sub



http://img822.imageshack.us/img822/5...i19cranean.jpg

crane and bow

http://img830.imageshack.us/img830/9...delsi19bow.jpg

Bow


Thanks to Miner1436
we were offered a high resolution 3d model of the I-19 from Flagman Models at : http://flagman-models.com/catalogue.php?lang=EN

now analysing the model....

The hull looks nice with sunk in waterholes and sonar array details, very nice stern and bow tubes too, the tower didn't look any more detailed than mine though, less so I'd think, so the hull might be a go.

keltos

keltos01 10-12-10 03:40 AM

comparison Flagman's model of I-19 and our current
 
http://img214.imageshack.us/img214/7...i19bowandm.jpg

both models Flagman's in the forefront


http://img843.imageshack.us/img843/1633/stern.jpg

Stern not much difference there

http://img145.imageshack.us/img145/6939/middlei.jpg

middle

http://img836.imageshack.us/img836/674/catapultru.jpg

catapult


http://img830.imageshack.us/img830/5453/bowy.jpg

bow

http://img219.imageshack.us/img219/7253/facex.jpg



front

I knew the bow was the problem on mine...

keltos01 10-12-10 10:08 AM

Flagman models donation High Res Jyunsen B I-19
 
Flagman models donation High Res Jyunsen B I-19

surfaced :

http://img801.imageshack.us/img801/6900/flagmani19.jpg

hull underwater : notice the limberholes !

http://img801.imageshack.us/img801/9...ani19under.jpg

http://img833.imageshack.us/img833/1...ni19limber.jpg

still needs a second uv map and an ao map per item...

model obtained by Miner1436 from Flagman models

http://flagman-models.com/model.php?...50&item=235018

keltos

keltos01 10-12-10 01:03 PM

http://img221.imageshack.us/img221/217/35197856b.jpg

http://img801.imageshack.us/img801/6877/jb2r.jpg

I added my railing, cables and flag pole to the model, I folded the original crane in a stowed position, I had simply deleted it on my model.

I deactivated the ao map for now

keltos01 10-12-10 02:33 PM

http://img191.imageshack.us/img191/4436/kaichu.jpg

on the hunt with the Kaichu

Jan Kyster 10-12-10 03:30 PM

A friend bought Dragons Age (?) but complained about the lousy 8-10 hours of gameplay for his 60$...
I on the other hand was so wise to pay the same amount for SH IV and you guys gives me 1000s of hours of gameplay! http://i189.photobucket.com/albums/z...es/bowdown.gif



Japanese subs are cool! :D One day my Silversides sig will change... :shifty:


Btw. that microphone array looks familiar to the german GHG? :hmmm:

keltos01 10-14-10 07:54 AM

New Jyunsen B hull Flagman models
 
New Jyunsen B hull Flagman models

In S3D :

http://img683.imageshack.us/img683/8...modelshull.jpg

in game submerged :


http://img829.imageshack.us/img829/8...modelshull.jpg

surfaced :

http://img822.imageshack.us/img822/8...modelshull.jpg

http://img218.imageshack.us/img218/5808/hullo.jpg




new AO maps and textures

the model looks fine, textured and AOmapped ok in S3D but when ingame it's dark when surfaced, the wooden deck doesn't show and the hull is dark too...

maybe it's because of the high poly version of the hull ??? maybe SH4 can't handle it ??


keltos

Jan Kyster 10-14-10 10:31 AM

Quote:

Originally Posted by keltos01 (Post 1514601)
...maybe it's because of the high poly version of the hull ??? maybe SH4 can't handle it ??

:hmmm: my system "freaks" out a bit when running it.
Fog turns on and off in strange jumps and having other glitches, like if SH4 is skipping some frames...

Running it on a Core i7-930 w/6GB RAM and an ATI 5970, so further upgrade of HW is a bit... difficult... :O:

keltos01 10-15-10 02:37 AM

Quote:

Originally Posted by Jan Kyster (Post 1514685)
:hmmm: my system "freaks" out a bit when running it.
Fog turns on and off in strange jumps and having other glitches, like if SH4 is skipping some frames...

Running it on a Core i7-930 w/6GB RAM and an ATI 5970, so further upgrade of HW is a bit... difficult... :O:

got a laptop i5 with 4 gigs of ram

keltos01 10-15-10 04:17 AM

state of the mod
 
10 15 2010


added the IJN sinking mechanics mod v 1.1

added the clemson patch

added the IJN_NSS_Kaichu_v1.6.1 patch

added the IJN_JB-3.9.9.9.2-patch-Ko_1_5 Ko Hyoteki patch


updated to 3.9.9.9.9.3

mod is now 1614 mb or 320 mb 7zipped ! :o

keltos

keltos01 10-16-10 03:52 AM

I find it impossible to iintegrate the high poly Jyunsen B model... AO map doesn't load...:damn::damn::damn::damn:

Jan Kyster 10-16-10 07:37 PM

System load seems much reduced... took her out for a run tonight :D

Early day...
http://i189.photobucket.com/albums/z...yunsenB000.jpg

Shake-down run...
http://i189.photobucket.com/albums/z...yunsenB002.jpg

Passing Shokoku Island...
http://i189.photobucket.com/albums/z...yunsenB003.jpg

:salute:

keltos01 10-17-10 06:34 AM

Fighting the Kaichu
 
Third patrol on board a Kaichu

I am asked to leave Penang and intercept a Task Force in the IO before they reach Melbourne. Intercept northwest of Coco Island. I layed in the patch of the coming ships hoping to get close to the 2 Fidji Class Light Cruisers,

As per orders from the C and C : one torp for merchants and DDs, two for light cruisers and a full salvo for Aircraft Carriers.

I fired a salvo of two torpedoes at the first CL, hit fore of the middle :

http://img524.imageshack.us/img524/4664/fidji.jpg

I then fired the remaining two torpedoes at the next CL, but one at a time this time aiming just aft of the bow

http://img826.imageshack.us/img826/452/fidji2.jpg


and was rewarded by two hits ! but unlike the first she didn't sink right away...

http://img707.imageshack.us/img707/3685/fidji3.jpg

she is listing heavily to starboard, one torp hit aft of the bow the other aft of the Bridge.

469 miles NW of Coco island, a third torpedo was her "coup de grace" :), now going deep and silent

keltos reporting.


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