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there are updates to my Type C1 model:
-added torpedo toobes hatches -revised aftplanes (old had too many polygons) -added 5 deck hatches -added new antennas and conning-tower interiors. whole sub: http://s54.radikal.ru/i146/1010/bc/90e2e4a32473t.jpg conning tower interior: http://s03.radikal.ru/i176/1010/a0/249443bc2dd7t.jpg http://s48.radikal.ru/i119/1010/19/18a624940fbat.jpg |
http://img405.imageshack.us/img405/483/dyshmanc1.jpg
Dyshman, such a beautiful model deserves a bigger picture !:yeah: keltos |
http://img535.imageshack.us/img535/2...018box1200.jpg
http://img524.imageshack.us/img524/9...nmodelsi19.jpg they had some trouble translating the model in .obj hence the partly missing tower.. http://img708.imageshack.us/img708/8...lsi19stern.jpg the stern http://img153.imageshack.us/img153/7...lsi19tower.jpg middle of sub http://img822.imageshack.us/img822/5...i19cranean.jpg crane and bow http://img830.imageshack.us/img830/9...delsi19bow.jpg Bow Thanks to Miner1436 we were offered a high resolution 3d model of the I-19 from Flagman Models at : http://flagman-models.com/catalogue.php?lang=EN now analysing the model.... The hull looks nice with sunk in waterholes and sonar array details, very nice stern and bow tubes too, the tower didn't look any more detailed than mine though, less so I'd think, so the hull might be a go. keltos |
comparison Flagman's model of I-19 and our current
http://img214.imageshack.us/img214/7...i19bowandm.jpg
both models Flagman's in the forefront http://img843.imageshack.us/img843/1633/stern.jpg Stern not much difference there http://img145.imageshack.us/img145/6939/middlei.jpg middle http://img836.imageshack.us/img836/674/catapultru.jpg catapult http://img830.imageshack.us/img830/5453/bowy.jpg bow http://img219.imageshack.us/img219/7253/facex.jpg front I knew the bow was the problem on mine... |
Flagman models donation High Res Jyunsen B I-19
Flagman models donation High Res Jyunsen B I-19
surfaced : http://img801.imageshack.us/img801/6900/flagmani19.jpg hull underwater : notice the limberholes ! http://img801.imageshack.us/img801/9...ani19under.jpg http://img833.imageshack.us/img833/1...ni19limber.jpg still needs a second uv map and an ao map per item... model obtained by Miner1436 from Flagman models http://flagman-models.com/model.php?...50&item=235018 keltos |
http://img221.imageshack.us/img221/217/35197856b.jpg
http://img801.imageshack.us/img801/6877/jb2r.jpg I added my railing, cables and flag pole to the model, I folded the original crane in a stowed position, I had simply deleted it on my model. I deactivated the ao map for now |
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A friend bought Dragons Age (?) but complained about the lousy 8-10 hours of gameplay for his 60$...
I on the other hand was so wise to pay the same amount for SH IV and you guys gives me 1000s of hours of gameplay! http://i189.photobucket.com/albums/z...es/bowdown.gif Japanese subs are cool! :D One day my Silversides sig will change... :shifty: Btw. that microphone array looks familiar to the german GHG? :hmmm: |
New Jyunsen B hull Flagman models
New Jyunsen B hull Flagman models
In S3D : http://img683.imageshack.us/img683/8...modelshull.jpg in game submerged : http://img829.imageshack.us/img829/8...modelshull.jpg surfaced : http://img822.imageshack.us/img822/8...modelshull.jpg http://img218.imageshack.us/img218/5808/hullo.jpg new AO maps and textures the model looks fine, textured and AOmapped ok in S3D but when ingame it's dark when surfaced, the wooden deck doesn't show and the hull is dark too... maybe it's because of the high poly version of the hull ??? maybe SH4 can't handle it ?? keltos |
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Fog turns on and off in strange jumps and having other glitches, like if SH4 is skipping some frames... Running it on a Core i7-930 w/6GB RAM and an ATI 5970, so further upgrade of HW is a bit... difficult... :O: |
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state of the mod
10 15 2010
added the IJN sinking mechanics mod v 1.1 added the clemson patch added the IJN_NSS_Kaichu_v1.6.1 patch added the IJN_JB-3.9.9.9.2-patch-Ko_1_5 Ko Hyoteki patch updated to 3.9.9.9.9.3 mod is now 1614 mb or 320 mb 7zipped ! :o keltos |
I find it impossible to iintegrate the high poly Jyunsen B model... AO map doesn't load...:damn::damn::damn::damn:
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System load seems much reduced... took her out for a run tonight :D
Early day... http://i189.photobucket.com/albums/z...yunsenB000.jpg Shake-down run... http://i189.photobucket.com/albums/z...yunsenB002.jpg Passing Shokoku Island... http://i189.photobucket.com/albums/z...yunsenB003.jpg :salute: |
Fighting the Kaichu
Third patrol on board a Kaichu
I am asked to leave Penang and intercept a Task Force in the IO before they reach Melbourne. Intercept northwest of Coco Island. I layed in the patch of the coming ships hoping to get close to the 2 Fidji Class Light Cruisers, As per orders from the C and C : one torp for merchants and DDs, two for light cruisers and a full salvo for Aircraft Carriers. I fired a salvo of two torpedoes at the first CL, hit fore of the middle : http://img524.imageshack.us/img524/4664/fidji.jpg I then fired the remaining two torpedoes at the next CL, but one at a time this time aiming just aft of the bow http://img826.imageshack.us/img826/452/fidji2.jpg and was rewarded by two hits ! but unlike the first she didn't sink right away... http://img707.imageshack.us/img707/3685/fidji3.jpg she is listing heavily to starboard, one torp hit aft of the bow the other aft of the Bridge. 469 miles NW of Coco island, a third torpedo was her "coup de grace" :), now going deep and silent keltos reporting. |
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