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Will check this out when I come home! |
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That being the case, I guess they are already doing a good job of representing the stars you can see - except for what you've mentioned above about the true brightness vs SH4 brightness. I stand corrected, but I hope I've explained sufficiently why I thought this needed fixing. Bill |
Leovampire, since you are making quite a few changes on-the-fly, can you post dates next to each link (on your first post) so it is easier to tell if we have the latest version of sub reflections, textures, etc . . .? It's easy to lose track at the rate that you guys are updating things.
Again, great work to all you guys. ROW (as a combined effort) is no longer an optional mod for me. I consider it the same as an official patch. Thanks. |
Hiya's,
Here's a screenie for you kind sir ................... Pretty basic jsgme of TM with ROW with the new v2 sub reflecs Add it to mainpage if required ;) may help others when they go to add the new sub reflec version http://i159.photobucket.com/albums/t...o/Untitled.jpg Many Thanks Again All Modders Involved :) Happy Diving ;) Have Fun Def |
Nice
Looks great leo. :up:
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Great work Leo, just the best!
Just to confirm is the Sub_Reflections_vs2 ok to enable while out at sea....or inport only? Thanks Wilcke |
yes I will start to set up date's on the download's
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This can be added anytime into the game no need to be in port for it. |
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I also added lines that now say when a part of the mod can be added
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Now I want to address the Star issue that has poped up a couple of times. The reason why I asked Jaketoox to enhance the star's a bit in lighting and clean them up is because there are actualy a lot of star's in the game but some where so far away and so small that most were not orginaly visable unless you caught them in your Bino's looking at the sky. And I only slightly changed the size of them to help with the enhancment to make them all appear. when I first found and joined the comunity here I found post after post that asked can someone add more star's to the game there just isn't enough of them that you should be able to see out on the ocean. They are there just could not see them until we made the enhancment's for them. There is no way to please everyone with the effect's we are working with and creating for the game. But we are trying to enhance things and make people slow down and look more. Well I guess all of the thing's you guys notice and comment about has proven that we are doing a good job on this aspect of the mod. So thanks for all the postings about things you like and don't like becaus it shows that we are doing the job we had intended to. Making people stop slow down and see what the game has to offer other than just seek and destroy. My newest project's for the mod is adding in node's that will force some objects like the underwater plants and rocks as well as the torpedo's show up both above and below water at shallow depths of course. Also working on enhancing the sinking effect's for the ships in the game to create more of an ocean surface effect in waves and splashes. Plus I am going over every single file to make sure all adjustments are correct hence the new sub reflection download. And the others are also working on enhancments as well to add onto the mod. |
Get a load of this...............absolutely beautiful!!!! I'm wearing out my F11 key!!!!!
http://i133.photobucket.com/albums/q..._20656_375.jpg |
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To all,
Whats the consensus on post production filter....ON or OFF? Wilcke |
I now run the PPF off as a result of using ROW. I just play with gamma slider for best lighting.
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