Immelmann |
04-16-19 03:01 PM |
Quote:
Originally Posted by propbeanie
(Post 2603554)
Which boat are you in there Immelmann, where were you, and what was the date? Were there other contacts around, do you know? Does doing the vid feed carry any overhead with it? Was that a bit from the game, with the scope flying across the screen near the beginning? Was that 32x? Thanks. :salute:
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A Gar. The USS Grampus out of Fremantle. You know, the submersible freighter. :har: Roughly 112 nm due north of Manokwari, West Papua, New Guinea. The date is the tough part for me. I was surprised by the game crashing and unable to make note of the game date. So, I reloaded my last save and verified the date as September 4th, 1943. I then went back and reviewed the stream. It looks to me like 3 days after my last save made SW of Davao, Phillipines. I might be in error, but I think the date of the CTD is September 7th, 1943. Time of day easily seen as 14:15 hours just before the game crash. If unable to find it on the 7th then look 24 or even 48 hours forward, not backward from the 7th. I'm positive at least 3 days elapsed from my last save at the point.
As far as contacts, the only contact I had at the beginning of the time compression was the Ada Maru Freighter on a WNW course. I was in TC trying to quickly get him closer to me so I could set up a good firing solution. I think maybe another ship, or more likely an airplane(s), tried to load in during time compression and that caused the crash? There is a Japanese airfield not far away to the WSW.
I have a two PC streaming setup, so my gaming PC has zero overhead related to streaming. All my gaming computer does is send video out over HDMI at 1920 x 1080 60hz and audio out over a Digital Optical SPDIF Audio Cable.
Yes the periscope shot at the start of the clip was from the game and NOT under time compression. That is what flank speed (9 knots) on batteries looks like. It probably gave the impression of greater speed (flying across the screen) because I was using the free camera from a distance with the view zoomed in by the mouse wheel. :salute:
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