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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [INF] sobers Subsim Bonus Mega Mod All In One 1421 20072017 (https://www.subsim.com/radioroom/showthread.php?t=192374)

bart 01-06-13 06:54 PM

Quote:

Originally Posted by sober (Post 1989290)
0930 07\01\2013 added stormys DBSM
cross everything this works
You will have to start a new campaign

:up: :salute:

bart 01-06-13 07:12 PM

Quote:

Originally Posted by aasdf433 (Post 1989300)
5 downloads a day? Jesus... Why make life so hard for people?
Now I will have to create 100 junk accounts just to get the stuff..

Anyone have download link with all mods as package?

You could always make a small donation to subsim and you will get all the downloads you want....

gap 01-06-13 07:19 PM

Quote:

Originally Posted by aasdf433 (Post 1989300)
Now I will have to create 100 junk accounts just to get the stuff.. :(

Don't even dare thinking it :nope:

As suggested by Bart you can make a small donation for increasing your download limit. This is a community of sub history and simulations' lovers. They are putting their effort and time in it absolutely for free.

But, as uou might be aware, Internet band is not for free. The more downloads from members like you and me, the more band used, the bigger the expenses for the forum owners.

The money collected through donations pays the fees required for keeping subsim alive, and for providing FREE downloads to us members. :yep:

THE_MASK 01-06-13 07:30 PM

Quote:

Originally Posted by aasdf433 (Post 1989310)
sobers green spinning thing SH5
http://www.subsim.com/radioroom/down...o=file&id=3406

This link is broken/corrupt.

Proper link: http://www.subsim.com/radioroom//dow...o=file&id=3406

removed the mod , you dont need it .

denny927 01-06-13 08:12 PM

Quote:

Originally Posted by aasdf433 (Post 1989300)
5 downloads a day? Why make life so hard for people?
I do appreciate the work all moders have put into this, but I'm pi$$a$$ broke and can't donate you guys any money anyway.

Now I will have to create 100 junk accounts just to get the stuff.. :(
Anyone have download link with all mods as package?


for example something like this?
http://www.subsim.com/radioroom/showthread.php?t=192236

sadly, something is outdated, but a great workaround honestly:03:
but im partially agree with you....why dont put a complete package trought mediafire?

THE_MASK 01-06-13 08:59 PM

Quote:

Originally Posted by upf (Post 1989329)
All this files goes to same download, is it wrong or are all files in the same "pack"?? Download name is NewUIs_TDC_7_2_0_ByTheDarkWraith_Test2.7z

NewUIs_TDC_7_2_0_ByTheDarkWraith
http://www.mediafire.com/?zpklptx6k984cq6
NewUIs_TDC_7_2_0_alt_officer_wounded_by_Torpedo
http://www.mediafire.com/?zpklptx6k984cq6
NewUIs_TDC_7_2_0_Real_Navigation
http://www.mediafire.com/?zpklptx6k984cq6
NewUIs_TDC_7_2_0_RadCapTools_0_2_alpha
http://www.mediafire.com/?zpklptx6k984cq6


Also this link:
"Manos Scopes-patch for 16x9
http://www.subsim.com/radioroom/showthread.php?t=166093 "
Goes to NewUIs_TDC_7_1_0 Older version then the stuff i linked above.

They are all included in that 1 file . So dont enable the whole file with the mod enabler . Look for the individual file folders . Some folders you have to read the instructions first before enabling .

THE_MASK 01-06-13 09:41 PM

Quote:

Originally Posted by upf (Post 1989341)
OKay thanks for info.

I'll call it a night now, been doing this for over 2 hours now fooling around with download limits, changing VPN's, junk accs, shady filehosts and other time stealing things.
I still have half list left to do.

If you came here to download this, Don't do it unless you really have 3-4 hours to dedicate to torture yourself. It's a pain in the @$$, trust me. I'm seriously both physically and psychologically exhausted.

I don't want any other human being to go through this inhumane process of pure suffering again.:wah:


There is only 2 options here if you still want to keep your sanity, pay them what ever ransom want for the filepack or press ctrl+W.

:dead:

We would like you to experience all the frustrations a uboat captain had , and thats just installing the game and mods .

Philipp_Thomsen 01-06-13 11:28 PM

I've been seriously thinking about creating a torrent file for my "MODS" folder compressed.

This way people can download the whole pack at once without a sweat.
Enabling all the mods and configuring the game is already hard enough.

And Sober, if there is anything you need to change in commands.txt file to make compatible,
you can always download the program SetKeys 1.3 and easy set any command to any key.

Easy as pie.

denny927 01-06-13 11:39 PM

Quote:

Originally Posted by Philipp_Thomsen (Post 1989371)
I've been seriously thinking about creating a torrent file for my "MODS" folder compressed.

This way people can download the whole pack at once without a sweat.
Enabling all the mods and configuring the game is already hard enough.

And Sober, if there is anything you need to change in commands.txt file to make compatible,
you can always download the program SetKeys 1.3 and easy set any command to any key.

Easy as pie.

you are the man!!!!!!!!!:yeah::yeah::yeah:
seriously....ill be waiting for this!

Philipp_Thomsen 01-06-13 11:50 PM

Ok, so I have all the mods downloaded to the latest version, and also the new MEP file.

I also reinstalled my game and deleted any remaining folders and the SH5 folder in My Documents prior to reinstalling.

Now, I'm sure that I need to follow some steps to the letter here.

What is the next steps? Do I need to modify a few files prior to enabling all the mods?

Then I run the TDW patcher and other application files?

Instructions in the first few posts are a bit confusing, it doesn't say what do I need to do first.
Would be nice to have a step-by-step order on what to do.

THE_MASK 01-07-13 12:00 AM

Quote:

Originally Posted by Philipp_Thomsen (Post 1989375)
Ok, so I have all the mods downloaded to the latest version, and also the new MEP file.

I also reinstalled my game and deleted any remaining folders and the SH5 folder in My Documents prior to reinstalling.

Now, I'm sure that I need to follow some steps to the letter here.

What is the next steps? Do I need to modify a few files prior to enabling all the mods?

Then I run the TDW patcher and other application files?

Instructions in the first few posts are a bit confusing, it doesn't say what do I need to do first.
Would be nice to have a step-by-step order on what to do.

The first thing to do is get all the modders permissions to use ther mods :yep:

THE_MASK 01-07-13 12:05 AM

http://i49.tinypic.com/4kzq5w.jpg

Philipp_Thomsen 01-07-13 12:11 AM

Quote:

Originally Posted by sober (Post 1989377)
The first thing to do is get all the modders permissions to use ther mods :yep:

I'm not modifying their work or using it to make another mod on top of.
I'm only hosting their mods in a different place to help people from the forum download them.
:up:

THE_MASK 01-07-13 12:23 AM

Quote:

Originally Posted by Philipp_Thomsen (Post 1989384)
I'm not modifying their work or using it to make another mod on top of.
I'm only hosting their mods in a different place to help people from the forum download them.
:up:

The problem mods will be going on subsim download area afaik . Please dont host them anywhere else atm .

denny927 01-07-13 12:27 AM

Quote:

Originally Posted by Philipp_Thomsen (Post 1989375)
Ok, so I have all the mods downloaded to the latest version, and also the new MEP file.

I also reinstalled my game and deleted any remaining folders and the SH5 folder in My Documents prior to reinstalling.

Now, I'm sure that I need to follow some steps to the letter here.

What is the next steps? Do I need to modify a few files prior to enabling all the mods?

Then I run the TDW patcher and other application files?

Instructions in the first few posts are a bit confusing, it doesn't say what do I need to do first.
Would be nice to have a step-by-step order on what to do.

I think the same thing, a bit confusing:-?

THE_MASK 01-07-13 04:01 AM

Many problems with the DBSM compatability with sobers mega mod . CTDs , sub not responding , sounds looping :timeout:
I just cannot put DBSM into my mod list without mod soup problems . (nothing wrong with DBSM) .

bart 01-07-13 06:52 AM

Quote:

Originally Posted by Philipp_Thomsen (Post 1989375)
Ok, so I have all the mods downloaded to the latest version, and also the new MEP file.

I also reinstalled my game and deleted any remaining folders and the SH5 folder in My Documents prior to reinstalling.

Now, I'm sure that I need to follow some steps to the letter here.

What is the next steps? Do I need to modify a few files prior to enabling all the mods?

Then I run the TDW patcher and other application files?

Instructions in the first few posts are a bit confusing, it doesn't say what do I need to do first.
Would be nice to have a step-by-step order on what to do.

This would be a good idea, how about it sober? Could you do a step by step list on how you install your soup and what order you do it all in?

Shame about the DBSM, wonder whats causing that :06:

alphasephirot 01-07-13 09:26 AM

Hey, just passing by to say thank you sober for this great mod compilation, and thank you to all the mod creators too, it´s a pleasure to play SH5 now!

I´m having great fun with the sim.
Bye!

Herr Trigger 01-07-13 09:50 AM

Hi, have been watching with interest lately about the possible inclusion of
Stormy's DBSM, and just to upset matters I thought I might add the fact
that I've been running it without problems, but then again, I'm using German
Language pack & prefer arrow keys.
Mods list (almost as sobers !):

Accurate German Flags
RemoveLogoIntroTheDarkWraith
Real Environment - Revision_3
sobers best ever fog V20 SH5
sobers base sky mechanics V1
sobers better terrain v3 SH5
sobers waves mod V8 03012013
Small_trees_SH5_V1
Pascal-sh5-Crew-Uniforms
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
silentmichals interior mod 1.2.1
SH5_7A_Conning_Fix
Fuel Gauge WoGaDi_SteelViking's Interior
Fix clock rear torpedo room VIIA
German U-Boat Crew Language Pack
Speech fixes and additions (german version)
Equipment_Upgrades_Fix_v1_4_byTheBeast
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0
AI_sub_crew_1_0_2_TheDarkWraith
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_7_2_0_ByTheDarkWraith
NewUIs_TDC_7_2_0_Real_Navigation
NewUIs_TDC_7_2_0_ERM_Reaper7_NightVision
IRAI_0_0_37_ByTheDarkWraith
TDW_Ship_Inertia_1_1_0
TDW_Mines_Subnets_Detectable_in_hydro (OH II v2)
Cerberus62 Corrected Depth Charge Projector 1.0
KZS Hull wetness for U-Boats + co tower and
deck_revised_by_TheDarkWraith
3D_Deck_Splash_FX_v1_0_0_byTheBeast
3D_Deck_Splash_FX_v1_0_0_KZS_Compat_byTheBeast
Sub_Bubbles_v0_0_3_ byTheBeast
OPEN HORIZONS II_full v2
OHII v2 Mission Fix WA
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
Grossdeutscher Rundfunk
RAF Fighter Command Radio Frequency 66.00 MHz
RAF Bomber Command Radio Frequency 77.00 MHz
Luftwaffe Combat Radio Frequency 88.00 MHz
smaller flags for Warships 1_0b
sobers Lights Cfg SH5
Trevally Automated Scripts v0.6
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 additional crew sounds beta6
Stormys DBSM SH5 v1.3 optional louder engine sounds
Stormys_DBSM_additional_creaks_and_noises_1.0
gap - Sonar Sound Collection v 1.0 for SH5 - Distorted
MadMaxs_SH5_Subdiesel (mono) v2
sobers DOF V3 SH5
gap - HD 1 deg Scope Bearing v 1.0
Shadow Improvement ModLR
Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english

Hope this helps someone.
Regards,
H.T.

P.S. Good work Mr.Sober, I was running MMM with other mods until it became unstable then took the plunge and adopted your list (minus a couple of minor mods) and I must say it is rock solid, Good job.

puphead 01-07-13 09:52 AM

Quote:

Originally Posted by Philipp_Thomsen (Post 1989371)
I've been seriously thinking about creating a torrent file for my "MODS" folder compressed.

This way people can download the whole pack at once without a sweat.
Enabling all the mods and configuring the game is already hard enough.

And Sober, if there is anything you need to change in commands.txt file to make compatible,
you can always download the program SetKeys 1.3 and easy set any command to any key.

Easy as pie.


Another advantage by doing such a pack would be fully funcional, CLEAN and TESTED version of the mod. I must say I started downloading them one by one yesterday prioritising the ones available through other 3rd paries sites first and after few minutes I got a pretty nasty alerts coming from my antivirus software.

So in respect for newbies and mod makers the best solution would be just to group them in one downloadable pack (if its possible as an installer, if not just like there are), get them tested and if you dont want to stress your bandwitch too much what may be unerstandable just apply small fee.

From my own experience the best way to get them quick, CLEAN and without any additional hassle is to compile them in one exe file.


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