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-   -   SH3 Newbie Guide, FAQs, Tactics & Tips, Links, & other helpful stuff (https://www.subsim.com/radioroom/showthread.php?t=96026)

hauangua 05-29-19 02:13 AM

Quote:

Originally Posted by Sugardust (Post 2611900)
Thanks for helping. Here's my modlist either way.

GWX - Enhanced Damage Effects
GWX - No Medals on Crew
MFM - Improved
Thomsen's Sound Pack V3.2cg
MaGui F
MaGui F FIX for GWX3 v3-2017
OLC's Modified Searchlight Beams for GWX3
Waterstream+Exhaust Combi V2.3 for GWX3
Waterstream+Exhaust Combi - Single Exhaust for Type II
b25_Louder_Diesels

Think good mod list for start.. But why 2° waterstrem? You want use type II uboat?
And my advice, install SH3 commander + GWX file fix for commander


Sh3 commander ( install in sh3 folder ):
http://www.subsim.com/radioroom/down...o=file&id=4789

GWX file for sh3commander
http://www.subsim.com/radioroom/down...o=file&id=1421

Sugardust 05-29-19 02:54 AM

Quote:

Originally Posted by hauangua (Post 2611904)
Think good mod list for start.. But why 2° waterstrem? You want use type II uboat?
And my advice, install SH3 commander + GWX file fix for commander


Sh3 commander ( install in sh3 folder ):
http://www.subsim.com/radioroom/down...o=file&id=4789

GWX file for sh3commander
http://www.subsim.com/radioroom/down...o=file&id=1421

I will look into these, thank you. And yes, I do use the Type II when starting a new career, I usually choose the first flotilla in Kiel which starts you with a Type II.

I enjoy the challenge of it I think.

hauangua 05-29-19 03:14 AM

Quote:

Originally Posted by Sugardust (Post 2611905)
I will look into these, thank you. And yes, I do use the Type II when starting a new career, I usually choose the first flotilla in Kiel which starts you with a Type II.

I enjoy the challenge of it I think.

Sink 'em all!
for any problem you ask, here many people will know how to help you
:salute:

Plumber1 06-10-19 04:35 AM

Hi Sugardust.

From your list are you actually running GWX? If so in the UZO and attack periscope screens, at the top left you should have a box that says "FLAGGEN" left click and drag this into the middle of the screen for a full list of nations flags and whether they are allied, axis or neutral (with dates).

Hope this helps.

Noobicum4Ever 07-17-19 05:06 AM

SH3 Community Manual
 
„Silent Hunter III Community Manual” is still valid? :ping:

THEBERBSTER 07-17-19 08:15 AM

A Warm Welcome To The Subsim Community > Noobicum4Ever
Subsim <> Make A Donation <> See The Benefits <> Support The Community
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

Noobicum4Ever 07-31-19 03:00 AM

RADAR trips and tricks?
 
I am at the end of February 1942 and I have radar now. Is it useful to detect both ships and aircraft? Does my enemy detect me any easier? What are the tips?

melis 08-04-19 11:55 AM

Quote:

Originally Posted by Noobicum4Ever (Post 2620918)
I am at the end of February 1942 and I have radar now. Is it useful to detect both ships and aircraft? Does my enemy detect me any easier? What are the tips?

so radar is very useful. However, its waves the enemy is also able to detect. After tracking, it is good to mark the unit and turn off the radar. Use single scans.

Kissaki 08-26-19 12:27 PM

Ok, so I decided to dust off my copy of SH3 again. Fresh install on my laptop, updated to 1.4.0.1. One of the first things to edit is, of course, time compression. I edit the main.cfg to read "maximum=2048" in the TC section. However, the game is still stuck on 1024 max. Now, SH3 Commander took care of this, no problem, but I'm still curious as to why it wasn't enough to simply edit main.cfg. :hmmm:

Anvar1061 08-26-19 12:38 PM

Quote:

Originally Posted by Kissaki (Post 2624388)
as to why it wasn't enough to simply edit main.cfg.

It needs to be edited in the game and the save folder too.

Noobicum4Ever 09-18-19 03:25 PM

Quote:

Originally Posted by melis (Post 2621440)
so radar is very useful. However, its waves the enemy is also able to detect. After tracking, it is good to mark the unit and turn off the radar. Use single scans.

But if I use time compression it is not to complicate?

Drakken 09-30-19 11:58 AM

When preparing to attack from the middle of a convoy, would you pre-set your torpedoes to a specific depth to save time? If yes, which depth do you set all your torpedoes to?

I'm in 1941, and setting all my torpedoes to 7 meters deep seems like a good compromise, rather than micro-managing each individual torpedo to the target ship's draft.

John Pancoast 09-30-19 02:17 PM

Quote:

Originally Posted by Drakken (Post 2629971)
When preparing to attack from the middle of a convoy, would you pre-set your torpedoes to a specific depth to save time? If yes, which depth do you set all your torpedoes to?

I'm in 1941, and setting all my torpedoes to 7 meters deep seems like a good compromise, rather than micro-managing each individual torpedo to the target ship's draft.

Are you using Hsie's patch ?

Drakken 10-01-19 09:21 AM

Quote:

Originally Posted by John Pancoast (Post 2629996)
Are you using Hsie's patch ?

Not yet. Just GWX.

I'm in the middle of a campaign so I wait until it is over before installing that patch.

John Pancoast 10-01-19 12:10 PM

Quote:

Originally Posted by Drakken (Post 2630142)
Not yet. Just GWX.

I'm in the middle of a campaign so I wait until it is over before installing that patch.

Seven is pretty deep. But I'm going off of using Hsie's patch. Are you having luck at that depth ?


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