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I was not doing any maneuvering. Just going straight ahead full. |
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I'm now in early January 1940. When approaching my first mission objective I receive this coded message from BdU, dated from 5 October 1939.
The problem is, now that I'm in 1940 I cannot access any sheets or code book from 1939. This makes the message impossible to decipher. Any solution to solve this? Thanks! :subsim: |
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Place your mouse here and scroll... https://i.postimg.cc/xdNSZsYH/SH5-Im...9-00-42-44.jpg |
It works! Thank you very much. :Kaleun_Thumbs_Up:
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Found a typo (unless it was done intentionally to solve something?):
In Zones.cfg, zone types: MB_WingsFront HB_WingsFront are set to be non-destructible, resulting in aircraft using these zone types (medium and heavy bombers) to be unable to have their wings cut off by AA fire. Edit: also HB_WingsBack, so heavy bombers can't lose tail as well. |
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This is the main question...:hmmm: maybe some developer or modder changed this in the past to avoid some strange planes behavior. We are aware that when plane losses some of it's parts, most of the time physics and aerodynamic goes out of the window right away. |
Hello
Could there be an issue with progressing from the VIIA to the VIIB? It's currently February of 1940, I have completed all of my missions and sunk the required tonnage, yet I still do not have the VIIB. Weirdly enough, it's like my game thinks I have the VIIB. In the upgrades section when you go to "Camouflage Scheme", instead of a VIIA conning tower being there this is a VIIB conning tower, and below that is a VIIB boat! That is my career stats at the moment, shouldn't that be enough to get me upgraded from a VIIA to a VIIB? https://i.postimg.cc/dtcsztBt/Capture.png My modlist: Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Ubisoft Game Launcher\games\Silent Hunter 5\TWoS_Parts] TWoS Env Settings - Brighter Nights TWoS Harbors Chimney Smoke TWoS Map Contacts Colors TWoS Remove Map Plastic Cover TWoS Ship Auto Recognition TWoS Wooden Lifeboats Green U-Marker one ship, one torpedo v1.00 TWoS SM Interior_Food Stocks gap - The SH5 EcoMod v0.2.1 - 1. Main mod gap - The SH5 EcoMod v0.2.1 - 2.b 3x increased tree density gap - The SH5 EcoMod v0.2.1 - 4.a Full resolution tree textures gap - The SH5 EcoMod v0.2.1 - 5.a Full resolution detail masks gap - The SH5 EcoMod v0.2.1 - Testing missions English Voices Change days in bunker TIA :salute: |
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Thanks!:salute: |
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Asking about your additional mods, change days in bunker and U-marker? Where can i find those? What is the U-marker add? |
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This is what I use: https://www.subsim.com/radioroom/downloa...do=file&id=702 It is compatible with TWoS. Change days in bunker changes the days spent in the base. I use it so I can time my patrol starts to be closer to when the mission begins. https://www.subsim.com/radioroom/sho...34&postcount=1 Follow the instructions in Trevally's thread and you'll get it to work. Make sure to make the changes before you dock in the base though! TIA :salute: |
Destroyer Behavior
I am in Turning Point 1943 March
TWOS Real Nav BdU encrypted orders SM Interior Dark Wraith FX Update Officer Icons Bstanko6s AlarmClock TWoS Remove Sub Flag DBSM Speech 1.0.4 Inquiring about destroyer behaviors. I've had 2 attacks on 2 separate convoys now. 1st attack went for nearly 26 hours, 4 destroyers depth charged for 10 hours but then continued for the other hours just circling in the exact same patterns no matter how i changed directions. I finally saved and reloaded and the destroyers left after a few minutes. 2nd behavior is mirroring that exact same thing my first experience. I'm probably 10 hours in now, 3 destroyers, but they are still dropping depth chargers. Their patterns are still exactly the same as the last time no matter how much i change direction. If i recall the destroyer of Sh3 behaviors varies, and you can shake them depending on your strategy. So far my experiences are exactly the same (prior games as well). Is there something hardcoded to make it more difficult? Thanks! |
Iam using a new Monitor (Acer Predator X (Predator X34P) 87 cm (34 Zoll) IPS Curved UWQHD 3440x1440) and have this view trough my binoculars with resolution 3440x1440 in SH5 TWoS. Iam using the 21/9 setting in GME too. Is this normal, that the top is cut and also not the numbers are not visibile from the binoculars!?? Also there is a huge fisheye view visible at the edges off both sides, is this because of the stretch of the resolution of stock SH5?
https://i.ibb.co/19q44Lq/Silent-Hunt...7-29-37-99.png |
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I'm afraid that these "new" ultra wide resolutions will always pose an enigma for old games such as SH5. Not sure how to test this since my max resolution in game is 1680*1050. :hmmm: Try Torpedo's binoculars and see what's going on with his textures...http://www.mediafire.com/file/n7kb2e...do_v1.zip/file |
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