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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

Sjizzle 05-25-13 11:41 AM

Quote:

Originally Posted by TheDarkWraith (Post 2062481)
Don't understand. I'm able to select normal sweep when I'm surfaced :hmmm:



Fixed in new version (7.4.1)



I added what you sent me in v7.4.0. If it's incorrect send me the files again :up:



Max # of charts you can define is now set to 50 in v7.4.1. That's 50 total for the game.



Fixed in new version (7.4.1)



Fixed in new version (7.4.1). Had no impact on gameplay as it was just a typo that was echoed into every file that needed it.




v7.4.1 released. See post #1

v7.4.1 - fixed bug of depth scales not rendering when using the add-on mod Jimmimadrid's map tools
- inceased the number of user charts that user can define from 20 to 50
- fixed typo errors in names in TheDarkWraithUserOptions.py file (had no impact on gameplay or functionality)
- fixed bug of stock air and ship destroyed icons not displaying on map when a ship or aircraft is destroyed (still rewriting the destroyed marks code and DLL needed for it)
- fixed bug in TDWUserCharts.dll that could cause an exception to be thrown if a user chart was defined as not draggable


Long live TDW :rock::Kaleun_Cheers:

TheDarkWraith 05-25-13 12:16 PM

just thought about one error in v7.4.1: the 30 new charts will not have their draggable positions remembered (if they are set to draggable in the user charts file). I'll fix this on my next plane flight and post a new version when I get into my hotel room :up:

gap 05-25-13 12:38 PM

Quote:

Originally Posted by TheDarkWraith (Post 2062481)
v7.4.1 released. See post #1

:yeah:

Mikemike47 05-25-13 12:42 PM

Ditto. Thanks again.
Long live TDW :rock::Kaleun_Cheers:

volodya61 05-25-13 12:46 PM

Quote:

Originally Posted by TheDarkWraith (Post 2062481)
I added what you sent me in v7.4.0. If it's incorrect send me the files again :up:

Both versions (7.4.0 and 7.4.1) contains these files - "Re-edited by Obelix 06/01/2012 @ 0340 GMT"
I sent you newer files edited by me..

NewUIs 7.4.0 + NewUIs 7.4.0 Real Navigation (RUS) - http://www.mediafire.com/download/7q...ation_(RUS).7z

Quote:

Originally Posted by TheDarkWraith (Post 2062481)
v7.4.1 released. See post #1

v7.4.1 - fixed bug of depth scales not rendering when using the add-on mod Jimmimadrid's map tools
- inceased the number of user charts that user can define from 20 to 50
- fixed typo errors in names in TheDarkWraithUserOptions.py file (had no impact on gameplay or functionality)
- fixed bug of stock air and ship destroyed icons not displaying on map when a ship or aircraft is destroyed (still rewriting the destroyed marks code and DLL needed for it)
- fixed bug in TDWUserCharts.dll that could cause an exception to be thrown if a user chart was defined as not draggable

Thank you :salute:
What about this issue -

Quote:

Originally Posted by volodya61 (Post 2044202)
Hi TDW :salute:

Always wanted to ask but forgot every time, now after a short break returned to the game and remembered :)
Is it possible to set impact detonators as default in the next version? Maybe via OptionsEditorFileViewer? Because now magnetic detonators are by default and so many torpedoes been lost by premature detonation in the rough seas..
Thank you

Quote:

Originally Posted by TheDarkWraith (Post 2048857)
You want the magnetic detonators switched off as default? Should be fairly easy to do if that's what you're looking for. I could make a user option for it.


volodya61 05-25-13 01:11 PM

TDW :salute:

I have a big request for you.. could you post these links in the first posts of NewUIs and GenericPatcher threads, because many new comers don't even know about these awesome tutorials and each time asks again.. and again.. and again..

How to use TDWs Option Editor (by Trevally) - http://www.subsim.com/radioroom/showthread.php?t=202346

How to use TDWs Patcher (by Trevally) - http://www.subsim.com/radioroom/showthread.php?t=197960

TheDarkWraith 05-26-13 04:31 AM

Quote:

Originally Posted by volodya61 (Post 2062538)
TDW :salute:

I have a big request for you.. could you post these links in the first posts of NewUIs and GenericPatcher threads, because many new comers don't even know about these awesome tutorials and each time asks again.. and again.. and again..

How to use TDWs Option Editor (by Trevally) - http://www.subsim.com/radioroom/showthread.php?t=202346

How to use TDWs Patcher (by Trevally) - http://www.subsim.com/radioroom/showthread.php?t=197960

done :salute: I think we'll need a new how to for the Generic Patcher because I totally changed how the app works starting with v1.0.100.0.

volodya61 05-26-13 05:42 AM

Quote:

Originally Posted by TheDarkWraith (Post 2062824)
done :salute: I think we'll need a new how to for the Generic Patcher because I totally changed how the app works starting with v1.0.100.0.

Thank you :salute:

I think it will not take much time.. if Trevally would not mind..
What do you think, Trevally?

Trevally. 05-26-13 07:57 AM

Quote:

Originally Posted by volodya61 (Post 2062844)
Thank you :salute:

I think it will not take much time.. if Trevally would not mind..
What do you think, Trevally?

Yes np:salute:

That is unless you want to make a new one Volodya - I am still using a version that is a few versions old now:oops: (still trying to fix OHII base v2.2:arrgh!:):D

volodya61 05-26-13 08:03 AM

Quote:

Originally Posted by Trevally. (Post 2062916)
Yes np:salute:

That is unless you want to make a new one Volodya - I am still using a version that is a few versions old now:oops: (still trying to fix OHII base v2.2:arrgh!:):D

Ah, OK :yeah:

I will make new russian version in a few and you will update your tutorial as you can and have time for it :up:

TheDarkWraith 05-26-13 11:51 AM

v7.4.2 released. See post #1

v7.4.2 - fixed bug of the additional 30 user charts added in v7.4.1 not having their draggable position remembered
- added a new user option that specifies whether torpedo magnetic detonators are switched off (impact detonations only) at game start. Default value is False. Can be found under the TDC tab. (ImpactDetonationsOnlyAtGameStart)
- added revised menu.txt files by volodya61 for Russian language

volodya61 05-26-13 11:53 AM

Quote:

Originally Posted by TheDarkWraith (Post 2063062)
v7.4.2 released. See post #1

v7.4.2 - fixed bug of the additional 30 user charts added in v7.4.1 not having their draggable position remembered
- added a new user option that specifies whether torpedo magnetic detonators are switched off (impact detonations only) at game start. Default value is False. Can be found under the TDC tab. (ImpactDetonationsOnlyAtGameStart)
- added revised menu.txt files by volodya61 for Russian language

Well done :yeah:

Thank you very much, sir :salute:

chun 05-26-13 02:19 PM

Thank you very much, sir :salute:

Sjizzle 05-26-13 02:21 PM

with the new TDW_Ui's i have this error

http://i44.tinypic.com/35a3tqt.jpg

befor enable the patch i copy / past from mod folder to the patch folder that TDWFileUtils.dll and TDWUtils.dll but no results ....


Edit

With TDW 7.4.1 no problem at all

volodya61 05-26-13 05:11 PM

Quote:

Originally Posted by TheDarkWraith (Post 2063062)
- added a new user option that specifies whether torpedo magnetic detonators are switched off (impact detonations only) at game start. Default value is False. Can be found under the TDC tab. (ImpactDetonationsOnlyAtGameStart)

TDW, it works for Tube-I only.. all the other tubes (II-V) with magnetic detonators set by default.. :shifty:

EDIT: also, when torpedo reloaded magnetic detonator set by default

TheDarkWraith 05-26-13 05:59 PM

Quote:

Originally Posted by volodya61 (Post 2063197)
TDW, it works for Tube-I only.. all the other tubes (II-V) with magnetic detonators set by default.. :shifty:

EDIT: also, when torpedo reloaded magnetic detonator set by default

What a nasty one...Ok, let me dig into it :up:

Sjizzle 05-27-13 01:28 PM

any 1 know why on earth i have this errors with TDW 7_4_2 and with 7_4_1 nop

http://attila-kevin.de/var/albums/SH...g?m=1369679198

TheDarkWraith 05-27-13 01:32 PM

Quote:

Originally Posted by Sjizzle (Post 2063661)
any 1 know why on earth i have this errors with TDW 7_4_2 and with 7_4_1 nop

You are missing some DLLs of mine :yep:

TheDarkWraith 05-27-13 01:33 PM

Time to revisit a feature some of you probably don't know even exists: Scope filters. Each scope station has the ability to set different filters for the scopes. You enable it by pressing the HUD button in the torpedo box:
http://www.subsim.com/radioroom/pict...pictureid=6667

Then for each entry place the mouse in the entry's value and use the mousewheel to change the value.

Sjizzle 05-27-13 01:35 PM

Quote:

Originally Posted by TheDarkWraith (Post 2063663)
You are missing some DLLs of mine :yep:


can u tell me withc dll i miss ?


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