![]() |
Thanks for the fast response as all ways sir.
|
As you know I am using MO with NewUis_TDC. I am having a problem figuring out how to get the weapons officer to get solutions for me. In the game main menu I have the box unchecked where it says Manual targeting. In the user options I have it set up like this.
Code:
##################################### XO TDC Dialog box (SH3/4/5 modes) ################################### I really dont want the weapons officer dialog at all, as seen above |
Tried installing this over MO as I was told some newer mods need the latest UI's mod to run.. but the default install seems to remove all map contacts etc (unlike the older version in MO, which defaults to the Enhanced SH5 UI but leaves all the assists on), so I removed it.
I assume this is configurable but there are so many different mods in this pack I don't know where to start, guessing a config file somewhere? I'm not skilled enough for real nav or no map contacts. Also, might I politely suggest including a readme that explains the difference between, for example your standard New UIs with TDC and the 'Das Boot Crew Mod' or 'ERM Reaper Night Vision'? I opened the file and immediately closed it as I have no clue what any of these do or how they differ from the standard mod. I love all these potential options but without proper documentation it just adds to the confusion. Great work though. :) |
I dont think the the default setup removes contact updates. The options file is located below as described in first post.
Quote:
|
Quote:
|
Since I increased my resolution to 1600X1200 the ship recognition manual
of TDWs UI Mod is no longer there. The flag manual and the speed tables still are. Is there a key to show or hide the manual? Or some other way to get it back? |
Quote:
|
TDW you've made a great UI mod for SH5, it really makes the stock game playable:salute: Thanks for the teleporting feature, very useful :yeah:
Cheers iutland:) |
What is the 'integrated chalkboard mod'? Is this in the style of Das Boot, chalking up each DC dropped? If so, where can I find/enable it, as I don't seem to be able to see a chalkboard anywhere in the sub? It would be cool to be able to say 'I escaped xx depth charges on that run' :D
|
Quote:
I have mine set up so that shift+b toggles the chalkboard and shift+n increases the chalk count. |
TDW,
Without stepping on any toes, I would like to suggest that the next release of your UI include a transportation hotkey for the captain's bed. I'm a laid back Kaluen and i like to command the ship while reclined :cool: Seriously though, it's a station that i think has merit. Especially when you're on the bridge and you just need to get below deck in order to submerge the boat. |
Quote:
|
Sub Shacking
I have a problem I installed the UIs and now every time I start using TC at 32 and above the sub starts to shack Left and Right the rudders seem to start turn back and forth about 10* does anyone know what can be the cause of this?
Its like this smile :rotfl2: |
Quote:
|
After months and months of trying to get the snorkel working I have finally succeeded :rock:
In both screenshots below read the text in the messagebox. Even though it says engage electric engines the diesels were running at ahead flank @ 11m depth :D http://www.subsim.com/radioroom/pict...pictureid=4640 I lowered the snorkel and the diesels shutdown and speed went back to ahead flank for submerged depth: http://www.subsim.com/radioroom/pict...pictureid=4641 This was one way to make it work and not the preferred way. Now I'm going to make a new GR2 file for the snorkel and see what happens...... |
All times are GMT -5. The time now is 10:59 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.