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-   -   (REL) Pacific enviroment/ROW/Leovampire and Kriller2 (https://www.subsim.com/radioroom/showthread.php?t=130150)

DragonRR1 10-08-07 02:43 AM

Quote:

Originally Posted by leovampire
Thanks to Canonicus for the quick reference find for the problem.

I have changed what was needed to get all the smoke effect's for the fire's both small and large as well as the funnel smoke from ship's so they now disipate into the air instead of just ending like was mentioned a few time's in post's here.

It is contained in the Light and Classic vs of the zone's effect's down load's they now say vs_2 so grab the one you want for your game and remember it is a good idea to activate them while in port and not in the middle of a patrol.

Enjoy everyone.

Fantastic! Thanks to both of you!

kriller2 10-08-07 04:56 AM

Coming soon..
 
Hi all,

Thanks for all the great comments in the other thread :sunny: , the new version is allmost done now and here is some screenshots from today, so you can see how the colours and reflections shift in the water and in the sky from night to daylight
http://img465.imageshack.us/img465/3...rowvs11zq9.jpg

http://img465.imageshack.us/img465/7...1aftsunns2.jpg

http://img465.imageshack.us/img465/6...sunset2wa9.jpg

http://img465.imageshack.us/img465/8...3night3vj6.jpg

/Kriller2

donut 10-08-07 05:17 AM

Well WhiskeyBravo,I'll be damn !
 
Quote:

Originally Posted by WhiskeyBravo
Donut, if you're recharging batteries when you ask for a range check it will give you a spurious reading. Ensure batteries are at 100% then do a range check.

WB.

A feature.:yep: :roll: Thxs.Capt.

jdkbph 10-08-07 09:41 AM

Quote:

Originally Posted by donut
Example: Leaving Pearl,plotting to patrol area,& return,speed 9 Kts=range 15,945 nm.
Range to patrol area,& return to Midway 6,394 w/100%fuel
NOW; having completed missions we have 74%fuel.
BUT;range to end, 3,331 / Max range @9 Kts,2,547.
http://images2.rapidshare.com/thumbn...5031024768.jpg
some how this doesn't figure with 3/4 of a tank left ? WTF.

I've had this happen a few times.

Is it possible you were damaged? Were you attacked at all during the patrol... even if nothing was ever reported damaged or everything damaged was reported - and is showing - completely repaired?

The reason I ask is that I strongly suspect that we can sometimes incur damage causing a fuel leak that doesn't show up anywhere in the game other than as reduced range.

JD

kapitan_zur_see 10-08-07 10:50 AM

My oh my... Is that new version looking good!
I'm stunned to see how close to professionnal CG pre-rendered ocean it now looks like while running on calm seas!! It's just as beautifull as what i once get while doing some 3dsmax!! except one single frame would take 10 minutes to render!
Simply stunning to see such a beautifull effect in real-time.
TOP NOTCH :know: you're doing great work all together, two thumbs up :up::up:


beautifull sunset

http://img248.imageshack.us/img248/9...4sunsetgz1.jpg


Running fast

http://img248.imageshack.us/img248/2...runningvx0.jpg


Crash Diving!

http://img239.imageshack.us/img239/8...diveundkh9.jpg

FooFighters 10-08-07 10:53 AM

Quote:

Originally Posted by leovampire
Thanks to Canonicus for the quick reference find for the problem.

I have changed what was needed to get all the smoke effect's for the fire's both small and large as well as the funnel smoke from ship's so they now disipate into the air instead of just ending like was mentioned a few time's in post's here.

It is contained in the Light and Classic vs of the zone's effect's down load's they now say vs_2 so grab the one you want for your game and remember it is a good idea to activate them while in port and not in the middle of a patrol.

Enjoy everyone.

hey there Leo,

Short question.. I have a slightly modified scene.dat.
Does the smoke fix have anything to do with the scene.dat ?
Or is it included in an other file in that mod.

I use the light version..

:up:

rcjonessnp175 10-08-07 11:33 AM

Krillers new work
 
Heres a quick pick of what im testing for kriller2, im trying to get underwater and better pics up but alas the imageshack/ or internet here in iraq is sucking right now.


http://img406.imageshack.us/img406/8...1965014io4.png

Digital_Trucker 10-08-07 12:59 PM

Screenshot mania
 
Pardon the plethora of screenies, but I couldn't help myself. This is all with Krillers wonderful new effects.

Some notes: All of these screenshots were taken on a lower end system (AMD XP3200+ Socket A 32 bit processor, 1GB memory, Evga 7800GS 256MB video card) at 1280x960 resolution, 4xAA, no AF. This gives me decent frame rates and there is no noticeable difference between stock and this mod. All of these screenshots have been reduced in quality to cut down on up and download times and my bandwidth at Photobucket.

All that having been said, here they are:

http://i19.photobucket.com/albums/b1...7-102232AM.jpg

http://i19.photobucket.com/albums/b1...7-102341AM.jpg

http://i19.photobucket.com/albums/b1...7-102414AM.jpg

http://i19.photobucket.com/albums/b1...7-102438AM.jpg

http://i19.photobucket.com/albums/b1...7-102450AM.jpg

http://i19.photobucket.com/albums/b1...7-102658AM.jpg

http://i19.photobucket.com/albums/b1...7-102736AM.jpg

http://i19.photobucket.com/albums/b1...7-103039AM.jpg

http://i19.photobucket.com/albums/b1...7-103214AM.jpg

http://i19.photobucket.com/albums/b1...7-103454AM.jpg

http://i19.photobucket.com/albums/b1...7-104414AM.jpg

http://i19.photobucket.com/albums/b1...7-105329AM.jpg

Digital_Trucker 10-08-07 01:00 PM

http://i19.photobucket.com/albums/b1...7-105529AM.jpg

http://i19.photobucket.com/albums/b1...7-105614AM.jpg

http://i19.photobucket.com/albums/b1...7-105645AM.jpg

http://i19.photobucket.com/albums/b1...7-110419AM.jpg

http://i19.photobucket.com/albums/b1...7-110515AM.jpg

http://i19.photobucket.com/albums/b1...7-110727AM.jpg

http://i19.photobucket.com/albums/b1...7-111108AM.jpg

http://i19.photobucket.com/albums/b1...7-111440AM.jpg

http://i19.photobucket.com/albums/b1...7-111610AM.jpg

http://i19.photobucket.com/albums/b1...7-111654AM.jpg

http://i19.photobucket.com/albums/b1...7-111721AM.jpg

http://i19.photobucket.com/albums/b1...7-111749AM.jpg

Digital_Trucker 10-08-07 01:00 PM

http://i19.photobucket.com/albums/b1...7-111832AM.jpg

http://i19.photobucket.com/albums/b1...7-112036AM.jpg

http://i19.photobucket.com/albums/b1...7-113730AM.jpg

http://i19.photobucket.com/albums/b1...7-113812AM.jpg

http://i19.photobucket.com/albums/b1...7-113930AM.jpg

http://i19.photobucket.com/albums/b1...7-114026AM.jpg

http://i19.photobucket.com/albums/b1...7-114139AM.jpg

http://i19.photobucket.com/albums/b1...7-114301AM.jpg

http://i19.photobucket.com/albums/b1...7-114306AM.jpg

http://i19.photobucket.com/albums/b1...7-114410AM.jpg

http://i19.photobucket.com/albums/b1...7-114613AM.jpg

http://i19.photobucket.com/albums/b1...7-114650AM.jpg

Digital_Trucker 10-08-07 01:01 PM

http://i19.photobucket.com/albums/b1...7-114804AM.jpg

http://i19.photobucket.com/albums/b1...7-114908AM.jpg

http://i19.photobucket.com/albums/b1...7-115327AM.jpg

http://i19.photobucket.com/albums/b1...7-115354AM.jpg

Weather-guesser 10-08-07 01:43 PM

pics
 
Awsome pics DT! How do you get the camera to lock on to airplanes though? In SH3 you would hit the "." next target button but that doesnt seem to work in SH4. I use TM 1.6 and ROW if that matters. :88)

MONOLITH 10-08-07 01:49 PM

SH4 is getting more amazing by the day. :|\\

AVGWarhawk 10-08-07 02:23 PM

Some more of Kriller2 handy work for ROW
 
http://i133.photobucket.com/albums/q..._15822_937.jpg

http://i133.photobucket.com/albums/q...7_1571_343.jpg

http://i133.photobucket.com/albums/q..._15618_234.jpg

Red at night is the sailors delight!!!

http://i133.photobucket.com/albums/q..._15546_656.jpg




You will find deeper richer colors throughout the day. Nice work Kriller!!!

kriller2 10-08-07 02:31 PM

New scene file
 
@LeoVampire,

I can see you have posted a new scene file, what changes are made ? - because I worked on the new reflections with your Row Classic vs1.

Allso please check your PM ;) I have sended you all the latest stuff to take for a dive.


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