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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL] Playable S-Boot ( Final ) (https://www.subsim.com/radioroom/showthread.php?t=130088)

Madox58 03-13-08 05:45 PM

What were you flying last nite?
:hmm:
I just got IL-2 1946 but haven't installed it yet.
Need to get a good Joy Stick first.
:nope:

Madox58 03-13-08 06:00 PM

Does the Force feed back work with IL-2?
I'm a newbee doo be do with that game.
(But I am looking at file formats ;) )

mkubani 03-13-08 06:15 PM

Aaaaagh, my turn to reply to you Mr. Privateer. :)

1. Please do yourself a favor and get MS Sidewinder Force Feedback 2 joystick from ebay. They don't produce them anymore. It's most likely the best joy you can get. I got 2 of them. One as a backup. :)

2. Yes, FF works well with IL-2

3. As for IL-2 1946, upgrade to the current 4.09 beta patch version. Some nice goodies there.

4. Ok and a shameless plug for myself and our Slovak team. We did some heavy work for IL-2 in last 4 years:

http://www.simhq.com/_air11/air_335a.html

Don't forget to check out the Slovakia map video. :)

5. Sorry for off-topic

Mush Martin 03-13-08 06:19 PM

Quote:

Originally Posted by privateer
What were you flying last nite?
:hmm:
I just got IL-2 1946 but haven't installed it yet.
Need to get a good Joy Stick first.
:nope:

Awesome game dont wait!

R1fl3M4n 03-14-08 05:10 PM

wow good job man the camo rocks :rock:

bb-subs 03-15-08 08:40 PM

Just seen this add on
 
Wow Can hardly wait to try it. What range do you get from the boats?

Grant

Dutchie-one 03-16-08 07:57 PM

some canal`s
 
Hello, I need to have some canal`s for de Schnell Boote mod.
if there is someone who can do that please PM me.

Thanks, Dutchie-one :up:

Boris 03-19-08 12:06 AM

I've been away from here for a while because I'm back in Australia at the moment, but I've finally found some time to continue to work on the S-Boot skin.
Here's some shots of the almost completed skin. Theres still a few refinements I want to make. Let me know if you have any suggestions.


http://i47.photobucket.com/albums/f1...-2008_1420.jpg

http://i47.photobucket.com/albums/f1...142344_843.jpg

http://i47.photobucket.com/albums/f1...8_14241_46.jpg

I've also come up with a torpedo door sound that works pretty well for both opening and closing.

TarJak 03-19-08 03:13 AM

Boris,

It's is looking great. Maybe adding some scuff marks on the leading edges of the hull below the torpedo tubes where the torps have rubbed off a bit of the paintwork as they are fired and some soot staining around the exhaust ports would give it a used look.

Jimbuna 03-19-08 03:52 AM

It's looking very nice Boris :rock:

I've yet to d/l the mod,still waiting for a final release (hopefully compatable with GWX2.1).

Your work just makes me more impatient :up:

Letum 03-19-08 06:03 AM

Playing in the balck sea, I got a lot of hurricanes attacking me.
but they all left after dropping their bomb.

As long as they missed it wasnt a problem.

Jimbuna 03-19-08 06:23 AM

Quote:

Originally Posted by Mikhayl
Looking real good as usual Boris, are you gonna add some emblems on the armored bridge or leave that to everyone's taste ?
Nice to see you're still at it :)

@Jim : it will have to wait for GWX 2.1 to be quite "full" so you guys better press the attack :stare: :lol:
Anyway if it's ready before 2.1 I will upload an "intermediate" version so that everyone can finally enjoy all the new visual stuff.

By the way, last time I played I got really annoyed by the pesky aircrafts and I'm thinking of removing them. That sounds a bit extreme I know, but that would allow you to concentrate on the real thing : hunting/escaping ships.
I think I could keep the level bombers and just delete the fighters and light bombers.
What do you guys think ?

Good man.....I'll hang on for a 2.1 compatable version. http://img120.imageshack.us/img120/9...humbsuprw5.gif

Removing the aircraft could well turn into a mammoth task.....your best bet might be just to remove the airbases, but (certainly in my case) that would mean an additional install of 2.1 would/may be required. http://img522.imageshack.us/img522/9708/piratebf4.gif

Syxx_Killer 03-19-08 08:55 AM

I haven't used this mod in quite a while now because I am waiting for the 2.1 version, too. I do follow this thread quite closely and will be one of the first to download the new version! :lol::rock:

Jimbuna 03-19-08 01:46 PM

Quote:

Originally Posted by Mikhayl
Maybe it's just due to the way I play the game, my problem is that the hurricanes don't drop their bombs on the first pass, sometimes it really takes them ages to finally drop their eggs. Added to the poor skills of my gunners (qualified petty officers) I end up spending 10 minutes zigzaging, waiting and wasting tons of ammo.
On the other hand it would sure be a tedious task to remove every aircraft from the campaign layers. I'll wait for GWX 2.1, and if I don't feel as lazy as right now then I'll see to make adjustments to suit the mod :hmm:

Rgr that....shouldn't be toooooo long http://www.psionguild.org/forums/ima...s/thumbsup.gif

Jimbuna 03-19-08 02:25 PM

Quote:

Originally Posted by Mikhayl
Quote:

Originally Posted by jimbuna
Rgr that....shouldn't be toooooo long http://www.psionguild.org/forums/ima...s/thumbsup.gif

No hurry please, that gives me an excuse to fly with Dowly and co on IL2 instead of messing with SH3 files :lol: :|\\

I know.....I'm often watching you over on TS http://img221.imageshack.us/img221/4...kbigid2zj6.gif

http://imgcash6.imageshack.us/img144...s0153fqgl6.gif http://imgcash6.imageshack.us/img144...s0153fqgl6.gif


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