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-   -   Good FSX Teachings? (https://www.subsim.com/radioroom/showthread.php?t=200775)

Skybird 01-24-13 07:33 AM

Oh, I was late. Maybe a good idea to read a thread to the end before posting replies. :D

Herr-Berbunch 01-24-13 08:11 AM

Quote:

Originally Posted by Skybird (Post 1998202)
Oh, I was late. Maybe a good idea to read a thread to the end before posting replies. :D

Doesn't matter, I think your pic is a better example - it shows both colours, it's smaller, and it means staying on the page.

You win this time. :D

Oberon 01-24-13 08:59 AM

Quote:

Originally Posted by Skybird (Post 1998053)

The meanings are:

W-W-W-W : way too high. If very close to airport: go around

W-W-W-R : a bit too high

W-W-R-R : good, on or very close to ideal glidepath

W-R-R-R : too low, correct

R-R-R-R : way too low, pull up. If very close to airport: go around.

You missed one:

G-G-G-G : Light filtering through the grass, way way way way too low.


See also: http://www.youtube.com/watch?v=e8VMjMQDCR8, http://www.youtube.com/watch?v=2Ri0uo12No4 , http://www.youtube.com/watch?v=_BpIThbOADg

Skybird 01-24-13 10:32 AM

Quote:

Originally Posted by Oberon (Post 1998219)
You missed one:

G-G-G-G : Light filtering through the grass, way way way way too low.


See also: http://www.youtube.com/watch?v=e8VMjMQDCR8, http://www.youtube.com/watch?v=2Ri0uo12No4 , http://www.youtube.com/watch?v=_BpIThbOADg

"Everybody was turning left at Dover, which is not really the best way to get to Spain."

:har:

:yeah: Good find!

P.S. -> http://www.youtube.com/watch?v=Jtf4Zma8kMU

Herr-Berbunch 01-24-13 11:03 AM

Brilliant, may have to get the whole 50 minutes! :yeah:

reignofdeath 01-26-13 03:18 AM

Skybird I have a question does the weather look much more realistic with REX? I mean does fog and and everything look better? Im tired of in stock FSX Ill be flying over a bunch of low overcast clouds or crappy visibillity below me and it will glitch and dissapear or clouds will show through other clouds sometimes.

On another note, I flew from Nagasaki to Fukuoka last night with the Bombadier CRJ71 and I actually did 2 manual approaches. The first time I had to go around because I turned off autopilot earlier but I thought doing so would disengage autothrottle, it didnt:nope:. So when I came in to land at 180kts I couldnt get the damn nose to drop :hmm2:.

Lucky enough, I realized what happened, preformed a super manual go around disengaged everything came in to land but flared a bit to much and when the back wheels touched I hit the break and klablam! slammed the nose into the ground :dead:

The good thing is, I did it completely by ILS because I think Visibillity was 1-3 miles at sea level. And I didnt cheat :)

Herr-Berbunch 01-26-13 04:34 AM

Quote:

Originally Posted by USNSRCaseySmith (Post 1999066)
Skybird I have a question does the weather look much more realistic with REX? I mean does fog and and everything look better?

Yes, yes, and thrice yes! It looks better, sky looks better, sun looks better, water looks better, clouds look better, dusk and dawn look amazing!

It's relatively expensive but looks fantastic, it can be a frame hitter though but I think you'll be ok now you've sorted that issue out. :yeah:

Oh, and it takes (me at least) a real long time to load, but it is worth the wait.

Skybird 01-26-13 06:20 AM

Quote:

Originally Posted by USNSRCaseySmith (Post 1999066)
Skybird I have a question does the weather look much more realistic with REX? I mean does fog and and everything look better? Im tired of in stock FSX Ill be flying over a bunch of low overcast clouds or crappy visibillity below me and it will glitch and dissapear or clouds will show through other clouds sometimes.

Hmm...

http://www.aerosoft.de/_php_projekte...p?sp=fsx&p=rex

I have posted many screenshots recently in the screenshot thread, and in two or three separate threads on Airplanes. The weather in all these pics is a combination of REX2 and Active Sky Evolution.

Rex simply replaces the textures for clouds, water surfaces, cloud layers, sky, sun, plus some additional goodies like runways in wet and dry conditions, airport lights, and so on. AS translates the actual weather data you get via internet into the actual weather composition: different wind and cloud layers and the way how dense or broken they are painted, using the textures of REX. REX does this composition thing, to, but at least i n version 2 that I use it does not do that so good like AS. Current version for REX is called "REX Essentials+Overdrive". Try to find the version 2 as second hand item for lower price. With AS be careful, they check online your version and I think I had to register it during installation - buying this one second hand maybe sees you ending with a copy you cannot use.

Before you start into the addon frenzy, which quickly can become quite expensive, make sure you are satisfied with the stability of your FSX installation now. I personally - but that is a question of taste and intentions of course - would put a solid airplane addon before any other addon category to invest in.

Really, if you want to start speniong money in your new hobby, consider a solid airplane first, weather second, airport sceneries third. Traffic goes last because even your system resources are limited, and air traffic is a major hog on frames even if the code of an addon is more optimized than the Microsoft traffic routines. - Toy or simulation, what should it be? This probably decides weather you go with the weather or an airplane first. If gong with a more complex airplane you will note many differences, and many stunts you are doing now and take for granted, probably won't work anymore.

Quote:

On another note, I flew from Nagasaki to Fukuoka last night with the Bombadier CRJ71 and I actually did 2 manual approaches. The first time I had to go around because I turned off autopilot earlier but I thought doing so would disengage autothrottle, it didnt:nope:. So when I came in to land at 180kts I couldnt get the damn nose to drop :hmm2:.

Lucky enough, I realized what happened, performed a super manual go around disengaged everything came in to land but flared a bit to much and when the back wheels touched I hit the break and klablam! slammed the nose into the ground :dead:
Probably would have made the passengers vomit and the front gear breaking, also, wheel brakes are used only from a certain ground speed on, before it is spoilers and reverses exclusively. Many autopilot system differ between the autothrottle, the flight director, and the actual mode selector. In airliners, some of the automatic functions they may feature depend on the according system being active. That is also true for the autobrakes, which you find on big airliners, autospoilers. However, manual intervention (brakes, reverses, spoilers) often immediately end the auto-modes as described.

Quote:

The good thing is, I did it completely by ILS because I think Visibillity was 1-3 miles at sea level. And I didnt cheat :)
Practive leads to routine, routine leads to mastery. :up:

Skybird 01-26-13 06:24 AM

Quote:

Originally Posted by Herr-Berbunch (Post 1999078)
Oh, and it takes (me at least) a real long time to load, but it is worth the wait.

When I replace the textures currently saved in FSX, that takes two mionutes or so, yes. But it should not effect the loading of a flight in FSX!?

I would not use REX to launch FSX, since I found no way back then to get FSX started via REX with an external frame limiter. I start FSX via that frame limiter.

The REX textures I replace every two flights or so, and ocean settings and coral reefs I exclude anyway, saving these every time indeeds adds another big heap of time to the process.

reignofdeath 01-26-13 07:54 AM

Quote:

Originally Posted by Herr-Berbunch (Post 1999078)
Yes, yes, and thrice yes! It looks better, sky looks better, sun looks better, water looks better, clouds look better, dusk and dawn look amazing!

It's relatively expensive but looks fantastic, it can be a frame hitter though but I think you'll be ok now you've sorted that issue out. :yeah:

Oh, and it takes (me at least) a real long time to load, but it is worth the wait.

How bad of a frame hitter do you think?

And what kind of frames are you getting with what type of system?

Im definately thinking about buying it.

Skybird 01-26-13 08:20 AM

Quote:

Originally Posted by USNSRCaseySmith (Post 1999141)
How bad of a frame hitter do you think?

FSX depends more on a fast CPU than GPU. According to this list

http://www.cpubenchmark.net/cpu_look...50+%40+2.67GHz

your i7 quad core 2.3 Ghz 3610QM scores 7533 points, while my i5 2500@3.3GHz scores 6418.

So, when I can run FSX with all these addons, the complex aircrafts I use, airport scenery and REX and Active Sky, then I think the outlook is good for ya. With the default planes you probably can run REX with frames at 30 (if you cap them externally as recommended). I would be very surprised if you get problems. - But i must make a disclaimer, of course: I cannot guarantee that you will be fine. Systems are specific, and what works for me maybe will not for you due to some minor specif difference that causes problems. But I think the chance is very small only.

BTW, what resolution do you run at? Just curious, some addons are optimised for certain higher resolutions that may be not present on notebook-size screens. REX not one of them, however.

One thing, however: FSX is not optimised for making use of multiple cores, it is programmed for using once CPU only. I see on my system that I have two cores maxed out, with the other two cores being ignored. The list I posted probably takes into account full quad-core usage. The two cores used on my system are probably one for FSX, and the other doing all the background tasks of Windows, online weather data exchange and such. If that is true, my system maybe runs FSX faster than yours, since my single core GHz is higher than yours and the performance of your in principle superior quad core does not fully weigh in, since only one core is used on the sim. - I do not seriously think this to be an issue, but I just wanted to mention it.

Skybird 01-26-13 08:37 AM

http://www.realenvironmentxtreme.com/essential.html

There is a link to the downloadable manual.

reignofdeath 01-26-13 10:14 AM

Quote:

Originally Posted by Skybird (Post 1999145)
FSX depends more on a fast CPU than GPU. According to this list

http://www.cpubenchmark.net/cpu_look...50+%40+2.67GHz

your i7 quad core 2.3 Ghz 3610QM scores 7533 points, while my i5 2500@3.3GHz scores 6418.

So, when I can run FSX with all these addons, the complex aircrafts I use, airport scenery and REX and Active Sky, then I think the outlook is good for ya. With the default planes you probably can run REX with frames at 30 (if you cap them externally as recommended). I would be very surprised if you get problems. - But i must make a disclaimer, of course: I cannot guarantee that you will be fine. Systems are specific, and what works for me maybe will not for you due to some minor specif difference that causes problems. But I think the chance is very small only.

BTW, what resolution do you run at? Just curious, some addons are optimised for certain higher resolutions that may be not present on notebook-size screens. REX not one of them, however.

One thing, however: FSX is not optimised for making use of multiple cores, it is programmed for using once CPU only. I see on my system that I have two cores maxed out, with the other two cores being ignored. The list I posted probably takes into account full quad-core usage. The two cores used on my system are probably one for FSX, and the other doing all the background tasks of Windows, online weather data exchange and such. If that is true, my system maybe runs FSX faster than yours, since my single core GHz is higher than yours and the performance of your in principle superior quad core does not fully weigh in, since only one core is used on the sim. - I do not seriously think this to be an issue, but I just wanted to mention it.

Hmm this is true. FSX doesn't have multithreading/multicore support yet does it? I really wish ALL games these days would come out with multithread/multi core functionality :down:

Either way, I am going to be waiting.. say 8 months until I am home again. Internet is horrible here in Japan. Until then, it is time to practiccceeee!

Skybird 01-26-13 11:15 AM

Ask about your rig in the forums of Avsim. For FS9 and FSX, this forum here is pretty much a dead space. Me, I am just one possible view on things. Avsim is where the music plays, regarding FS9/FSX.

I still do not really expect troubles for you when using REX. In the past, after you hjad deactivated that energy-saving mode of your notebook, you reported too good about your frames as if REX could suddenly cripple them that dramatically, I think.

reignofdeath 01-26-13 08:27 PM

Quote:

Originally Posted by Skybird (Post 1999220)
Ask about your rig in the forums of Avsim. For FS9 and FSX, this forum here is pretty much a dead space. Me, I am just one possible view on things. Avsim is where the music plays, regarding FS9/FSX.

I still do not really expect troubles for you when using REX. In the past, after you hjad deactivated that energy-saving mode of your notebook, you reported too good about your frames as if REX could suddenly cripple them that dramatically, I think.

Okay. Thank you!

Skybird 01-27-13 12:07 PM

:salute:

reignofdeath 01-27-13 04:30 PM

Quote:

Originally Posted by USNSRCaseySmith (Post 1999181)
Hmm this is true. FSX doesn't have multithreading/multicore support yet does it? I really wish ALL games these days would come out with multithread/multi core functionality :down:

Either way, I am going to be waiting.. say 8 months until I am home again. Internet is horrible here in Japan. Until then, it is time to practiccceeee!

OH and I run 1920x1080.

Skybird 01-27-13 08:17 PM

That is green lights then. Some aircraft addons have their cockpits designed for recommended resolutions not smaller than 1650, that's why I asked (textures could become unreadable below that, and so on).

reignofdeath 01-28-13 03:27 AM

Quote:

Originally Posted by Skybird (Post 2000028)
That is green lights then. Some aircraft addons have their cockpits designed for recommended resolutions not smaller than 1650, that's why I asked (textures could become unreadable below that, and so on).


Ahh okay!! :arrgh!:

reignofdeath 02-01-13 05:00 PM

Question, what is your most difficult landing.


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