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-   -   [REL] Charts Addon (https://www.subsim.com/radioroom/showthread.php?t=197685)

sublynx 09-30-13 02:12 AM

First post edited. Version 1.4. can now be downloaded from here:

http://www.subsim.com/radioroom/down...o=file&id=3675

The download version in Subsim has no relevant differences to the Beta version that could be downloaded from the link a few posts earlier

sublynx 10-03-13 05:26 AM

Quote:

Originally Posted by sckallst (Post 2111482)
Sublynx,

I don't know if there is anything written up anywhere on using the back of the attack disc as a more general slide rule. If I get some time to do it up right, maybe I can write up a post with screen grabs.

Here's a screenshot:
http://i.imgur.com/D2LJl5g.jpg

If someone wants to have the tga, it's here:
http://www.2shared.com/file/dEn2vjQu/sliderule.html

If I get around to modifying Charts addon further, I will put this tga on the new version as well.

Rhodes 10-24-13 08:28 AM

Have a question to enable this mod. My mod soup ends with h.sie and stiebler add-ons/mods. The latter has a menu_1024_768.ini that overwrites the one present on Charts addon 1.4 NYGM_IABLnew.
To have access to the various charts, I should first backup the 1024_768.ini file of stieblers mod, then add the charts information to that file so when enabling it as the last mod, the charts will appear available in game. And delete the menu_1204 ini file from Charts addon 1.4 NYGM_IABLnew folder, right? Or my line of thought is wrong?

sublynx 10-24-13 09:44 AM

You got it right Rhodes. That's how you should do it. (Technically deleting the menu file from charts addon is not absolutely necessary as your newer modified menu file will overwrite it, but deleting it will save a little disc space.)

Stiebler's mod only needs to change the menu_1024_768.ini because of the Stealthmeter. If you don't need the Stealthmeter, you can ignore the menu problems.

If you use Magui F you could try the Charts mod with JSGME and then decide if you want to start editing the files. It's big job.

Rhodes 10-24-13 11:13 AM

Sorry, did not understand. I have MaGui F and I also enable the charts mod by jsgme, but it did not work. The charts were not available in game for me to use. So I thought that my problem was do to stieblers mod having a menu_1024. Or I enable the mod wrong.:hmmm:
My mod list:
SH-5 Water for SH-3 20 Km V84
SH-5 Water for SH-3 Bigger Sun v1
GWX - Captain America's Officer Icons
GWX - Enhanced Damage Effects
GWX - No Medals on Crew
Conus' Historically Accurate U-boat Emblems 1.2
Lutzow's Officers - SET6
LifeBoats&Debris_v4
BritishAsdicMkIFinal
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
Waterstream+Exhaust Combi V2.3 for GWX3
Torpedo damage Final ver2.0
Wooden_Lifeboats_Mod_1.1
DasBootSehrohr
Real Depth Charge
Q Ship mod GWX3.0
OLC's Modified Searchlight Beams for GWX3
New Uboat Guns 1.2
Damage_caused_by_fires_TheDarkWraith_v1_2
Foam
WB's Decks Awash
DD_OH_V3.09_20091209162038
DD_OH_V3.09_Fix_for_Anvart_FM30_UpDown
DD_OH_V3.09_ConningDeckCam_Fix_20091210230737
Conning Tower open Hatch TestFMfood
MaGui F
optional-ALTERNATIVE SCOPES with speedlines stopwatch for MaGui F
TorpedoSolutionButton for MaGui F (NYGM-GWX-WAC)
CT_FM_NI_Fix_for_MaGui F
O2-Gauges
Type VII salvo selector
Aces' Super Turms v6 for GWX
Sh3_volumetric_clouds&fog_V1
Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on
Aces' Super Turms v7 Taster
Charts addon 1.4 NYGM_IABLnew
Optional - Charts Addon 1.4 GWX_MFM ships
Evan82's Uniforms II
Supplement to V16B1 (JSGME)
Stiebler4B_Addon_for_V16B1

sublynx 10-24-13 01:43 PM

The charts were not available, even though you tried it with JSGME :hmmm:

What kind of warnings does JSGME give when you try to install Charts?

Does Charts load if you don't load Stiebler's 4B mod?

Did the game load normally, but you didn't see any changes? Or did you get an error message of the type "0xf36000012 not found" (or a hexadecimal number like that)?

Rhodes 10-24-13 04:53 PM

Whe instaling the charts I get that the menu_1024.ini file was already modified by MaGui F, Torpedo solution button for Magui F and 2 warnings that dials.tga was already change by 2 mods also.

Yes, with out stiebler mod, I have all the charts.

Yes, the game loads fine and enters on campaign, I only do not have all the charts. But I have the new background image of orders menu - F8 key.

sublynx 10-25-13 07:20 AM

No warning messages of a hexadecimal number not found and F8 modified ok...

It's a problem of finding the tga's then.

It could be a problem with the location of the tga's. Are you sure that

1. after installing Stiebler's mod the tga's are still in the data/menu/gui/layout folder?
2. the modified menu file still has the tga's mentioned?
3. the menu file correctly renumbered?

Rhodes 10-25-13 08:28 AM

I think there is a communication fault in my end. I didn't modified (add information manually) yet the menu_1024 file. I only enable then by jsgme (as all of my mods) and then run the game to see. With stiebler mod, the charts are not avaliable.
So: first I have to edit the menu.ini file on stiebler mod and add the new information about the dials and then use h.sie program to re-number, yes? Second, after that, when enabling this mod, the dials will be available, if every thing is right.
About your questions, I only can answer the 1º and is yes, the tga files are in the folder.

Edit: well, I edit the menu file, add the new information, downloaded the renumbering prog, but after I run the program, I can not find the modifed file on C:\. When I run the program, I select the ini file, give the information to renumber G28 I1 and I have a message box saying that "java.io.FileNotFoundException C:\menu_1024_768.ini. I click OK, then another message box saying that the file was written to C:\menu_1024_768.ini but there is no file on the root!

sublynx 10-25-13 10:02 AM

Oh sorry about the misunderstanding (my concentration while reading is somewhat distracted by a toddler just learning to walk and a 3-year old demanding lots of attention :O: ).

When you run the the renumbering tool you need to first select the menu file you just edited manually.

Here's the steps:

1. Edit the menu file
2. Make a folder c:\menufile
3. cut the edited file into c:\menufile
4. Run H.sie's renumbering tool
5. In the tool select c:\menufile\menu_1024_768.ini
6. Renumber the part(s) needed
7. Go to c:\ to see if there is a c:\menu_1024_768.ini file
8. Cut c:\menu_1024_768.ini into Stiebler's mod
9. Enable Stiebler's mod with JSGME

(If you can't get H.sie's renumbering tool to work you could change the whole approach. Instead of modifying Stiebler's menu file you could try installing Stieber first and then modify the menu file in Charts addon. Add Stiebler's Stealthmeter to Charts addon's menu file - that is just a small change to the file and doing it in this order might make a renumbering by hand easier. Then you would install Charts addon with JSGME, Stiebler first, Charts after that.)

I hope this helps - it sure ain't easy for me trying to be clear on these technical things :doh:

Rhodes 10-25-13 10:54 AM

Yes, I thought of that to. The only trouble now is that the renumbering program is not creating the new renumber file. I do not know if I am doing something wrong when running it or if it is the program that is lacking something.

sublynx 10-26-13 01:51 AM

That's really strange. I haven't had any problems with the tool. Could it be a UAC problem of Windows 7? I've disabled mine and don't put in a programs into program files.

Anyways you can renumber by hand as well. That takes a long time, though :shifty:

Rhodes 10-26-13 06:10 AM

Ohhh, microsoft, why did you derail after XP...:D
Fix and done, mod is working now at 100%! :salute:

1. The renumbering program, I was not running as a admnistrator. I remember and , hmmm lets see and presto, the new ini file was created on the root of the disk.
But then the new file was not renumbered. Why, oh god why?
2. Because I have to reload the ini file from the new one every time I renumber a G group! :o:know: And after that, cut and past, enable stieblers mod, run the game and all the charts were there for me to see!

Thank you for all sublynx!:yeah::salute:

sublynx 10-26-13 11:43 AM

Most excellent :arrgh!:

MrPro 07-28-14 01:12 AM

Last version 1.4?

sublynx 07-30-14 01:43 PM

Quote:

Originally Posted by MrPro;2228700[IMG
resource://skype_ff_extension-at-jetpack/skype_ff_extension/data/call_skype_logo.png[/IMG]2228700]Last version 1.4?

Yes it is and likely to stay that way for some time. I'm planning on buying a new laptop this year or next year, and until I've done that I won't start changing anything.
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sublynx 06-01-15 08:54 AM

bstanko6 pointed out a mistake in the positioning of aobpics.tga. As it is the picture covers a part of the attack periscope up and down dials.

Solution: edit the part controlling aobpics.tga in menu_1024_768.ini to look like this:

[G26 I6]
Name=aobslide
Type=1026
ItemID=0x2620F005
ParentID=0x26000000
Pos=50,768,100,800
VertSlide=768

The only changed part should be the Pos line.

bstanko6 06-03-15 12:20 AM

Thanks sublynx, it was a minor issue for maGUI F. Trust me, I never deactivated your mod over it. I love the info, great reading while on long patrol. Appreciate the attention! Great Mod!

sublynx 06-03-15 10:17 AM

Thanks bstanko6 :salute:

The same issue bugged widescreen Charts Addon as well, so I'll get that fixed in the next CAWS 1.61 update. I wouldn't have noticed the thing without you, as I use the keyboard to raise and lower the telescope.

bstanko6 06-03-15 11:16 AM

I just made the adjustment... Perfect thank you!


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