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Yes -I think the green light is ok:up: |
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The "draught" I also have changed a little. Here is the link: http://www.mediafire.com/?limgo4ib7g40aax For now, I reworked only these two, the third I must see. |
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http://www.subsim.com/radioroom/pict...pictureid=5140 Gruss |
Now the secound version of the buoys, I change the picture in this post http://www.subsim.com/radioroom/show...3&postcount=80
Hazard buoy is just one of a system of 5, I could even make them, but they also should be placed. Would be lead to a campaign restart and would be also additional different objects which stress man and machine. I think here itīs better to use only the one. @ Silent Steel! There you understand it wrong. I never want to use the numbers, because I know they appear in randomized order. It was thought for the bell and numbers, in reality. EDIT: Have really forget the Link! Itīs http://www.mediafire.com/?p4xgk527niocbfy |
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Thank you guys for so many replys. If I will start campaign with only thoes 4 mods and later install the rest of my mods with thoes 4 on top then they will be overriten by some other mods isnt it ? Also as I remember Sound mods shuldnt be after OH2. :hmmm: The second problem is watch officer. This CTD is not caused by any of thoes 4 mods. Im missing something witch was in magnum opus 0_0_1 and I dont know what it can be. :hmmm: Thoes "magic 4" is great but I think I'll pass for now. I've read recently that magnum opus 0_0_5 is in progress so I'll wait for this one. Meybe one day Magnum + OH2 and "magic 4":yeah: will be compatible :DL |
http://img716.imageshack.us/img716/4...1128181408.png
@Uekel, The new green (black:D) buoys look very good in game:up: Would it be possible to add a more weathered/dirty look to the red ones:06: |
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The "new black" I have reworked too, maybe you also like it. |
Another Version with many rust: http://www.mediafire.com/?wmn0x3r94ms2bjb
Hope itīs not too much (both - rust and versions) :hmmm: |
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Thanks uekel:up: |
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you also like. Itīs my favorite, but i dont know; too much rust or not.... |
Hi,
a new "DeutschMod" version 1.0.0 for NewUI 6.9.0 and OH II is available. http://forums-de.ubi.com/eve/forums/...309#5131074309 Greetings Ruby |
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Thanks Ruby |
Hi Silent Steel,
viel Spaß ! :up: Gruß Ruby |
Hi Trevally!
I have here is a version of the buoys that I (now really :D) personally like at most. http://www.mediafire.com/?lv4b9xtjabkap9c This time I have looked they also with activate "Dynamic Environment". Once again, I have also a small change in the draught. The files of the individual versions are fully interchangeable. Which you finally use, is your decision. :yep: |
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Best regards, Magic:salute: |
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http://img443.imageshack.us/img443/1...29182343sr.png I was going to suggest that the size of them could be reduced, but then I thought about how large the sea waves can be so I think the size is good. Quote:
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Hi Trevally!
Thatīs really true, they were and are very large. The numbers are meters: http://img850.imageshack.us/img850/2435/bojen1.jpg Itīs the SH3 "Skalenwand" from "GWX" DivingDuck, I think the measure is correct. I had reduced them even to 90 percent (before this picture), but not less than for exactly this reason: Quote:
Now were the buoys in the 40er years, just like the ships, maybe smaller than it is today, but if they always disappear in the waves, we dont get anything. :shifty: With other words: I also think, we let the size. And btw: I also very like the rust stains. :DL |
Are the campaign radio messages integrated in the last version of the mod?
http://www.subsim.com/radioroom/show...=185397&page=4 |
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