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-   -   U-BOAT_HAHD on SH4 platform. (https://www.subsim.com/radioroom/showthread.php?t=187586)

Hitman 09-11-11 10:29 AM

Quote:

I am talking about Einsteins theory of relativity.I was told its about gravity and how time is based on gravity.If you are to go into space and be away from any gravitational pull of planets....and then travel faster then the speed of light time will never change.Now I wanna see someone here who says they understand that.:88):sunny::zzz:
Be patient, TDW will provide a working example everybody can understand in some moments :haha:

No, seriously, I think you have a point and urfish again hit the bull's eye:

Quote:

but we all know, time is rare. we all often havent got enough of it, to do all the things we want to do. so i simply have no time to dig in this coding stuff as deep, as i had to beeing able to use the skills for sh-modding.
That's also the key: In the scarce availabel time I have, I can do one of both things: Learn C, C+, hexediting or whatever, OR mod. If I do the first (And asuming I could even be able to learn it quickly), then I don't mod at all, and worser even, when I'm done with C+ it might happen that my interest has shifted to another game that requires something else different :doh:

Anvart 09-11-11 11:11 AM

Quote:

Originally Posted by Wolfstriked (Post 1747978)
...
Most of you are educated so do not know how stupid some humans are ...

Education and mind (intellect) are two different things, but they are mutually reinforcing...
Education polishes natural mind (intelligence), bringing it to "the state of the diamond".
...
And with a university degree there are narrow-minded people... as our former rulers. :haha:
Quote:

Originally Posted by Hitman (Post 1748021)
...
That's also the key: In the scarce availabel time I have, I can do ...

The vast majority of modders have had time's shortage...

Wolfstriked 09-11-11 11:28 AM

Quote:

Originally Posted by Hitman (Post 1748021)
Be patient, TDW will provide a working example everybody can understand in some moments :haha:

No, seriously, I think you have a point and urfish again hit the bull's eye:

If he comes on here and says he understands it when supposedly only 10 or so people in the world knows what Einstein meant then we truly have a great among us.:D

LMAO....Just joking TDW I know you are great already sir.....:salute:

Wolfstriked 09-11-11 11:37 AM

Quote:

Originally Posted by Anvart (Post 1748058)
Education and mind (intellect) are two different things, but they are mutually reinforcing...
Education polishes natural mind (intelligence), bringing it to "the state of the diamond".
And with a university degree there are narrow-minded people... as our former rulers. :haha:

Exactly,there are so many components of intelligence.Memory retention is one and alot of people have this in high amounts but its not what I consider intelliegence.For me intelligence is when someone makes something new or devises ways to further a product we already have that many said was at its max capacity.Take for example this company that I read about where they say they made a new battery that can be used for electric cars,recharges in 5 minutes in stead of 5 hours and provides more power to boot.The team needs money to fund it though and it seems that no one is jumping in which suprises me since this idea will allow electric cars to be common place since the battery will be also cheap to buy and not the 37thousand it costs now for a battery that you need to replace peridocially.

http://www.prietobattery.com/

And what I meant about the working with educated people making you forget how dumb humans can be is that you will most likely never have a coworker tell you that you can eat all the chicken you want and never gain weight.......as long as its fried chicken of course....:up:

Madox58 09-11-11 02:19 PM

Judgeing intellegence seems to be a matter of perspective.
I've seen people with degrees in many fields freak out when I crawl into an 8" hole, or climb a 500'+ tower.

I've only ever felt I had a better grasp on my own mind then most people have.

The biggest wall I have ever faced is the wall I created in my mind!
If you convince yourself that you can not do something?
It's done.
If you convince yourself that you CAN do it?
You will!!

I was afraid of heights until I jumped out of AirCraft.
I was afraid of tight spaces until I crawled into them.
I was afraid of failing anything until I figured out failing something ment I just had to get my mind set right and try again.

Wolfstriked 09-11-11 03:08 PM

:hmmm:So your saying that the friend chicken guy will be able to write code?:hmmm:

drakkhen20 09-16-11 01:49 PM

hey hans, glad to see you made your way down into SH4 mods. by far it would be great and awsome for you to extend your talents in improving OM for the SH community. i do not take any credit on the work that has been done in our mod The Kriegsmarine add-on mod for OM, i just started the idea and was trying to keep the fire started but from some real life situations and lack of communications it would seem that fire has died out. we did have a modder that was transferring SH5 uboats to OM such as the TypeVII A,B,C and perhaps later the IXDs. the type A was coming along excellent and was beautiful so far. I have a sound fix that brought the GWX feel into the game and background fixes and wallpapers and some lighting and weather improvments, oh and we had Wolfpacks figured out but was working on models. but as you stated before the fire has died out due to SH5 and loyal SH3 fans. so like i said its nice to see you in here poking around and i wish it would be more exciting though. :salute:


Regards,
drakkhen20
P.S.- in regards to our mod. if you have any further questions PM me.

Ducimus 09-16-11 06:27 PM

All i'm going to say this was my rebuttal to SH5, and to show to the SH3 crowd what SH4 is capable of:
http://www.subsim.com/radioroom/show...06&postcount=1
http://www.subsim.com/radioroom/show...&postcount=121
http://www.subsim.com/radioroom/show...&postcount=139

Naturally, since im a Fleet boat fanboy of some renown, my words and work fell of deaf ears, and closed eyes. Regardless, feel free to use whatever you want from that rough beta build i posted. I do actually have a number of fixes in there in regard to the crew graph files. Sonarman should work properly. Vanilla he does not.

The nice thing about uboats as a modder, is you have plenty of resources already made to draw from. The work is in converting them to SH4 controllers and such, but even that is less work then doing everything from scratch.

As an aside, no, im not modding and im very much done. So take whatever you want from my work, but that's about all the help ill give. I have no silent hunter title installed, and have no intention of installing any of them.

Madox58 09-16-11 06:36 PM

Quote:

Originally Posted by Ducimus (Post 1751118)
All i'm going to say this was my rebuttal to SH5, and to show to the SH3 crowd what SH4 is capable of:

You know what the saddest part is Mate?
It will all probably be totally ignored as others try to re-invent the Wheel.
:nope:

urfisch 09-17-11 04:41 AM

Quote:

Originally Posted by privateer (Post 1751123)
You know what the saddest part is Mate?
It will all probably be totally ignored as others try to re-invent the Wheel.
:nope:

THAT is one of the points which wont gets into my brain! You are so right. IGNORED is very right. SH4 has very big potential. But many are so good experts, who really know, what sh3 can do. And beside this, there are even more experts, who know, what sh5 can do!

But they all ignore, that sh5 modding is limited to a few people. And the hardcode limits are an unpassable frontier at the moment, without any further knowledge. And sh3 might also has some potential left...but it is overestimated in many ways, as it has almost reached its final destination.

So in the end its all about faith again. Not, what the best to do.

brabham85 09-19-11 02:37 PM

What can I say?

My first Silent Hunter was the 3. And I was so dig in, the game was so intense, the perspective of a naval game with so much detail and history was great at the time, the perspective of a new view on the second world war games is the greatest appeal of Silent Hunter titles. And for years, even now, with all the mods and stuff that refine SH3 to may taste, I'm still have a crush to this old, and great, sea wolf.

But, let's face it: the game is dated. SH3 has got the limits, there isn't the step further because the next step is SH4.

I'll play U-boat HAHD on SH3 or 4, even 5 - if you're nuts enough for that, because 5 is eye candy, but has only type 7 and it isn't a simulator - but, in my opinion, the efforts should aim in SH4. The game has, in my understanding, a better support, more resources e more ground to further developments then SH3.

Diablo2 09-19-11 06:26 PM

Looks like SH4 is on the backburner as of now.:cry: Hopefully they'l get around to modding this game, unfortunately it just seems like most have jumped from SH3 to 5 or just stayed on 3 and never gave 4 a chance..:hmmm: Anyway i support HAHD whatever engine they take ill probably end up playing it.:up: Hell i still have SH2 installed, might try modding that lol..:rock: jkjk

Sailor Steve 09-19-11 08:10 PM

Once upon a time there was a GWX4 in the planning. First it got put aside for GWX3 (which, while for SH3 was not a new thing, but an extension of 2.1) then dropped altogether due to the impending release of SH5. Don't get your hopes up though. That team disbanded at that time and have gone their separate ways. Some of them are still working on things, mostly SH5 but a little SH4.

HAHD is our biggest hope for the future right now, but not until the SH3 version is finished.

Hans Witteman 09-20-11 01:41 PM

Quote:

Originally Posted by drakkhen20 (Post 1751000)
hey hans, glad to see you made your way down into SH4 mods. by far it would be great and awsome for you to extend your talents in improving OM for the SH community. i do not take any credit on the work that has been done in our mod The Kriegsmarine add-on mod for OM, i just started the idea and was trying to keep the fire started but from some real life situations and lack of communications it would seem that fire has died out. we did have a modder that was transferring SH5 uboats to OM such as the TypeVII A,B,C and perhaps later the IXDs. the type A was coming along excellent and was beautiful so far. I have a sound fix that brought the GWX feel into the game and background fixes and wallpapers and some lighting and weather improvments, oh and we had Wolfpacks figured out but was working on models. but as you stated before the fire has died out due to SH5 and loyal SH3 fans. so like i said its nice to see you in here poking around and i wish it would be more exciting though. :salute:


Regards,
drakkhen20
P.S.- in regards to our mod. if you have any further questions PM me.

Hi mate,

Thank for replying and it is nice to see you are still active on this forum.

Fot the moment i will put it on ice since we must finish and deliver for SH3 but at the end most of the work would just have to be port in SH4.

And yes i know that it is pretty hard these days to find fellows modders that are dedicated onto the long journey of building a supermod.

These days people just consumed and trash everything in a matter of week but i am not like that when i see a classic i can play it even long after the crowd have left.

Immortalizing history is our greatest reward. :Kaleun_Salute:
Best regards Hans

Hans Witteman 09-20-11 01:45 PM

Quote:

Originally Posted by Ducimus (Post 1751118)
All i'm going to say this was my rebuttal to SH5, and to show to the SH3 crowd what SH4 is capable of:
http://www.subsim.com/radioroom/show...06&postcount=1
http://www.subsim.com/radioroom/show...&postcount=121
http://www.subsim.com/radioroom/show...&postcount=139

Naturally, since im a Fleet boat fanboy of some renown, my words and work fell of deaf ears, and closed eyes. Regardless, feel free to use whatever you want from that rough beta build i posted. I do actually have a number of fixes in there in regard to the crew graph files. Sonarman should work properly. Vanilla he does not.

The nice thing about uboats as a modder, is you have plenty of resources already made to draw from. The work is in converting them to SH4 controllers and such, but even that is less work then doing everything from scratch.

As an aside, no, im not modding and im very much done. So take whatever you want from my work, but that's about all the help ill give. I have no silent hunter title installed, and have no intention of installing any of them.

Hi mate,

Nice to see you here.

For the moment everything is put on ice but you can rest assure that if we port it after finishing it for SH3 that we will include all due credit for any part used in HAHD.:Kaleun_Salute:
Best regards Hans

Hans Witteman 09-20-11 01:54 PM

Quote:

Originally Posted by brabham85 (Post 1752565)
What can I say?

My first Silent Hunter was the 3. And I was so dig in, the game was so intense, the perspective of a naval game with so much detail and history was great at the time, the perspective of a new view on the second world war games is the greatest appeal of Silent Hunter titles. And for years, even now, with all the mods and stuff that refine SH3 to may taste, I'm still have a crush to this old, and great, sea wolf.

But, let's face it: the game is dated. SH3 has got the limits, there isn't the step further because the next step is SH4.

I'll play U-boat HAHD on SH3 or 4, even 5 - if you're nuts enough for that, because 5 is eye candy, but has only type 7 and it isn't a simulator - but, in my opinion, the efforts should aim in SH4. The game has, in my understanding, a better support, more resources e more ground to further developments then SH3.

Hi mate,

Indeed Sh3 will still be a classic in my book but if we can port our work to SH4 later on we will have more room for improvement.

I would be the first surprised if anytime in the future they can modify SH5 to play like SH3, the way the game structure is made now is so different that i seriously doubt they can make it even a closer bit to SH3.

I don't understand the game studio mentality these recent years, when you have a winning formula why not simply upgrade the whole thing to the most recent graphic technology and you please your most loyal customer instead of trying to reach out all teenagers that are wasting their time on WOW.

SH3 only need recent shader technology and a couple of FX to be the unbeatable king of the hill for eon to come.

Best regards Hans

Hans Witteman 09-20-11 01:59 PM

Quote:

Originally Posted by Diablo2 (Post 1752686)
Looks like SH4 is on the backburner as of now.:cry: Hopefully they'l get around to modding this game, unfortunately it just seems like most have jumped from SH3 to 5 or just stayed on 3 and never gave 4 a chance..:hmmm: Anyway i support HAHD whatever engine they take ill probably end up playing it.:up: Hell i still have SH2 installed, might try modding that lol..:rock: jkjk

Hi mate,

Nice to see some folks are still playing SH2!

SH5 feel so wrong that i cannot understand why some are still playing it but hey if only some nice ocean is enough to satisfy you then go for sh5.

I try it with recent mod and it simply doesn't do the magic at all maybe in 5 year from here but for now you have a more joyful experience in SH3 and 4.

Best regards Hans

Hans Witteman 09-20-11 02:01 PM

Quote:

Originally Posted by Sailor Steve (Post 1752727)
Once upon a time there was a GWX4 in the planning. First it got put aside for GWX3 (which, while for SH3 was not a new thing, but an extension of 2.1) then dropped altogether due to the impending release of SH5. Don't get your hopes up though. That team disbanded at that time and have gone their separate ways. Some of them are still working on things, mostly SH5 but a little SH4.

HAHD is our biggest hope for the future right now, but not until the SH3 version is finished.

Hi mate,

Yep you say it all we will start it after we first finish it for SH3 but the longest and hardest part of modding will be done and will only need porting to SH4.

Best regards Hans

Ducimus 09-20-11 02:09 PM

Quote:

Originally Posted by Hans Witteman (Post 1753056)

SH3 only need recent shader technology and a couple of FX to be the unbeatable king of the hill for eon to come.

SH4 does has some "under the hood" systemic changes in the files that are quite nice, and a vast improvement over SH3. Most of these changes pertain to campaign scripting, and is one reason SH4 loads faster then SH3, and SH5. In all practical terms, SH4 is a campaign writers wet dream when compared to SH3.

brabham85 09-20-11 02:16 PM

Quote:

Originally Posted by Hans Witteman (Post 1753056)
Hi mate,

Indeed Sh3 will still be a classic in my book but if we can port our work to SH4 later on we will have more room for improvement.

I would be the first surprised if anytime in the future they can modify SH5 to play like SH3, the way the game structure is made now is so different that i seriously doubt they can make it even a closer bit to SH3.

I don't understand the game studio mentality these recent years, when you have a winning formula why not simply upgrade the whole thing to the most recent graphic technology and you please your most loyal customer instead of trying to reach out all teenagers that are wasting their time on WOW.

SH3 only need recent shader technology and a couple of FX to be the unbeatable king of the hill for eon to come.

Best regards Hans

Yeah, Hans, but, oh my, what a ocean! SH3 with that kind of graphics and a little shake in the mechanics - convoys behaviour, wolf packs and things like that - would be more than a classic, would be a ultimate title in naval simulators.


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