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Nisgeis 04-26-10 04:48 PM

Quote:

Originally Posted by Flopper (Post 1374386)
I thought it was the topic of this thread.

Not according to the OP, which was 'we should be supporting the devs, not stabbing them in the back'.

Flopper 04-26-10 04:57 PM

Quote:

Originally Posted by Nisgeis (Post 1374402)
Not according to the OP, which was 'we should be supporting the devs, not stabbing them in the back'.

I almost quoted that as the second sentence of my post. I guess I'm missing something.

Nisgeis 04-26-10 05:41 PM

Quote:

Originally Posted by Flopper (Post 1374415)
I almost quoted that as the second sentence of my post. I guess I'm missing something.

Er, I'm saying the point of the thread wasn't to try to find out who's fault it was or who was resposible for it - whatever 'it' may be (DRM/Bugs/Lack of soup recipes). Your reply read as if you were saying that it was the topic of the thread... is that what you were saying?

Flopper 04-26-10 07:47 PM

Quote:

Originally Posted by Nisgeis (Post 1374453)
Er, I'm saying the point of the thread wasn't to try to find out who's fault it was or who was resposible for it - whatever 'it' may be (DRM/Bugs/Lack of soup recipes). Your reply read as if you were saying that it was the topic of the thread... is that what you were saying?

The way I read it, the topic of the thread is about the current witch hunt going on (blaming the devs). I have to admit, I'm surprised so many people not only don't support the devs, but they blame them for the state of sh5.

Personally, I don't see how they could be to blame, and maybe that's because I'm a dev myself, and have been through so many projects and know how they work. The posts of McBeck ring very true for me.

Privateer said try to put yourself in their shoes for a month. Still, so many just sit on the sidelines and take pot shots. It's quite easy to do, and apparently quite fashionable. What amuses me is I suspect that half the people in the "the devs are to blame" crowd wouldn't know a cosine from a derivative.

My original statement which compared blaming devs to blaming soldiers was meant to be across the board, not just pertaining to Ubi or SH5. I don't even have the game.

I'll give this thread a rest now. :salute:

JScones 04-26-10 07:50 PM

Quote:

Originally Posted by Flopper (Post 1374380)
You can put me down for "The devs ARE NOT to blame." Next question.

Yes, you've said this a few times, but I'm curious to hear what your logical rationale is, apart from a tenuous analogy.

See, for someone to say that the devs are "not to blame" must mean that they consider the devs to be dumb Lemmings that did exclusively what they were told to do by "the suits"TM. Yet I can't imagine a gang of Ubisoft France people standing over the shoulder of the devs saying "type this, remove that, change this", can you? Heck, I reckon most of Ubisoft France would have no idea about the intricacies of U-boat warfare. Why would they?

See, I think the devs are actually smarter than that. I give them credit. I don't think they are robots at all. I think they had a level of autonomy to influence design and content - and if Alex's blog view is an indication of how he managed SH5, then I am sure of it.

So, let's look at what I mean by "level of autonomy". That would imply that they had some input, pitched a concept, an idea. Heck, they had to convince Ubisoft France in the first place, and as Dan said himself, Ubisoft didn't have to agree to do another SH game. This statement by one of the team leads alone demonstrates that the devs had at least some autonomy over the design and content.

Now, autonomy means control. With control comes responsibility. With responsibility comes accountability.

So all it would take for the devs to be part of the "blamestorming" would be one autonomous, heck even semi-autonomous, decision made by the PM, the team leads or even the team. Essentially ANY decision THEY made that affected the final product.

Or are you maintaining that the devs were mere Lemmings that sat there making no decisions at all and simply typed only what Ubisoft France told them to? If so, then I think that's more offensive to their intelligence than simply saying they suxxors. At least in the latter case their creative input is being acknowledged, even if not favourably. You're simply failing to acknowledge it at all. In fact, by not attributing any blame to the devs, you are essentially saying that all the GOOD parts of the game are the handiwork of Ubisoft France as well. I mean, you're not trying to say that the bad stuff is the fault of "the suits"TM yet the good stuff is the result of the devs, are you? Because it doesn't work that way.

Anyway, it's all moot. I don't care who's to blame. As long as Ubisoft (collective) fixes it, that's all that really matters. Let the blamestorming happen behind the Ubisoft boardroom doors, if they even feel it necessary, is what I say.

What we do know for sure though is that after reviews like PC Gamer's, mud will stick to everyone involved in SH5.

BTW Flopper, I'm a program director. Started life as a software engineer and worked up. I've been in the shoes of both the devs and the suits. After 12 years or project managing I think I have a bit of an idea how projects work. ;)

Reaves 04-26-10 08:26 PM

Quote:

Originally Posted by privateer (Post 1371442)
As there are many threads laced with slams towards the Romain Devs,
I'd just like to say a few things.

I don't really care much about the state of this Game so far.
I have this feeling that it will all be good someday.
Much like SH3.

I don't feel I got burned by getting the Game.
I expected MUCH worse!

And delays of patches means little to me.
I know they are working on them.
I've met Dan, and I trust him.

I can joke with him about things and he understands that I joke.
He also listens and cares more then many of you can see.

I'm sure the other Devs do also.

We only harm ourselves by placeing pressure on them
and questioning thier intents.
Put yourselves in thier shoes for just a month!

I doubt few here could even come close to what they attempt!

Yes, they are under some extreme pressure!
Both from Ubi higher ups, and worst of all US!
We should be supporting the Devs!
Not stabbing them in the back!

Flame Suit is on!

Regards!

I paid for a product. I demand my monies worth.

If I failed this badly in my workplace I would be fired. I deal with custom applications that handly crucial aspects of our business in hundreds of locations accross Australia. If I can't deliver on the promised time-line I announce it and state the reason.

If the devs are under-resourced it is UBI's problem. They should be informing us of the delay and of a new ETA. This is a joke. We are paying customers and we are treated like fecal matter.

YOU can be happy but how dare you criticise others for complaining when it's valid. We are the ones who have been stabbed, in the pocket that holds our wallets and purses (in some rare cases.)

People who mock those who complain should be banned just as much as I would be banned for insulting you. Saying we bitch and whine are insults and I will not stand for this.

Good day sir. :down:

Capt_Sluggo 04-26-10 10:37 PM

Quote:

Originally Posted by Reaves (Post 1374585)
Saying we bitch and whine are insults and I will not stand for this.

Yes, bitch and whine. Bitch and whine. Bitch and whine. Then bitch and whine some more.

I have close friends who, like me, have bought every version of SH (and FS and Far Cry ad infinitum) for decades. We were and are very informed buyers. We can read all the reviews both from magazine pundits and real users via forums. We can make informed decisions to buy the product or not. We made our choices based on experience and an abundance of published information, and so can everyone else.

If one made the decision to pre-purchase SH5 (and "surprise" disappointment is to serve as the basis for bitch and whine)... well, given releases 3 and 4 and the vast information concerning both releases in this forum and in other sources one should have known exactly what to expect. No excuse. SH5 is a work in progress, like its predecessors.

If you don't like the product, sorry but no sympathy here. You had a lot of information regarding its faults from Day One. Should not have bought it.

:salute:

Zedi 04-27-10 01:24 AM

Quote:

Originally Posted by Capt_Sluggo (Post 1374667)
...

If you don't like the product, sorry but no sympathy here.

...

I swear, I wish I could have you guys as my customers, would be my dream job.
That's all I have to say as I got my official warnings, so I need to shut up.

/dive

Flopper 04-27-10 06:34 AM

Quote:

Originally Posted by JScones (Post 1374547)
Yes, you've said this a few times, but I'm curious to hear what your logical rationale is, apart from a tenuous analogy.

I believe I said it just the once, if I'm not mistaken.

Quote:

Originally Posted by JScones (Post 1374547)
See, for someone to say that the devs are "not to blame" must mean that they consider the devs to be dumb Lemmings that did exclusively what they were told to do by "the suits"TM.

That logic is weak.

Quote:

Originally Posted by JScones (Post 1374547)
Yet I can't imagine a gang of Ubisoft France people standing over the shoulder of the devs saying "type this, remove that, change this", can you? Heck, I reckon most of Ubisoft France would have no idea about the intricacies of U-boat warfare. Why would they?

I can't imagine it either.

Quote:

Originally Posted by JScones (Post 1374547)
See, I think the devs are actually smarter than that. I give them credit. I don't think they are robots at all. I think they had a level of autonomy to influence design and content - and if Alex's blog view is an indication of how he managed SH5, then I am sure of it.

I also think they are smart humans.

Quote:

Originally Posted by JScones (Post 1374547)
So, let's look at what I mean by "level of autonomy". That would imply that they had some input, pitched a concept, an idea. Heck, they had to convince Ubisoft France in the first place, and as Dan said himself, Ubisoft didn't have to agree to do another SH game. This statement by one of the team leads alone demonstrates that the devs had at least some autonomy over the design and content.

Now, autonomy means control. With control comes responsibility. With responsibility comes accountability.

So all it would take for the devs to be part of the "blamestorming" would be one autonomous, heck even semi-autonomous, decision made by the PM, the team leads or even the team. Essentially ANY decision THEY made that affected the final product.

Or are you maintaining that the devs were mere Lemmings that sat there making no decisions at all and simply typed only what Ubisoft France told them to? If so, then I think that's more offensive to their intelligence than simply saying they suxxors. At least in the latter case their creative input is being acknowledged, even if not favourably. You're simply failing to acknowledge it at all. In fact, by not attributing any blame to the devs, you are essentially saying that all the GOOD parts of the game are the handiwork of Ubisoft France as well. I mean, you're not trying to say that the bad stuff is the fault of "the suits"TM yet the good stuff is the result of the devs, are you? Because it doesn't work that way.

I'm maintaining that the responsibilty for success or failure of a product lies squarely on the shoulders of whomever signs the paychecks.

Quote:

Originally Posted by JScones (Post 1374547)
Anyway, it's all moot. I don't care who's to blame.

Well, that was quite a dissertation then, considering you don't care and it's all moot.

Quote:

Originally Posted by JScones (Post 1374547)
As long as Ubisoft (collective) fixes it, that's all that really matters. Let the blamestorming happen behind the Ubisoft boardroom doors, if they even feel it necessary, is what I say.

Amen.

Quote:

Originally Posted by JScones (Post 1374547)
What we do know for sure though is that after reviews like PC Gamer's, mud will stick to everyone involved in SH5.

Perhaps, but mud washes off fairly easily.

Quote:

Originally Posted by JScones (Post 1374547)
BTW Flopper, I'm a program director. Started life as a software engineer and worked up. I've been in the shoes of both the devs and the suits. After 12 years or project managing I think I have a bit of an idea how projects work.

Congrats!

Pintea 04-27-10 07:04 AM

Quote:

Originally Posted by Kresge (Post 1374209)
I'll blame Ubi management if they ever decide on SHVI and keep the same dev team. This is the sort of stuff people get fired over. The third iteration of a product should be an improvement. I don't care how nice the guys are, or if they had a low budget, or short timeline. They screwed up plain and simple. They had a great product to start with and disemboweled the thing. :down:

Do you think sh5 was done with the same team as sh3 ? or even sh4 ? or even sh4 add-on ? :)
Take it as you will...

Faamecanic 04-27-10 10:24 AM

Quote:

Originally Posted by robbo180265 (Post 1374398)
It is - and it's a fruitless topic IMO;)


Here goes robbo with the "self" flogging again

<<<---- hands robo the cat'o'nine tails..... :yep:

Faamecanic 04-27-10 10:32 AM

Quote:

Originally Posted by JScones (Post 1374547)
Yes, you've said this a few times, but I'm curious to hear what your logical rationale is, apart from a tenuous analogy.

See, for someone to say that the devs are "not to blame" must mean that they consider the devs to be dumb Lemmings that did exclusively what they were told to do by "the suits"TM. Yet I can't imagine a gang of Ubisoft France people standing over the shoulder of the devs saying "type this, remove that, change this", can you? Heck, I reckon most of Ubisoft France would have no idea about the intricacies of U-boat warfare. Why would they?

See, I think the devs are actually smarter than that. I give them credit. I don't think they are robots at all. I think they had a level of autonomy to influence design and content - and if Alex's blog view is an indication of how he managed SH5, then I am sure of it.

So, let's look at what I mean by "level of autonomy". That would imply that they had some input, pitched a concept, an idea. Heck, they had to convince Ubisoft France in the first place, and as Dan said himself, Ubisoft didn't have to agree to do another SH game. This statement by one of the team leads alone demonstrates that the devs had at least some autonomy over the design and content.

Now, autonomy means control. With control comes responsibility. With responsibility comes accountability.

So all it would take for the devs to be part of the "blamestorming" would be one autonomous, heck even semi-autonomous, decision made by the PM, the team leads or even the team. Essentially ANY decision THEY made that affected the final product.

Or are you maintaining that the devs were mere Lemmings that sat there making no decisions at all and simply typed only what Ubisoft France told them to? If so, then I think that's more offensive to their intelligence than simply saying they suxxors. At least in the latter case their creative input is being acknowledged, even if not favourably. You're simply failing to acknowledge it at all. In fact, by not attributing any blame to the devs, you are essentially saying that all the GOOD parts of the game are the handiwork of Ubisoft France as well. I mean, you're not trying to say that the bad stuff is the fault of "the suits"TM yet the good stuff is the result of the devs, are you? Because it doesn't work that way.

Anyway, it's all moot. I don't care who's to blame. As long as Ubisoft (collective) fixes it, that's all that really matters. Let the blamestorming happen behind the Ubisoft boardroom doors, if they even feel it necessary, is what I say.

What we do know for sure though is that after reviews like PC Gamer's, mud will stick to everyone involved in SH5.

BTW Flopper, I'm a program director. Started life as a software engineer and worked up. I've been in the shoes of both the devs and the suits. After 12 years or project managing I think I have a bit of an idea how projects work. ;)

Well said JS....well said.

And I agree with you...if IN THE END....UBI gives the Devs the money and time to FIX SH5... then its all good.

The shoddy release will still leave a black eye on UBI and Devs...even with a patch. You know..the whole "First Impressions" sayinig....

robbo180265 04-27-10 11:07 AM

Quote:

Originally Posted by Faamecanic (Post 1375121)
Here goes robbo with the "self" flogging again

<<<---- hands robo the cat'o'nine tails..... :yep:

Ta matey:yeah:

No-one listens to me anyway lol.

609_Avatar 04-27-10 12:06 PM

Well, I don't think giving some blame to the devs is stabbing them in the back. How should we support them? By buying the game no matter what? By praising them no matter the condition of the game? I personally think both are to blame, as Dan himself has stated. You can't separate the two. It's the same company with different jobs but both had their hands in the final product and share the "blame" for the state the game is in. Of course, all IMHO. :)

John Channing 04-27-10 12:18 PM

Quote:

Originally Posted by robbo180265 (Post 1375180)
Ta matey:yeah:

No-one listens to me anyway lol.

I'm sorry... did you say something? I wasn't listening.

JCC

robbo180265 04-27-10 03:01 PM

Quote:

Originally Posted by John Channing (Post 1375280)
I'm sorry... did you say something? I wasn't listening.

JCC

-----------------------------------------------------------------------

























:har:

IanC 04-27-10 03:35 PM

Quote:

Originally Posted by 609_Avatar (Post 1375259)
Well, I don't think giving some blame to the devs is stabbing them in the back. How should we support them? By buying the game no matter what? By praising them no matter the condition of the game? I personally think both are to blame, as Dan himself has stated. You can't separate the two. It's the same company with different jobs but both had their hands in the final product and share the "blame" for the state the game is in. Of course, all IMHO. :)

That's right, we keep forgetting about Dan's own statement on the matter.

Onkel Neal 04-27-10 09:02 PM

Quote:

Originally Posted by IanC (Post 1373391)
Ok I've seen a few of these "I've met Dan in person..." comments from different members. I'm assuming you guys talked in depth about game development. You're not saying the devs can do no wrong just because you've had a beer with the guy, right? :lol:


No, no one is suggesting the devs can do no wrong, even Dan would be the first to admit when they fall short. Game development is not easy. Nit picking and ill-informed rants are easy. That's why they're so common.

JScones 04-28-10 02:39 AM

Quote:

Originally Posted by Neal Stevens (Post 1375742)
No, no one is suggesting the devs can do no wrong, even Dan would be the first to admit when they fall short.

No need to even speculate on that one, Neal. As a few people have already pointed out in this thread, Dan stuck up his hand on the official day of release acknowledging his contribution to the "failures of SH5" (his words). While he can't be considered the dev team's voice of authority (something people here seem to continually forget; only Alex or his representative can speak on behalf of the entire dev team), it's pretty clear that, fortunately for us, at least one of the dev team leads has accepted responsibility for their role in the melodrama called SH5. Hard then for anyone else to argue that the devs were blameless, eh?

And isn't it much more refreshing reading something like "Yes, we stuffed up, now let us fix it", than "Us? No, it's all someone else's fault, take it up with them <points in the direction of France>"? I may not think highly of SH5, but I always think highly of anyone who admits when they were wrong, and even moreso if they commit to an action plan to fix it.

IanC 04-28-10 04:06 AM

Quote:

Originally Posted by IanC (Post 1373391)
Ok I've seen a few of these "I've met Dan in person..." comments from different members. I'm assuming you guys talked in depth about game development. You're not saying the devs can do no wrong just because you've had a beer with the guy, right? :lol:

Quote:

Originally Posted by Neal Stevens (Post 1375742)
No, no one is suggesting the devs can do no wrong, even Dan would be the first to admit when they fall short. Game development is not easy. Nit picking and ill-informed rants are easy. That's why they're so common.

Yes of course, but I just want to say that "can do no wrong" was meant as a figure of speech, not to be taken literally.


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