SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [WIP] SH5 True Dynamic Campaign (https://www.subsim.com/radioroom/showthread.php?t=163229)

Nightcloak 03-14-10 05:39 AM

sounds like what im looking for :)

fideco 03-14-10 01:20 PM

I'm very interested in your project
When are you going to release the demo
Next week?

Kpt-Wolf 03-14-10 02:28 PM

Yep, im also very interested in this mod! :up:

R-T-B 03-14-10 08:07 PM

Quote:

Originally Posted by fideco (Post 1315235)
I'm very interested in your project
When are you going to release the demo
Next week?

I would've released the demo next week, unfortunately, I am considering a rewrite to interface with a commercial game known as Making History (sort of like HoI). This would be much more realistic than my current engine. Please see the opening thread for details, and let me know what you'd prefer.

Regardless, the demo version is going to be released in 1-3 weeks (maybe less but unlikely). It will take either the form of a making history scenario you can run for fun, or my current engine with no ability to interface with Silent Hunter (just output logs). It all depends on what people vote.

I'll keep you informed, please check the initial post for more details.

R-T-B 03-16-10 01:06 AM

How would everyone feel about me using Arsenal of democracy as an engine?

It's based on HoI2, but I like it much more.

I must confess I've already begun work and this will rule out a demo but the result will be much better I think. Anyone have any objections to having to own this game in addition to my software licensing fee of $5?

Please do give feedback, I'm still at a point where I could go either way.

Baleur 03-16-10 06:51 AM

Quote:

Originally Posted by R-T-B (Post 1318063)
How would everyone feel about me using Arsenal of democracy as an engine?

It's based on HoI2, but I like it much more.

I must confess I've already begun work and this will rule out a demo but the result will be much better I think. Anyone have any objections to having to own this game in addition to my software licensing fee of $5?

Please do give feedback, I'm still at a point where I could go either way.

No offence but, buying another game i'll never play (i cant stand these overly statistical games), AND paying for what is a mod (regardless of how much work goes into it, sorry), just to fix / add something that should have been in SH5 from the start (and was even advertised as such) isnt my idea of a good deal..

In fact, Ubisoft should pay you for this, we shouldnt.

fideco 03-16-10 07:31 AM

I do not agree with Baleur.
There is much professional work behind the project and the cost seems to me absolutely correct.
Cheers

VonLowe 03-16-10 11:08 AM

Sounds interesting I'm game...pun intended

R-T-B 03-16-10 03:26 PM

Quote:

Originally Posted by Baleur (Post 1318297)
No offence but, buying another game i'll never play (i cant stand these overly statistical games), AND paying for what is a mod (regardless of how much work goes into it, sorry), just to fix / add something that should have been in SH5 from the start (and was even advertised as such) isnt my idea of a good deal..

In fact, Ubisoft should pay you for this, we shouldnt.

No offense taken. I may just make a release later with my old engine for those not willing to pay for an additional game. That'd make it much more affordable at the expense of a bit of realism. I may even release a freeware eddition of sorts, but I don't know what this will/won't include.

We'll see. I've got to set realistic goals so that probably won't be in first release, but I'm not ruling you guys out either.

And yes, ubisoft should be paying me, but what are the odds of that? :har:

Baleur 03-16-10 04:44 PM

I know lol, not very high odds :nope:
Its funny with certain games, like the Silent Hunter games, the Total War games, etc. Those games on their own, are okay. But with the mod community they reach new unseen heights in every imaginable and unimaginable way.

I couldnt possibly play silent hunter or any total war game without the spectacular mods there are for them, yet these guys arent paid, arent hired, arent even given any attention or asked for advice by the developers.

I am absolutely convinced that the Silent Hunter series and the Total War series would have far far less sales if there wasnt any mod community for either.
And new sequels keep being made with less and less of the old features present.

krupp_88mm 03-16-10 05:44 PM

i hope you can work in that we have some impact on the war even if its so small not to make a difference.. i think the immersion will be better if we feel like were part of the fight,

also good work so far looks promising!,

one question will the ports switch sides when nations cahnge sides, it seems to be very bugged in sh5 things like vichy france axis ports in 1939

R-T-B 03-17-10 09:10 PM

Yes, when it is finished territory like ports will be monitored and change sides.

I'm going to be away from the project over the weekend, job calls. But I should have some news next week! :)

Vandecker 03-17-10 09:33 PM

OT: I would just like to say something to the modding community of Silent Hunter: You people are insane!!

The game has been released less than a month and already you have released dozens of mods and patches that fix and improve the game in ways that were obviously never considered by the developers.

Not only that your here within a month of release developing a mod that will allow you to direct the overall strategy of Germany during the Second World War at the same time as Captaining a U-Boat (at least between stays in port anyway).

Why the hell Ubisoft doesn't just give you the source code to play with I will never know.

I salute you gentlemen and ladies :salute:and very much look forwards to playing the game in its improved form sometime in the next 6 to 12 months when I can get the funds to build a computer that can actually play it.

Safe-Keeper 03-17-10 09:51 PM

Quote:

OT: I would just like to say something to the modding community of Silent Hunter: You people are insane!!
I just wish I could go a year, not to mention two, into the future and see what the mods and patches have turned SH5 into then.

VonHesse 03-25-10 08:15 PM

Hello. any news on this mod? Sounds very interesting. A truly dynamic campaign that responds to your subs actions (even minimally) would be very cool. Hope all is well, and keep up the good work. Thanks R-T-B!!!:salute:


All times are GMT -5. The time now is 06:37 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.