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Several reasons.
1. The company doesn't give the game developers enough time to do everything they want to do so the developer makes as much as they can and then tries to create a structure that others can build on. 2. People don't want to wait another six months to year to get some of the features in a game that they want. It is fine and dandy tallking about the spit and polish of a final game but you can't eat software. That and part one are big reasons games get released buggy. It isn't right, it isn't fair but it happens. 3. There is a big trend in games today of releasing a game at a certain date and then patching it later. With today's high speed connects it is a lot easier patching a game. IN the past you had to deal with the limitations that a 56k connect would pose but almost everyone today has a high speed connect. 4. A lot of what people want doesn't apply to what the developer had in mind. Lets face it, what I think would be cool may not be what the developer was thinking. Sometimes different people can look at the same box and come up with different ways of using it. A lot of these mods were never considered by the developers. The good thing is that the people that made this game actually encourage this kind of stuff. |
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SH6 will be just an empty box, we can mod from there. |
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Some of the Devs are already posting that the Community Mods will address the things we are all yelling about...
In that case I sincerely hope the Modders also get some of the Devs profits! |
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Sure we can say "why didn't they wait a few more months for it to be PERFECT?". Well, here's the game, wait for a few more months and it will be PERFECT. :haha: |
Wait a 3-5 years then, after patched and modded, play it...
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Yeah, too bad that Ubi keeps pushing the developers like this to publish games in what was years ago considered to be a beta state. They are basically pushing their own franchise series over the edge.
Modders shouldn't be needed to fix anything, and I think as before it is pretty safe to assume that at least bugs will be patched over time. Game design related things, like the more casual customer oriented arcade style will stay unless modders take care of that. I guess that is where your decision as a customer comes into play once the game is in a finished state (after the last patch) -- is it something that looks enticing and suits your wishes, or not? The interesting thought that is forced on me here is: If it requires modders to get this game both into a reasonable state (as compared to say a previous final release like SHIII, or IV) that a customer can expect, who should get what share of the sales price???? It can't but see the logic that everyone should get what he deserves for the efforts invested, and I always am impressed by the efforts put up by serious modders! |
Why are people letting this kind of 'release it half-done then patch it later' practice of companies by buying their games unquestioningly? Why does this have to be something that is 'normal'? Does this mean people are also willing to wait for Toyota to mail them new brakes after 6 months of purchase?
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:know: Exactly. You don't buy a couch and have them send you the cushions 3 months later. You wouldn't buy a big mac, period. But if you did, you wouldn't expect to get the cheese 3 months later. Why do we keep buying games that clearly aren't finished? So clearly, in fact, that they have a day one patch? |
Im only begging UBI for one thing:
Please, and even hell freeze.... do NOT buy Boeing or Airbus.......:damn: (I fly every year 30.000 miles and only be 38 years old....) Andreas |
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There's no point trying to convince them otherwise, they'll just make snappy, sarcastic posts about negativity and lack of constructive critism, and go right on trying to convince themselves that it was the best 50 bucks they've ever spent. |
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Lol: "Here are your new A380 aircraft Air France. Whats that? Where is the navigation system? Oh, we'll add that later. And the air filtration? That wasn't a priority at this time. Yeah, I should take this time to mention that engines sometime cut out, but don't worry, we're working on it. Have fun! Also, be aware that we'll be releasing an expansion kit in the near future that adds seat-belts and oxygen masks!" Quote:
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There should be a disclaimer here.. perhaps:
“The users of these forums do not necessarily reflect the opinions or views of the users of these forums!” There is so much bickering going on! Quite astonishing. Anyway.. Having finally got my hands on SH5 I am really surprised that it ran at all given the huge amount of negativity it has received here. Quite honestly I wouldn’t have bought it had I have checked these forums before today. SH-IV was one of the buggiest games I’ve ever laid my hands on. Out of the box it ran in low resolution, it had crash bugs and around 100+ other major issues. SH -V. Well, I should point out that all I’ve done is set off and sunk one British ship after the somewhat poor training “mission” and therefore accept that it would be unfair for me to give a reasonable opinion on the game as a whole. However based on my, so far, rather brief encounter with the game I have yet to see it crash, the graphics are excellent, considerably better than SH-IV, the game IS playable. The UI is actually quite good in places but seems unfinished on the main view screen it also feels, as others have said, a bit unauthentic but then I don’t think they had UIs in WW2 J The one enemy ship, a freighter, I came across (whilst I was running at full on the surface) behaved as you would expect, jinking and running away as fast as possible. I wasn’t plagued by constant air patrols as I was in SH-IV.. The only “bug” I saw was when I requested the deck gun to be manned. The order was accepted but no-one manned the gun. However the issue was that the order should have been refused since the sea was too rough. The game overall has many issues but I only know this because I’ve read these forums, not because I’ve “bugged out of the game” as a programmer friend of mine tends to put it. (Well not bugged out yet anyway!) In essence. Anyone who thinks SH-V is more buggy than SH-IV is wearing the wrong coloured spectacles. The game has many flaws, hopefully with a couple of patches from the devs and modding from the community they will be fixed. I think it cannot be overstated that the Silent Hunter is pitched at a niche market. The budget UBI allow is obviously too tight but I suppose it is based on expected sales. Whilst boycotting this product might achieve a bug free SH-VI I think it far more likely it will end the series altogether. Decent PC games are hard to come by these days nearly everything is a “dumbed down” console conversion, don’t even get me started on Supreme Commander 2! SH-V, imo, is better than SH-IV in its initial release and has the potential to be far greater. Oh, the DRM situation is absolutely fing ridiculous, I’ve never seen copy protection this intrusive and designed, it would seem, to only infuriate paying customers! FIX IT UBI! |
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http://forums.ubi.com/eve/forums/a/t...8591082387/p/1 |
On par or maybe worse than four; that is Ubi for you. :nope:
Always a money grab and always at the expense of the customers - not consumers. If you had any doubt about this concept the new DRM should be proof positive that you are not a consumer. :know: I hope, really, really hope the new DRM scheme make Ubi tank as a company or at the very least cause a lot of executives lose their jobs. :yep: I so wish the venerable and classic SH franchise was given to a far better company that respects PC gamers and puts out fairly well polished titles. |
Hm....
So Kaleun cannot tell teh folks at the deck gun to leave it? he has to go and find the watch officer? it is nuts. |
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