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http://www.uboat.net/men/uniforms/images/u94.jpg
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http://4.bp.blogspot.com/_JGyMlGQKTS...320/winnie.jpg :DL |
So... first we complained that the interior was too big. Now we're complaining that the tower is too small. Forget it devs, you can't do anything to please us :har:
BTW, Quad's image seems to be of a type IX... look at the holes on the sides. |
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I see no problem here.
They have all kinds of things to stand on that will effect their height. Therefore (derfor), whatever the devs decide, can be considered correct. |
SHV
Graphics look great but that interface ugh ! Get cracking Modders you have to change that interface.PLEASE.
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He is right it's a type IX
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is it just me or does the crew still look like american navy in combination of a bad comic style? (just like sh4 the same ugly crew)
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Maybe Doenitz had a ubermensch mod going on... :hmmm: |
Towards the end of the war, they rose above themselves ..
Greetings, Catfish |
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So I gues it is just you. |
Well it isn't just him, I feel the same way. The SH4 and SH5 crew don't look very good to me. They're too "deep" (in the height, width, depth sense), it's unnatural looking. That's not to say SH3's crew looked good either, but SH5's are still pretty crappy.
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http://www.shipcamouflage.com/images/TypeVII.jpg What I can be sure of is that: 1. other turms are slightly lower (visually estimated only), turms with a doubled wave breaker are about 15 cm taller. You can see this if you follow the line of the top rim. It drops suddenly as it nears the railing section. 2. the tower in the official pic is not the same as the one in your image 3. the guy you took as reference is 20-25 cm shorter than the other guys on the deck. Also look again at this image: [IMG]http://www.uboat.net/men/uniforms/images/u94.jpg[/QUOTE][/IMG] Notice that here the men on the deck almost touch the lateral rim with their heads. The one in your pic would do tat too if he was a head taller. |
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- You can have objects that retain their size in pixels, thus becoming smaller as you increase resolution. (scaling factor 0) - You can stretch an object unevenly (scaling factor 2) - You can have objects that scale uniformly up with resolution thus always occupying the same amount of screen. (scaling factor 1 or 5) - You can choose weather to scale either to the lateral sides (scaling 5) or to the top/bottom (scaling 1) and so choose weather an image gets cropped (5) or has side gaps (1). Granted, in the original SH4 interface (I mean the periscope screen) they didn't use a single visible object with a scaling of 1. All objects had a scaling factor of 0 (they all get smaller as you increase resolution) except for the background which had a scaling factor of 5 (which gets cropped on wide screen resolutions and forces the viewfinder image to get bigger). But you can actually do anything and create very complex relations of position and scaling between objects of different scaling factors. It's complicated but I've done it in Notepad and ended up with a single mod that works for all resolutions and sub types. I'm not sure they had to use Notepad :haha: Also in SH4, the devs chose to "glue" all interface items to the sides. They can also be glued to the middle and even arbitrary positions. For example in my interface I had to force a non scaling item (the bloody periscope bearing dial) to remain in the same spot and put 2 scaling buttons (the stadimeter and AOBF button) to its sides... Try on any resolutions, they never become wrong. If you're interested in checking it out yourself, use this info: http://www.subsim.com/radioroom/show...28&postcount=7 (Lol, I should've added images, it's quite hard to follow). So, if I could do it (it was my first real mod) after finding out the rules by myself, why do you think the devs wouldn't be capable of achieving this too? |
Amen brother, Amen....................:yeah:
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If these images belong to the new interface of Silent Hunter 5 ... Bad start. Personally, I like the interface of Silent Hunter but with high resolution textures
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I dectect a hint of black humor on my asdic! |
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http://img34.imageshack.us/img34/5065/u94copy.jpg http://img8.imageshack.us/img8/4449/u2041.jpg http://img97.imageshack.us/img97/6499/attachmentu.jpg Questions? Now look this! Where is small metal boards? http://img189.imageshack.us/img189/9595/26431073.jpg Look on what height UBI have made bridge protection "a winter garden"! Simply compare to the original on a photo! The bridge deck should be lowered downwards! |
Compare to the original!
http://img97.imageshack.us/img97/6449/uviic.jpg "Having eyes yes will see, having ears yes will hear" the Holy Bible |
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