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-   -   [REL] Manos Gui (MaGui) (https://www.subsim.com/radioroom/showthread.php?t=157376)

Grizzly 11-19-09 08:18 AM

@Makman

Hi, some time ago I had probs with my Cameras.dat in the extendet free Camera mod.
Could you edit this Cameras.dat for me? :06:
I had to install direktx to run this silent hunter editor, but while the installation was running, i got an Error with the "Windows-Logo-Test" or something like this.
So i can`t edit it by my self.:cry:

makman94 11-20-09 01:38 AM

Quote:

Originally Posted by Grizzly (Post 1205757)
@Makman

Hi, some time ago I had probs with my Cameras.dat in the extendet free Camera mod.
Could you edit this Cameras.dat for me? :06:
I had to install direktx to run this silent hunter editor, but while the installation was running, i got an Error with the "Windows-Logo-Test" or something like this.
So i can`t edit it by my self.:cry:

Hello Grizzly,

just be a little patient becuase i am very busy this period and i promise to look at it asap :up:

bye

Reaper51 11-23-09 04:32 PM

Hi,

First off, love your GUI! That said I do have two questions.

1. How do I use the secondary dials? It seems if I want to dive past 25m I have to use "d" then hit "a" when at my desired depth.

2. Could someone label a picture of the periscope tool? I'm having trouble figuring out exactly how it works, and it would really help if I knew what the rings were for.

Thanks

artao 11-23-09 06:33 PM

howdy

1: mouse-over the edge of the depth-dial, it will swap to the deeper version

2: see above messages thru-out thread for the info u seek ... I also asked and got my answers above.

sink -em all!!

:salute:

Tweety 12-25-09 04:40 PM

Manos GUI
 
Merry Christmas everyone.

I have playing GWX v3.0 and MA GUI. I want say thank you for uploading this mod.
I takes a little to get the hang of understanding all that this mod has to offer.
So far i very great full for playing with the new GUI. This is awesome work and a great mod to play.:yeah:

I have a ? after watching the tutorial videos.

In the video bottom right hand corner where you issue commands their is a picture of a green sub.

Where can I get this picture and install.

thank you

Mark

java`s revenge 12-26-09 07:00 AM

Tweety,

You can tick your difficulties before playing. When you see that
green sub you don`t play full real.
When you see this you are difficult detectable.

Captain Birdseye 12-26-09 01:45 PM

Will this mod be suitable for me who plays GWX 3.0 with automatic targetting?

java`s revenge 12-26-09 02:10 PM

Yes ofcourse but the real playing is great !
When you take that step you never want to go back.

Tweety 12-26-09 04:17 PM

green sub
 
Java thank for the reply.:up:

So that green sub is the stealth meter. I don't play with that option turned on, so that is probably why I never see this green sub.
I have been playing on 100 % realism. I am getting better with plotting and sinking one ship.

I know from reading a lot of the other posts here that a convoy's course and speed will be the same for all ships in that convoy. I have also been reading that their is a tutorial for attacking a convoy using this Ma GUI mod.

Do you or anyone else here might know where i can download this video.

thank you

Mark

Tweety 12-26-09 04:24 PM

GWX
 
Quote:

Originally Posted by Captain Birdseye (Post 1225680)
Will this mod be suitable for me who plays GWX 3.0 with automatic targetting?

Hello Captain Birdseye

From some of the other post I have read earlier in this thread.
It will work with GWX. The only problem is your realism setting would go down from 100 % to a lower number, by selection automatic targeting.

Hope this helps

Mark

java`s revenge 12-26-09 06:03 PM

Tweety,

I do attack a convoy with these tools with experience.

I target one merchant and calculate speed, distance and aob.
Shoot your torpedo(s) and for the next ship you only have
to measure the distance again. But...when the convoy changes
their course it`s another story.

But with this tool from makman and olc you have to untick 2 possibilities.
weapon officer assistance and stabylize view. Then you will see
that the game sees it as 100%. The weapon officer tells you what kind
of target you are locked and stabylized view is real.

Tweety 12-26-09 06:16 PM

Thank you java`s revenge,

I will give that a go.

All the best over the holidays

comet61 12-27-09 12:48 AM

This mod
 
I've been really wanting to try this mod. I've read and re-read the instuctions countless times. I load the mods via JSGME and I usually load the MaGui last...with absolutely no changes whatsoever. It's like I never change anything. I know I am doing something wrong. I am using GWX3 and unload Raphaels mods (I like those too). I did try OLC Gold (unloaded now)....that worked, but I cannot get the MaGui to work at all. Getting depressing...:wah:

java`s revenge 12-27-09 08:42 AM

Comet,

Firstly download and UNPACK a mod to your desktop. There are many
mods with more opties. So look into that file before putting it into the mods
folder of the game.

makman94 12-27-09 08:44 AM

Quote:

Originally Posted by Tweety (Post 1225456)
Merry Christmas everyone.

I have playing GWX v3.0 and MA GUI. I want say thank you for uploading this mod.
I takes a little to get the hang of understanding all that this mod has to offer.
So far i very great full for playing with the new GUI. This is awesome work and a great mod to play.:yeah:

I have a ? after watching the tutorial videos.

In the video bottom right hand corner where you issue commands their is a picture of a green sub.

Where can I get this picture and install.

thank you

Mark

hello Mark ,

thank you for your words:up:
now about the green sub ...this have 'moved' to an other place in MaGui. (read the first post)
also you will find at the optionals a small mod for MaGui that is tottaly dissappearing the sub icon ...no matter what you will choice at the start options (or you can tic your options as Java suggest you)


Quote:

Originally Posted by comet61 (Post 1225870)
I've been really wanting to try this mod. I've read and re-read the instuctions countless times. I load the mods via JSGME and I usually load the MaGui last...with absolutely no changes whatsoever. It's like I never change anything. I know I am doing something wrong. I am using GWX3 and unload Raphaels mods (I like those too). I did try OLC Gold (unloaded now)....that worked, but I cannot get the MaGui to work at all. Getting depressing...:wah:

hello Comet,
your message is not so helpfull to understand the 'problem'
maybe you haven't install it correct .
the .rar has some files in there and not only the MaGui. i mean that you are not extracting the .rar as it is in your mods folder.open the .rar and extract only the MaGui
now,if you have done it so then maybe some files are corrupted (can't think anything else).
from where did you download it ?

also if you get inside the game with MaGui enabled ...a pic of your 'problem' would be very helpfull

Merry Christmas and a huppy new year to everybody !!

comet61 12-27-09 03:03 PM

Quote:

hello Comet,
your message is not so helpfull to understand the 'problem'
maybe you haven't install it correct .
the .rar has some files in there and not only the MaGui. i mean that you are not extracting the .rar as it is in your mods folder.open the .rar and extract only the MaGui
now,if you have done it so then maybe some files are corrupted (can't think anything else).
from where did you download it ?

also if you get inside the game with MaGui enabled ...a pic of your 'problem' would be very helpfull
Well, that's just it...there's nothing to show. When I load the sim and jump in a sub it looks like the stock game with a few of the GWX goodies. It plays just fine. No missing files or corruption of any kind that I have seen.

Now I have unloaded many of the other mods (mostly from GWX and all of Rapheals goodies) and pretty much have the GWX basic stuff. I then loaded only the Manos Gui (MaGui).rar, the MaGui folder only. When I go into the game....nothing. Game still works with no errors, but looks stock.

I can load OLC Gold Options 1 thru 4 and they always work. I even tried to load Magui over the top of it like a few folks here have done, no go. I will try to figit the problem a little more today.

I downloaded the files from your File Front area. I checked the files within Rar and re-downloaded the rar's again to no avail. I am thinking it is an easy solution here that I am missing. I re-read the instructions again and again. I will see if I can get it to work today since I have time now. Thanks!! I'll let you know if I succeed or not.





comet61 12-27-09 08:42 PM

Well...I knew it was something stupid. I didn't unpack deep enough in the RAR files. Got some layered folders I didn't notice right off.:damn: MaGui is loaded and running like a champ!! Love this MOD. Now...I need to learn all these new tools..... Awesome package. Many thanks!!:up:

Tweety 12-29-09 04:20 PM

Thank you for the reply makman94. i did play with the green sub and i decided i didn't like seeing it turn from green to red whenever i was detected. So i play without the green sub . I like to be surprised when I'm detected by destroyers. I find it is more fun this way.

Thanks again for a great mod that is challenging and fun to play.:yeah:
The challenge comes from learning the cool tools to learn.
The fun is sinking a ship with these tools.

Mark

makman94 01-04-10 10:37 AM

New Stuff for MaGui
 
hello to all,
here are some new stuff for the users of MaGui:

1.New Compass and Rudder dials
--------------------------------------
after some comments at this thread : Need Help Using OLC Compass , i noticed that the compass at MaGui had a little error.the inner compass (N-O-S-W ) was moving together with the course degrees .this mod is correcting this...meaning that the inner compass is now stamble and only the outer (course degrees) is turning.also ,i made some new graphics for the compass and for the rudder's dial

edit: the new compass is also availiable (at my ff page) in a version that is divided in 10ths of degrees for more precise relative to north bearings

pics:
http://i545.photobucket.com/albums/h...NewCompass.jpg
compass
divided in 10ths of degrees:
http://i545.photobucket.com/albums/h...thscompass.jpg
http://i545.photobucket.com/albums/h.../NewRudder.jpg


2.New marks at attack scope
---------------------------------
this mod is adding the horizontal marks at attack peri (red horizontal scale) .i remove this scale from aob wheel becuase you can't move the scope with mouse when aob wheel is showing (unless you grab the scope at its edges ...outside from aob wheel)this was not so comfort ,so now the horizontal scale is at attack peri ,you take your measures , then you bring down the aob wheel and continue at setting the rings

pic:
http://i545.photobucket.com/albums/h...4/NewMarks.jpg
3.no stealthmeter for Metal MaGui
---------------------------------------
this is a mini mod for Metal MaGui that is 'dissapearing' the stealthmeter.i had forgot to include this with the release of metal MaGui (thanks to Yoda1976 for mentioning that to me)
4.fixes for the users of WAC4.1 and NYGM3.3c
----------------------------------------------------
the users that had downloaded the ''magui-wac4.1 f1 fix'' ,please delete it .
use the ''MaGui FIX for WAC4.1'' that i upload today . This fix is correcting the f1 page and also merges the whole en_menu of WAC4.1
don't use the german language with Magui becuase no adjustments had take place there
also you will find at my ff page and the ''MaGui FIX for NYGM3.3c'' that is only for the users of NYGM3.3c


ALL the above can be found at my ff page



Yoda1976 01-04-10 01:38 PM

You are the best Makman!!!!!:woot::salute:

I will it download now!!:rock:


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