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Thanks, that was an hour well spend. :salute:
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I don't see what the enjoyment would be in wolfpacks. Watching an AI controlled submarine sink ships is not my idea of a fun game.
I want to set up and sink ships! :arrgh!: Imagine how pissed you would be if you were trying to set up a shot and some AI sub sunk it first? :damn::damn: However, gamers are different. I think the gamers who want wolfpacks should have them. As long as I can turn them off I have no problems. It is the "lone wolf" aspect of submarine warfare that appeals to me. I don't want to be just number 1 of 4. |
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Looks like wolf packs were only effective early on, just like the uboat itself. |
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It not all just about wolf packs, hostile submarines could also make for very intense and interesting battle situations....
Dont belive me? please watch this video about HMS Ventura (British) U-class submarine Sinking U-864 (Type IX D2) While both vessels were submerged http://www.youtube.com/watch?v=hNiyO6ZV0CU Id trade a convoy of Tankers for an SHV moment like this any day...:salute: |
Considered.
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1) Acheive the same Wolfpack effect for virtually the same amount of work. (Your proposal is not all far off from being an AI sub with no 3d model attached.)I highly doubt the same amount of work. If you're adding 'physical' objects then you're program/system takes a hit. 2) Adds the realsim of the Subs physicial existance - rather than being virtual. Who cares? Realistically you'd almost never see your Wolfpack colleagues. 3) Allow for encounters, interception & engament with Enermy subs, even if the devs dont include any models for Non-German sub types - we can! HMS Ventura notwithstanding that was a very rare occurrence in the war and IMHO not worth considering for SH5. 4) it would help pave the way for a Destoyer command addon or mod. This I would agree with wholeheartedly. 5) Allow the player to see friendly subs traveling to and from portThis was achieved in SH3 already and IMHO is still only eye candy 6) Allow for properly behaved Milchows (resupply Uboats) This makes sense and is an easy fix as it was simulated in SH3 7) Allows the player to embark on side missions where they could Aid another U-boat in distress. OK, but seriously, not a huge part of the overall game. 8) Allow for the construction of an Ai topedo controller that can also be attached to surface vessles like the 'impotent' PT boat. This is a seperate issue altogether and I don't see it being linke to the virtual wolfpack issue at all. Completely different programming aspect of the game. |
In Orange....
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My eyes, it hurts!!! :dead:
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lol, sorry Arclight, is that better now? :DL
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Yeah, I just put on some sunglasses, helps too. :cool: :salute:
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Let us not forget AI Allied subs.....or playable would be even better :DL
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The only way to realistically do Wolfpacks is through Multiplayer mode. Sorry, but that's a fact.
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Maybe a randomly generated wolf pack with a slight chance but only for convoys over a certain large size .
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Give a player control of 10+ wolfpack submarines? Probably not a good idea at all. I don't like the idea of converting SH into real-time strategy game. |
As far as I know most U-boats sunk by allied submarines were not sunk in a dogfight but with the same tactics the U-Boats sunk allied merchants: sit in the dark and wait until the bait shows up- then hit and run.
Imagine sailing from Lorient in 1941 and 60 km west you get a sudden death screen: hit by torpedo. I'd love it! Real wolfpack AI torpedos would even be a threat to the player's U-boat. Again the screen: hit by torpedo. Btw - I'm sure it is not an affair for the pros to script U-boat and torpedo AI. But I'd prefer to see torpedo bombers attacking convoys in the Mediterranean or in the Channel and DDs laying mines of the British east coast. Rare events should not be modelled - like sub on U-Boat dogfight or sinking fishtrawlers in the black sea with handgranades... |
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:yep: |
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Frankly, a poor attempt at rebuttal, and one that instantly loses my respect. :down: |
I belive in Wolfpacks. Why? Because UBI already gave us co-operative surface ships and planes in IV. I think that was just an exercise for something else. I'm also sure we won't get 50+ boat packs, but just little ones with few subs. But even that would be better than nothing. And why then they are so silent on it? Propably because there is still some problems waiting for solution.
And I might be wrong too, as usually. Greetings, -RC- |
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To the rest of your post, i.e. the personal remarks, I'll make my comments per PM. |
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thank you |
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