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Still looks the same water with a decent sub in it :rotfl: IMHO of course |
Yes yes yes... SH4 graphics are FAR superior to SH3. I bought SH4 when it first came out, and played it after each patch...and the conclusion I reached
It cannot hold a candle to SH3 with GWX. I lost interest in SH4 when I kept getting the same mission/patrol grid over and over and over... even after the patch, and even after throughly completing the missions to include docking at my home base. The second spoiler was the sub acted like it was on a rail in stormy seas. Very little pitching and rolling, coming 3/4 of the way out of the water like it was the "flying dutchman". I havent touched SH4 in over a year now and did not even feel like it was worth the $10-$15 US to get the Uboat expansion. Maybe I will in the future...but for now GWX just holds my attention. Graphics are only 30% of a game IMHO....gameplay and AI are the rest. Now keep in mind..I havent tried any of the mods for SH4 except for less traffic reports (enemy traffic reports that are 600 nm away is a bit rediculous too) and the Green Buttons mod. |
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And yes have tried mods - have OM on one of my SH4 installs Again my opinion And as someone once said Opinions are like Ãssholes ,everybody has one :doh: |
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Not intended to be a GWX jab, you guys can't mod what simply doesn't exist. The destroyer AI can be modded in SH4 but the ship AI can't be modded in SH3. |
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Now I need you all to get busy on porting over the Type II and VIIC! |
BBW
I don't have any to say about anything in this thread so here I go. I think the line is from Platoon, said by Dr. Cox, I mean, Sgt. O'Neill. Except that it went "Excuses are like *******s" instead. Yeah, this is shameless spam. :P |
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...or the progressive mission objectives? ...or finding targets with air support? I haven't even installed a mod and the SH3 ships are just 1 dimensional in comparison. Like shooting at lemmings marching to their death. It's kinda boring. And that's all aside from the fact that SH3 looks like total crap on my 22" monitor. The hi-res hack sorta works... only it distorts the map tools if you try to use it with a widescreen resolution, so all your calcs are screwed up. Granted, there are still things about it I don't like, but the good far outweighs the bad. (call me crazy, I liked the SH3 crew management better) |
Really? I wish there was a way to implement an automatic watch system in SH3. (Maybe optional?) Having to change out the crew manually wears me down after a while. Even though in SH4 your crew is always tired, at least it's not your fault. :lol:
Ah well. |
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I'm not too impressed with the GUI either. |
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Easy to leave planes at the base if you don't care for em (probably the lesser of the 3 features that I mentioned anyway). I felt a little sad sending out a plane and losing contact with it. |
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Biggest problem with crew mgmt in SH4 is I have no idea where we stand on repair progress. |
AaronB,
I have to agree on the lack of crew feedback on SH4 about repair status. This is one of my most recent :hmm: SH4 issues. The crew needs to shout out what's being done, much more like SH3. To look at your damage crew/damage control screen in SH4, and you could hardly tell if you are assigned at rest in silent running, or at full critical repairs. SH3 has the sub section image that gives you a more direct sense of damage zones, % of repairs, etc. Is there any SH4 mod. available for better crew repair replies? |
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Also hated the repair screen in SH4. Not sure why Ubi decided to ditch the perfectly fine schematics-type screen. |
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If yes to both I will be purchasing the mod when I get bored with GWX3 and will try it. |
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I believe they fixed that repetitive mission bug in a patch that pre-dated the uboat addon (like 1.3 or 1.4) the uboat addon brings you up to patch 1.5 and includes all previous patches. So I'm pretty sure that's a yes on item 2 as well. I wouldn't buy the DL version though... I'd just get the SH4 Gold edition so you have a nice patched up version all on a disk. |
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