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-   -   GWX 3 Optional mods (https://www.subsim.com/radioroom/showthread.php?t=145945)

Wildhawke11 02-05-09 11:44 PM

BBW
Thanks for looking into things, i cant find that bloody das boot officer icons anywhere. I did find one but its not the one i have. When i put the das boot icons into the game it says its a read me file it over writes so it might be ok. I gave it a run out played for a couple of hours and all seems ok at the moment.

Thanks again for all your help
Danny

bigboywooly 02-06-09 12:11 AM

Yeah wll be fine if its a readme

Fubar2Niner 02-06-09 11:17 AM

Quote:

Originally Posted by bigboywooly
Quote:

Originally Posted by Wildhawke11
Bad Bad Bad Boy :)
Seems i have one small problem.
It tells me i cant use my Das Boot faces icon's with this mod. Or the English Nav Map and Grid Ref it greys them out.

I dont mind not having the Map Ref but i like my Das Boot crew but i guess if i have to i can live without them

Dont have the DB officers mod
Got a link :06:

Updated English grid ref and nav map

http://files.filefront.com/Updated+G.../fileinfo.html

Now if you enabled before or after the St Naz\schleuse etc mod you WILL get a JSGME warning and the first one enabled will be greyed out
NOT a problem :yeah:
The warning is to tell you the Flotilla cfg has already changed and as such will grey out the first one installed
Tis ok

Now if I can find the DB officers mod........

@BigBoy.........
After mucho trawling thru old posts this may be the Das Boot Officer mod your looking for ( not sure ) .

http://www.subsim.com/radioroom/showthread.php?t=113906

post #15 from privateer, here is the ff link, and it's still live......

http://hosted.filefront.com/priater/

Hope this helps :salute:

Best regards.

Fubar2Niner

bigboywooly 02-06-09 02:51 PM

Merci Fubar2Niner :yeah:
I did have a look but the search not recognising Das didnt help

As I thought
Nothing in that mod to conflict
Other than the readme

Sorted

Jimbuna 02-06-09 05:40 PM

Late coming in on this but it's also available from my FF account as well as the sliding stations panel.

Wildhawke11 02-06-09 09:16 PM

Alot of the links given are now gone but this is still there and its the one i use in my game


http://files.filefront.com/Das+Boot+.../fileinfo.html


Jim you Sod i spent hours the other day looking for a link to the icons, wish you had read my posting the day before :)
Thanks Anyway Jim nice to know though.

Wildhawke11 02-06-09 09:24 PM

Fubar2Niner
Thanks so much for trying to help me but the links you gave me are gone now. Well maybe its me but i could not find the download.
Again Thank You

A6Intruder 02-07-09 03:10 AM

Hi Mate,
take a look on my Mediafire-Page. Thera are several "Das Boot-Officers-Mods".
Best regards:up:

bigboywooly 02-07-09 06:23 AM

Quote:

Originally Posted by Wildhawke11
Fubar2Niner
Thanks so much for trying to help me but the links you gave me are gone now. Well maybe its me but i could not find the download.
Again Thank You

Same with that link - nothing to worry about
Readme file again being overwritten so you get a warning

@ A6Intruder
danke

HW3 02-07-09 11:01 AM

You can stop getting that warning by putting all the documentation for the mod in a folder labeled Documentation and placing that folder next to the mods data folder. JSGME will recognise it as documentation and place it where it belongs without conflict or warnings.:yep:

A6Intruder 02-07-09 12:37 PM

Quote:

Originally Posted by bigboywooly
Quote:

Originally Posted by Wildhawke11
Fubar2Niner
Thanks so much for trying to help me but the links you gave me are gone now. Well maybe its me but i could not find the download.
Again Thank You

Same with that link - nothing to worry about
Readme file again being overwritten so you get a warning

@ A6Intruder
danke

Allways wellcome.
Best regards:yeah:

Jimbuna 02-07-09 05:27 PM

Quote:

Originally Posted by Wildhawke11
Alot of the links given are now gone but this is still there and its the one i use in my game


http://files.filefront.com/Das+Boot+.../fileinfo.html


Jim you Sod i spent hours the other day looking for a link to the icons, wish you had read my posting the day before :)
Thanks Anyway Jim nice to know though.

LMAO http://img113.imageshack.us/img113/7...ebigtb9fg3.gif

Mash 03-06-09 09:18 AM

latitude and longitude scales
 
I got GWX3.0 installed along with the Nav Map and Grid mod but I don't see the latitude and longitude scales when I am looking at the map at any zoom level.


The Nav and Grid Map has not been modified by any other mod so what am I missing?

Thanks.

h.sie 07-31-09 10:55 AM

Hi BBW,

thanks for the optional mods. I found some bugs im them, maybe it could be of interest for you:

1) MODS\GWX-Lite Harbor Traffic\data\Campaigns\Campaign\Campaign_SCR.mis:

[Unit 1297] and [Unit 1343]:

Type=-1 (I think it must be Type=0)


2) MODS\GWX - Merged Campaign\data\Campaigns\Campaign\Campaign_RND.mis

[RndGroup 2053.RndUnit 2]:

Orifin=American instead of Origin=American


At least bug 1) leads to a CTD when starting 1943 from Bordeaux.

Greetings,
h.sie

Leg 08-03-09 01:23 PM

Since I've reinstalled SH3 and GWX (I created a new folder with MultiSH3 to have a clean SH3)
I've issues using this mod. If I activate it in JSGME the games will crash every time I try to load a patrol in the campaign (before "Not so long ago...") I've done some tests and I noticed that if I exclude the folders "Terrain, Textures, and Library" SH3 does not crash but of course the port remains the old one. What do you make of this?

Jimbuna 08-03-09 05:17 PM

Where is your new folder located exactly? :hmmm:

Leg 08-03-09 06:06 PM

Quote:

Originally Posted by jimbuna (Post 1144275)
Where is your new folder located exactly? :hmmm:

I've created a new folder in the Ubisoft one; I called it GWXSH3 and the folder of sh3 with gwx is in it; so I've Program files\Ubisoft\GWXSH3\Silent hunter 3.
The vanilla one is in the Ubisoft folder too, but in a different folder naturally.

Jimbuna 08-04-09 12:17 PM

Quote:

Originally Posted by Leg (Post 1144303)
I've created a new folder in the Ubisoft one; I called it GWXSH3 and the folder of sh3 with gwx is in it; so I've Program files\Ubisoft\GWXSH3\Silent hunter 3.
The vanilla one is in the Ubisoft folder too, but in a different folder naturally.

Okay....just me misinterpreting what you posted :DL

h.sie 02-20-10 09:39 AM

Hello BBW,

in an other thread I read that you and LGN1 found some little errors in the campaign files.

are you still planning to release an update for these files?

if not, could you please tell me, where the errors are, so I can fix them for my private use.

thank you!
h.sie

irish1958 02-20-10 10:17 AM

Check your PM


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