![]() |
I think it might be that the propellers use the III_G7e.tga which should cover the whole body of the torp, has a light green body, so couldn't it come in conflict with the Kaiten texture ?
so I modified the III_G7e.tga as follows : http://img47.imageshack.us/img47/1945/tiig7eeq0.jpg http://img47.imageshack.us/img47/tii...jpg/1/w256.png we'll see now ? |
http://img266.imageshack.us/img266/3603/kaitensa1.jpg
http://img266.imageshack.us/img266/k...pg/1/w1024.png didn't work. but from what I see the underside is the latest texture with the scrapes and bumps, but with a shiny white layer over it. definetely is the right texture, the same all over, no old one on top of the new one : http://img212.imageshack.us/img212/4176/noseyk7.jpg http://img444.imageshack.us/img444/7875/kaitennf7.jpg :damn: keltos http://img444.imageshack.us/img444/k...pg/1/w1024.png |
Quote:
set the Y value to 0 from -7.0 for a start : http://img389.imageshack.us/img389/3...sticsy0fu6.jpg at y=-2.0 http://img509.imageshack.us/img509/4...csymin2lo6.jpg y=-4.0 caustics show white belly : http://img60.imageshack.us/img60/740...csymin4tc4.jpg My favorite so far : y=2.0 : http://img509.imageshack.us/img509/5...sticsy2ch8.jpg from above: http://img300.imageshack.us/img300/7...ticsy22ol0.jpg [IMG]file:///C:/DOKUME%7E1/Besitzer/LOKALE%7E1/Temp/moz-screenshot-40.jpg[/IMG]http://img379.imageshack.us/img379/3...icsy222gm7.jpg http://img379.imageshack.us/img379/c...pg/1/w1024.png Thanks for the idea Mikhayl ! :up: Keltos torpedo caustics fix (.dat to slip into Library folder of IJN torpedo mod 3.4) Download link : http://files.filefront.com/Torpedoca.../fileinfo.html |
kaiten video
http://www.youtube.com/watch?v=F39T-MxTt6s
not exactly what Orita described but heck ! good watching. keltos |
All times are GMT -5. The time now is 12:13 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.