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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL] Type XXI 1939 (https://www.subsim.com/radioroom/showthread.php?t=143816)

Faamecanic 02-19-09 11:52 AM

Very Nice!!

Will this work with GWX 3.0?? If not I guess I will do a second install of SH3 to play this....

smudje1000 02-19-09 12:40 PM

this mod fully works with GWX3.0

Weiss Pinguin 02-19-09 12:57 PM

Quote:

Originally Posted by Wreford-Brown
We've finally cracked it!

This XXI 1939 mod will allow you to use the XXI from 1939, allocates patrol grids and has fully working radar and radar warning receivers.

Thanks go to JScones and evan82 for all the help they've given me - this mod is as much theirs as it is mine.

Mod is available at:
http://files.filefront.com/XXI+1939r.../fileinfo.html

or:
http://www.bts-mods.com/?page=sh3user=wreford-brown

The crew of U-1337 is looking forward to testing its new equipment. :arrgh!:

gord96 02-19-09 03:40 PM

Same with the crew of U-111 :up:

Probably best to finish the current patrol before installing eh?

gordonmull 02-21-09 04:41 AM

Yeeees!!! :rock:

Well done guys and thanks. :salute:

Weiss Pinguin 02-21-09 06:48 AM

Quote:

Originally Posted by gord96
Same with the crew of U-111 :up:

Probably best to finish the current patrol before installing eh?

Probably. Unless the crew of U-111 wants to take a trip in the Kriegmarine's top-secret time machine. (Previous save) ;)

gordonmull 02-21-09 02:05 PM

Hmmm. Returned to base, uninstalled Beta 1.3, intalled XXI 1939 and now my fatigue model seems wonky. My guys are fatiguing at > 64x TC. I'm just using the standard GWX model. Not using Commander.

Anyone else noticed this? Installing this mod is the only change I've made since I last played.

Wreford-Brown 02-21-09 02:15 PM

I've made no changes to the fatigue models so wonder what's happening with your mod.

Keep me posted...

thehiredgun 02-21-09 02:26 PM

radar & sonar destroyed!
 
I loaded the mod into my game & it says radar & sonar destroyed in the beginning. Is this suppose to be a clean install?

gordonmull 02-22-09 07:43 AM

Have you installed the Beta 1.3 version by accident perhaps?

@ WB:
I didn't think your mod touched the fatigue model but like I say this was the last change I made so I thought I'd better check. I'm putting it down to gremlins and going to see if anyone can help me put it back to the GWX model.

thehiredgun 02-22-09 10:18 AM

I had the Beta in & I am going to take it out & download the new one & put the XXI 1939 mod in to see what happens.

gord96 02-22-09 11:32 AM

did you make sure you used the second folder? the main folder leads to 2 folders, the mod and the SH3 files.

thehiredgun 02-26-09 12:08 AM

late sensor mod
 
When using the XXI 1939 mod , do you wait for the historical date to put in the late sensors mod?

Wreford-Brown 02-28-09 07:05 PM

There's no need to apply the late war sensors mod - they are automatically applied by XXI 1939 mod.

Graf Paper 02-28-09 10:28 PM

You've done an admirable job, WB!

I know the "history geeks" may frown upon this but I have been enjoying this mod since it was released. Glad to see you've managed to lick those issues with the sensors. :yeah:

I always did wish to make more use of the XXI than just two or three patrols before the war ends. You just can't learn the true capabilities of the XXI in that short span.

Now I can get on with a "proper" career with my "advanced prototype" as a kaleun in a ultra-super-duper-tippity-top-really secret-secret program to test the most advanced sub in the war. Sort of an "alternate history", sci-fi version of the super-weapons program that history has made famous.

Operation Schattenjäger commences anew! Beware, mine enemies! :arrgh!:

So when do we get vertical launch tubes for V-4 rockets? :O:

P.S.: Doing this same mod for the XXIII in NYGM (or GWX if the XXIII is ever done for it) would be great!

JScones 03-01-09 02:28 AM

Quote:

Originally Posted by Graf Paper
You've done an admirable job, WB!

I know the "history geeks" may frown upon this but I have been enjoying this mod since it was released. Glad to see you've managed to lick those issues with the sensors. :yeah:

I always did wish to make more use of the XXI than just two or three patrols before the war ends. You just can't learn the true capabilities of the XXI in that short span.

Now I can get on with a "proper" career with my "advanced prototype" as a kaleun in a ultra-super-duper-tippity-top-really secret-secret program to test the most advanced sub in the war. Sort of an "alternate history", sci-fi version of the super-weapons program that history has made famous.

I once had a "Fantasy Flotilla" mod which did this. The player was stationed at Hamburg and got all equipment earlier than historically available. The story was that the Flotilla (can't remember the Flotilla number I used, but IIRC it was somewhere in the thirties) was a secret Flotilla responsible for testing new equipment well before it became widely available. The testing ground was the Baltic Sea against live targets. There were two versions of the mod - one gave you everything from Sep 1939, while the other gave you each piece of new equipment around 1 year before it historically became available (a kinda compromise between realism and fantasy for players like, well, me).

Alas, I lost that work many years ago. I'm sure someone still has it as I released a prototype to the GWX team and testers a few years ago. If someone can dig it up, then I'd be happy for someone (WB?) to take it over and release it. IIRC all that is left to do is change the default torpedo types (no point having T1's when you can have anything ;)). Even the storyline had been written. BBW had even populated Hamburg port with docked ships.

Graf Paper 03-01-09 11:56 AM

Perhaps a new fantasy flotilla, complete with high-risk missions only a super-top secret XXI prototype could handle? :hmmm:

I can see where this might even be workable as a full campaign for the XXI, XXIII, and XXVII.

I keep promising myself I'll study the documentation for SH3 Commander. There is so much that great tool can do besides the more obvious settings available in Options. We need more Commander mods!
Dare to dream. :sunny:

evan82 03-03-09 11:39 AM

It's nice to hear about the good working mod:woot:. My congratulations!:salute:
:rock:

Wreford-Brown 03-03-09 11:48 AM

Quote:

Originally Posted by evan82
It's nice to hear about the good working mod:woot:. My congratulations!:salute:
:rock:

Teamwork:up:

thehiredgun 03-23-09 03:02 PM

Late war sensors
 
I also use the older 1939 version cause it is more compatilble with some of the mods I use. Can anyone tell me that if you are using the XXI can you use the Fumb-37 "Leros" even if it says in the game "do not select" ?


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