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I have posted the question however: http://www.subsim.com/radioroom/show...5&postcount=19 |
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Looking really forward to it, Christian |
I saw your screenshot and it looks promising. Keep it up! :up:
Just an suggestion - normal Q ship won't engage until the prey come very close (like several hundred meters). Can we do this (like by limiting the gun's range)? |
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Easy prey??? http://img.photobucket.com/albums/v4...asytargets.jpg Diff skins http://img.photobucket.com/albums/v4.../diffskins.jpg Man the deck gun..... http://img.photobucket.com/albums/v4...mandeckgun.jpg We're under fire sir..... http://img.photobucket.com/albums/v4...akingloose.jpg http://img.photobucket.com/albums/v4...ship/3000m.jpg I got a few shells in the lead ship... http://img.photobucket.com/albums/v4...hip/Ihitem.jpg But there was that second one that kicked my butt... http://img.photobucket.com/albums/v4.../asskicked.jpg Jumping into a career...reports to follow... Koon |
Well done.......eventually http://img221.imageshack.us/img221/4...kbigid2zj6.gif
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Is it soup yet? :D :yep:
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Hopefully by the end of this week.
Forgot to mention it will also include the 5 American vessels also. |
The soup is ready :lol:
Q Ship mod for GWX2.1 This mod is an attempt to portray the Q Ships used by Britain and the US during WWII into SH3. Do not expect to come across a Q Ship every patrol because there were not that many in service and those that were are few and far between: Britain (commencement of hostilities - 31st March 1941) HMS Chatsgrove HMS Maunder HMS Prunella HMS Lambridge HMS Edgehill HMS Brutus HMS Cyprus HMS Looe Hms Antoine US 1st January 1942 - 30th November 1943 USS Atik USS Captor USS Asterion USS Big Horn USS Irene Forsyte Enable with JSGME Copy and paste the following line into your C:\Program Files\Ubisoft\GWX2.1\data\Sea\EnglishNames CFG: SCF=Small Coastal Freighter For German players (GermanNames CFG): SCF=kleiner Küstenfrachter For French players (FrenchNames CFG): SCF=petit cargo côtier Special thanks to: Denis_469 without whose initial file, this mod would never have materialised. GWX Devs Privateer and bigboywooly GWX Testers TarJak, irish1958, Alex and KeptinCranky Independant tester Koondawg This mod is not to be used for commercial purposes. If used as freeware, please give the appropriate credits. Good Hunting Jimbuna http://www.psionguild.org/forums/ima...ies/pirate.gif Links: http://files.filefront.com/Q+Ship+mod7z/;11185369;/fileinfo.html http://www.mediafire.com/download.php?idmtilmdtjv |
Great news, worth every minute of wait!:up:
Thanks alot for it. Do I have to start a new campaign or just a new patrol? |
Make sure your in port and perform a 'rollback' before enabling via JSGME http://www.psionguild.org/forums/ima...ies/pirate.gif
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Downloading now! Thanks jimbuna!:rock:
Now I'm torn between wanting to see it and not wanting to see it!:doh: Help me!:huh::dead: :rotfl::rotfl::rotfl: |
The solution is to see it, but from periscope depth, at night, from a reasonable distance :D
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Thank for mod:up: . I'm d/l now.
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@denis_469 You sir, are most welcome....Thank You :up: |
Wicked, wicked :) i was waiting for this one.
I read this post yesterday and noticed no new entries since the 2nd 07, thought maybe it it had been binned due to technical difficulties. Ty Jimbuna, downloading now :up: EdIt: Do they not appear till 1941? |
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US 1st January 1942 - 30th November 1943 |
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