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not pushing, don't worry. You'll let me know when you know or you have an answer for me. ;)
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i think this looks great and with a little size tweaking should be an excellent addition. when you do tie it to a watchstander will you tie it to the last person on deck or the WO?
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I've tried everything and I can't get the flag to disappear when the watchstanders do. I made it a watchstander, I made it a 3D model object in the code for the watchstander (which made the flag but wouldn't disappear - the watchstander did though), I used a watchstander as a parent ID for it, nothing seems to work on this approach. Does anyone know of anything that could help me here?
My next approach is to make it slide away like the RDF loop does in GWX. Though not very realistic it would serve it's purpose. |
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Thankfully the GWX team has given me the permission to use their Turmxx files. Here's a shot of the GWX VIIb flying the German flag: http://static.filefront.com/images/p...bxdyhqzvjk.jpg I'm still trying to scale the flag down to a smaller flag but not having much luck. If anyone has any advice or can help me out here I'd appreciate it. Next thing to add to both versions (GWX and SH3 1.4b) are shadows of the flags on the water. :|\\ |
:o:o:o AMAZING :o:o:o
i think the flag is realistic sized there... (i can be wrong) they had similar flags to the big warships |
Superb :o
Ven. |
:o :o :o :o :o
There´s nothing imposssible for modders! |
wonderful but before release i think all versions should be done. IIA through XXI i would love sailing into port flying the german flag after germany surrenders. a nationalist and patriot to the end.
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Unfortunately, even when they did fly them, the flags were not behemoth warship sized flags; certainly not the 8' x 13' example above! :roll: They were standard 3' x 5' flags, not unlike this... http://www.bismarck-class.dk/miscell...boat_cover.jpg http://www.fineartmodels.com/images/...s-uboat_07.jpg http://tinypic.com/e87hjk.jpg Also have a look at a copy of the VII plans here... http://www.modelwarships.com/reviews...g_the_amat.htm More photos (quite a lot, some show flags and/or pennants) here... http://centroeu.com/uboote/pictures.html So the flag size needs to be at least half of the current size. But then, IMHO, considering everything else, what's it matter. PS: Let me state that none of this is anything revolutionary or new. I must admit that I find racerboy's continued fanfare and trumpeting over something that's already been done by others quite humourous. :rotfl: |
Hi Racerboy,
recently I found out how to scale down the flag size. Because of my bad English language knowledges I can't explain it correctly. Maybe it's helpful to download the mod to check it. This time I'm not at home, so I'll upload it for you later today [Turm file]. So long, SquareSteelBar P.s.: I think the flag is really too big sized. Scaling down the .obj file in a 3D proggy doesn't work. I tried this many times. |
I'm always knew that Racerboy can resolve this small flag-problem:up:.
Just look: u-boot without flag is like a u-boot without deckgun! When Racerboy finish your job WE WILL CHANGE THE FLAG like an EMBLEM - you know U-BoOT with pirate flag :arrgh!: or U-boot with playboy flag ....:ping: errr hm.;) Wrong example...but why not? |
Sadly that is sometimes what happens when mods become 'transparent' :hmm:
Thank christ the launch codes are encrypted :arrgh!: |
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There are some people here who a) like the idea and b) would like to have it. If this has already been done then maybe I'm doing it better or making it look better. Who knows. The point is people like it and people want it. That's all the motivation I need to make something. You play your game the way you like, I play my game the way I like. It's called freedom of choice when it comes to what mods you choose to install or not install. :arrgh!: |
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Argh...
in the benefit of those interested in having the flag-mod (Not me, I'm impartial but will wellcome any new mods) everybody please try not to make comments that might upset others:88) Let the mod go on and Racerboy learn more about modding, just that...we all were beginners somewhen in everything:hmm: |
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For these reasons alone, and for the occassional laugh, I will continue to read your thread. That is *my* freedom of choice. :up: And fwiw, I actually *did* provide something "good" by demonstrating the actual dimensions of u-boat flags in response to an incorrect assertion by one of your potential mod users. Or does that not count? Seems someone is making a habit of getting other modders offside. :hmm: But let the mod go on... :up: |
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Racerboy, you are my heroe!!!! Thanks for your hard work in this mod, and for your awesome pictures. don't worry about nothing and go, go ahead with "Combat Flag" Mod. PD. I can't speak English well, but.... one more time.... THANK YOU VERY MUCH!!!!!!!! :know: :know: :know: :know: :know: :know: :know: |
Why can't the Flag be timed to disappear once out of port? Couldn't it be set to work like the Radar and Loop antennas when your boat dives? Just a thought to get it in a more realistic frame that works for everyone. But then again, maybe it's impossible to do it that way.
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I'm learning, exploring, trying, and retrying as fast as I can. If some 'old dogs' would love to impart their knowledge to me I would be greatful. For the time being it's just chugging through the files looking for hints, clues, and the occassional 'ace in the hole'.
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